Rubik’s Cube has been around for what seems like forever now, and has spawned an entire subculture devoted to solving the puzzle with automation. Most Rubik robots put the cube in a specially designed cradle bristling with actuators and sensors, and while those rigs are impressive, they don’t come close to this robotic Rubik solver built into the cube itself.
Fair warning that [Human Controller] doesn’t provide much detail on this build other than pictures; even translating the Japanese web page doesn’t offer much more information. But there are pictures, plus the video below, which reveal the engineering masterpiece encased within the standard sized Rubik’s cube. The internal mechanism of the original cube had been replaced by a spherical assembly around which the cube’s faces rotate. The sphere, which appears to be 3D-printed, houses six motors and gear trains, along with a microcontroller board and what appear to be Hall sensor boards to detect the position of each face. Everything is wired up with magnet wire to keep bundles to a minimum size, and buried deep inside is a LiPo battery pack. A disassembly video offers further clues to this ingenious device’s inner workings.
Once the cube senses that it has been scrambled, it sets to work on the solution, walking all over the table in the process. It’s clearly not just recording the scrambling steps and playing them back in reverse; the video below shows far more moves to solve the cube than the 15 it took to scramble it.
While we’re always impressed by marvels of speed like this robot with a 637 millisecond solve time, putting everything needed to solve the cube inside it is a feat worth celebrating. Here’s hoping that a build log shows up soon to satisfy our need for details.






Fifteen sensor boards, called K-Ceptors, are attached to various points on the body, each containing an LSM9DS1 IMU (Inertial Measurement Unit). The K-Ceptors are wired together while still allowing plenty of freedom to move around. Communication is via I2C to a Raspberry Pi. The Pi then sends the collected data over WiFi to a desktop machine. As you move around, a 3D model of a human figure follows in realtime, displayed on the desktop’s screen using Blender, a popular, free 3D modeling software. Of course, you can do something else with the data if you want, perhaps make a robot move? Check out the overview and the performance by a clearly experienced dancer putting the system through its paces in the video below.

