One of the best things about 3D printers and laser cutters is their ability to produce specialized tools that steal time back from tedious processes. Seed sowing is a great example of this. Even if you only want to sow one tray with two dozen or so seeds, you still have to fill the tray with soil, level it off, compress it evenly, and poke all the holes. When seed sowing is the kernel of your bread and butter, doing all of that manually will eat up a lot of time.
There are machines out there to do dibbling on a large scale, but [Michael Ratcliffe] has been dabbling in dibbling plates for the smaller-scale farm. He’s created an all-in-one tool that does everything but dump the soil in the tray. Once you’ve done that, you can use edge to level off the excess soil, compress it with the back side, and then flip to the bed-of-nails side to make all the holes at once. It comes apart easily, so anyone can replace broken or dulled dibblers.
[Michael] is selling these fairly cheaply, but you can find all the files and build instructions out there in the Thingiverse. We planted the demo video after the break.
More into micro-greens? 3D printing can feed that fixation, too.
Continue reading “This Dibbling Plate Will Grow Your Love For Sowing”
Finding a good apartment is a lot of work and includes searching websites for available places and then cross-referencing with a list of characteristics. This can take hours, days or even months but in a world where cars drive themselves, it is possible to use machine learning in your hunt.
[veesot] lives in a city between Europe and Asia and was looking for a new home, and his goal was to create a model that can use historical data to not only suggest if an advertised price was right, but also recommend waiting by predicting the decrease in the the future. The data-set includes parameters such as “area”, “district”, “number of balconies” etc and tried to determine an optimal property to view.
There is a lot that [veesot] describes in his post which includes cleaning the data in terms of removing flats that are tool small or tool large. This is essentially creating a training data-set for the machine learning system that will allow the system to generate usable output. [veesot] also added parameters such districts which relate to the geographical location, age of the building and even the materials used in the construction.
There is also an interesting bit about analyzing the data variables and determining cross-correlation which ultimately leads to the obvious conclusions that the central/older districts have older apartments and newer ones are larger. It makes for a few cool graphs but the code can certainly come in handy when dealing with similar data-sets. The last part of the writing discusses applying Linear Regression and then testing its accuracy. Interpreting the model produces interesting results about the trained model and the values of the coefficients.
Continue reading “An Apartment-Hunting AI”
When he needed a gift for his Alien superfan friend, [Stephen Brennan] decided the best way to put his unique set of skills to use would be to create a bootable Linux operating system that captures the sights and sounds of the Nostromo’s retro-futuristic computer systems. We could all use a friend like that.
Even if would never occur to you gift somebody a bootable flash drive, there’s a wealth of information in this blog post about Linux customization which could be useful for all sorts of projects. From creating a bootsplash image to automatically starting up a minimalistic windowing environment so a single graphical application takes center stage.
Whether you’re looking to tweak your desktop machine or build a Raspberry Pi kiosk, the commands and tips that [Stephen] shows off are sure to be interesting for anyone who’s not quite satisfied with how their Linux distribution of choice looks “out of the box”.
But there’s more to this project than a custom wallpaper and some retro fonts. [Stephen] actually took the time to create a facsimile of the “Personal Terminal” computer interface shown in the recent Alien: Isolation game in C using ncurses. The resulting program, aptly named “alien-console”, is released under the BSD license and is flexible enough that you could either use it as a base to build your own cyberpunk UI, or just load it up with custom text files and use it on your cyberdeck as-is.
Finally, to really sell the Alien feel, [Stephen] went through and ripped various audio clips from the film and wove them into the OS so it would make the movie-appropriate boops and beeps. He even included a track of the Nostromo’s ambient engine noise for proper immersion. But perhaps our favorite trick is the use of the
sleep command to artificially slow down the terminal and give everything a bit more “weight”. After all, flying a pretend starship should feel like serious business.
Flying on the power of the sun is definitely not a new idea, but it usually involves a battery between the solar panels and the propulsion system. [ukanduit] decided to lose the battery completely and control the speed of the motor with the output of the solar panels. This leads to some interesting flying characteristics, almost akin to sailing.
When a load tries to draw more current than a solar panel can provide, its output falls dramatically, so [ukanduit] had to take this into account. Using a ATTiny85, he built a MPPT (Maximum Power Point Tracker) unit that connects between the RC receiver and the motor speed controller. It monitors the output of the panels and modulates the speed of the motor accordingly, while ensuring that there is always enough power to run the servos and receiver. The airframe (named the Solar Bear) is a small lightweight flying wing, with a balsa and carbon fibre frame covered with clear film, with the solar cells housed inside the wing. Since the thrust of the motor is directly proportional to how much sunlight hits the top of wings, it requires the pilot to “tack” against the sun and use momentum to quickly get through turns before orienting into the sun again.
If you want to build your own controller, the schematics and software is up on RC Groups. Check out the Solar Bear in action, flown here by [AJWoods].
Continue reading “Tacking Against The Sun: Flying A Batteryless Solar RC Plane Is Almost Like Sailing”
If you’re like most people, then washing clothes is probably a huge pain for you. Figuring out the odd number of minutes necessary to run a wash and dry cycle, trying desperately not to end up with clothes that are still wet, and worst of all having to wait so long for your clothes to be clean can be a real hassle.
One team of inventors decided to build Eleven, a dryer that dries and sanitizes clothes in a minute or less. As explained in their demo video, clothes are placed around the center tube and dried by the airflow initiated by Eleven. Fragrance and ozone is injected to prevent bacteria from causing bad smells.
The team experimented with ultrasonics and microwave-vacuum system, and ultimately decided to use a method that controls the flow of air within the fabric. A steam generator sprays the clothes with a disinfectant while a filter quarantines the chemicals to a receptacle within the device.
They also installed sensors to monitor the performance of the machine remotely, allowing users to track their clothes and the health of the machine even when they aren’t home. Something we’ve previously seen done in the DIY space.
It might not be the futuristic heat-free clothes dryer we were promised, but Eleven certainly looks like a step in the right direction.
Since Dick Tracy all the way back in ’46, smart watches have captured the public imagination. After several false starts, the technology has gone through a renaissance in the last 10 years or so. For the average consumer, there’s been a proliferation of hardware in the marketplace, with scores of different models to choose from. For the hackers, however, pickings are a little more slim. So what is the best smart watch for the tinkerers among us? Continue reading “Ask Hackaday: What’s The Perfect Hacker Smart Watch?”
Join us on Wednesday, October 9 at noon Pacific for the Designing Sci-Fi Hack Chat with Seth Molson!
We all know the feeling of watching a movie set in a galaxy far, far away and seeing something that makes us say, “That’s not realistic at all!” The irony of watching human actors dressed up as alien creatures prancing across a fantasy landscape and expecting realism is lost on us as we willingly suspend disbelief in order to get into the story; seeing something in that artificial world that looks cheesy or goofy can shock you out of that state and ruin the compact between filmmaker and audience.
Perhaps nowhere do things get riskier for filmmakers than the design of the user interfaces of sci-fi and fantasy sets. Be they the control panels of spacecraft, consoles for futuristic computers, or even simply the screens of phones that are yet to be, sci-fi UI design can make or break a movie. The job of designing a sci-fi set used to be as simple as wiring up strings of blinkenlights; now, the job falls to a dedicated artist called a Playback Designer who can create something that looks fresh and new but still plausible to audiences used to interacting with technology that earlier generations couldn’t have dreamed of.
Seth Molson is one such artist, and you’ve probably seen some of his work on shows such as Timeless, Stargate Universe, and recently Netflix’s reboot of Lost in Space. When tasked to deliver control panels for spacecraft and systems that exist only in a writer’s mind, Seth sits down with graphics and animation software to make it happen.
Join us as we take a look behind the scenes with Seth and find out exactly what it’s like to be a Playback Designer. Find out what Seth’s toolchain looks like, how he interacts with the rest of the production design crew to come up with a consistent and believable look and feel for interfaces, and what it’s like to design futures that only exist — for now — in someone’s imagination.
Our Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, October 9 at 12:00 PM Pacific time. If time zones have got you down, we have a handy time zone converter.
Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.