Quick And Dirty Microscope Motion Control For Focus Stacking

If you’ve spent much time looking through a microscope, you know that their narrow depth of field can be a bit challenging to deal with. Most microscopes are designed to only have a very thin slice of the specimen in focus, so looking at anything above or below that plane requires a focus adjustment. It’s tedious and fussy, and that makes it a perfect target for automation.

The goal behind [ItMightBeWorse]’s microscope mods is “focus stacking,” a technique where multiple images of the same sample taken at different focal planes can be stitched together so that everything appears to be in focus. Rather than twist knobs and take pictures manually, he built a simpler Arduino-based rig to do the job for him. Focus control is through a small stepper motor connected to the fine focus knob of the scope, while the DSLR camera shutter is triggered through a simple relay board. There’s also lighting control, with an RGB LED ring light that can change both the light level on the sample as well as the tint.

The code is very simple, and the setup is quite temporary looking, but the results are pretty impressive. We could do without the extreme closeup of that tick — nasty little arachnids — but the ant at the end of the video below has some interesting details. [ItMightBeWorse] doesn’t mention how the actual stacking is being done, but this CNC-based focus stacking project mentions a few utilities that take help with the post-processing.

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More Drill Press Mods: Adding A VFD Means No More Belt Changes

A decent drill press is an essential machine tool for almost any kind of shop, and marks a significant step up in precision compared to a hand drill. The ability to drill square, true holes is one thing, but the added power over what’s possible with a portable tool is the real game changer. If only you didn’t have to switch around those damn belts to change speeds, though.

You don’t, of course, if you go through the effort to add a variable frequency drive to your drill press like [Midwest Cyberpunk] did, along with some other cool mods. The donor tool for these mods came from — where else? — Harbor Freight. Some will quibble with that choice, but the tool was pretty cheap, and really all [Midwest] was interested in here was some decent castings and a quill with acceptable runout, since the entire power train of the tool was slated for replacement. The original motor gave way to a beefy Baldor 3-phase/240-volt motor controlled by a VFD mounted on a bracket to the left of the drill press head, allowing the stock belt and step pulley transmission to be greatly simplified. Continue reading “More Drill Press Mods: Adding A VFD Means No More Belt Changes”

Hackaday Podcast 209: HDMI Tempest, Norm Upscaled, Seeing Electrons, And When The Radios Go Silent

It was one of those weeks, where Elliot and Dan found a bounty of interesting hacks to choose from for the podcast, making it hard to pick. But pick we did, and we found so many deep and important questions. What good is a leaky HDMI cable? Good for falling down a TEMPEST-like rabbit hole, that’s what. Why would you use a ton of clay to make a car? Because it’s cool, that’s why. What does an electron look like? A little like a wiggling wire, but mostly it looks like a standing wave… of waves.

Is artificial intelligence going to take over all the code and start suing us for copyright violations? Maybe yes, maybe no, but we’re definitely in a strange, new world. And when all our media is on demand, what is the spectrum that broadcasters currently use going to be good for?

It’s not all heavy questions, of course; we found a lot of fun hacks, like an extreme drill press makeover, a couple of low-power cyberdecks, the return of Norm Abram in glorious AI-generated HD, getting up close and personal with flip dot displays, and a sled that lets you go uphill as easily as going downhill.

Check out the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Download your own personal copy!

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Stranded Motorist Effects Own Rescue Using A Drone And A Cell Phone

If you’re looking for a good excuse to finally buy a drone, you probably can’t do better than claiming it can save your life.

Granted, you may never find yourself in the position of being stuck in a raging snowstorm in the middle of the Oregon wilderness, but if you do, this is a good one to keep in mind. According to news stories and the Lane County Sheriff Search and Rescue Facebook page, an unnamed motorist who was trying to negotiate an unmaintained road through the remote Willamette National Forest got stuck in the snow. This put him in a bad situation, because not only was he out of cell range, but nobody knew where he was or even that he was traveling, so he wouldn’t be missed for days.

Thankfully, the unlucky motorist played all his cards right. Rather than wandering off on foot in search of help, he stayed with his vehicle, which provided shelter from the elements. Conveniently, he also happened to have a drone along with him, which provided him with an opportunity to get some help. After typing a detailed text message to a friend describing his situation and exact location, he attached the phone to his drone and sent it straight up a couple of hundred feet — enough to get a line-of-sight connection to a cell tower. Note that the image above is a reenactment by the Search and Rescue team; it’s not clear how the resourceful motorist rigged up the drone, but we’re going to guess duct tape was involved.

When he brought the drone back down a few minutes later, he found that the queued text had been sent, and the cavalry was on the way. The Search and Rescue unit was able to locate him, and as a bonus, also found someone else nearby who had been stranded for days. So it was a win all around thanks to some clever thinking and a little technology.

Powercore Aims To Bring The Power Of EDM To Any 3D Printer

The desktop manufacturing revolution has been incredible, unleashing powerful technologies that once were strictly confined to industrial and institutional users. If you doubt that, just look at 3D printing; with a sub-$200 investment, you can start making parts that have never existed before.

Sadly, though, most of this revolution has been geared toward making stuff from one or another type of plastic. Wouldn’t it be great if you could quickly whip up an aluminum part as easily and as cheaply as you can print something in PLA? That day might be at hand thanks to Powercore, a Kickstarter project that aims to bring the power of electric discharge machining (EDM) to the home gamer. The principle of EDM is simple — electric arcs can easily erode metal from a workpiece. EDM machines put that fact to work by putting a tool under CNC control and moving a precisely controlled electric arc around a workpiece to machine complex shapes quickly and cleanly.

Compared to traditional subtractive manufacturing, EDM is a very gentle affair. That’s what makes EDM attractive to the home lab; where the typical metal-capable CNC mill requires huge castings to provide the stiffness needed to contain cutting forces, EDM can use light-duty structures and still turn out precision parts. In fact, Powercore is designed to replace the extruder of a bog-standard 3D printer, and consists almost entirely of parts printed on the very same machine. The video below shows a lot of detail on Powercore, including the very interesting approach to keeping costs down by creating power resistors from PCBs.

While we tend to shy away from flogging crowdfunded projects, this one really seems like it might make a difference to desktop manufacturing and be a real boon to the home lab. It’s also worth noting that this project has roots in the Hackaday community, being based as it is on [Dominik Meffert]’s sinker EDM machine.

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This Retro Game Console Puts Vacuum Fluorescent Display To Good Use

Small in size, low-resolution, blocky segments, and a limited color palette — all characteristics of the typical vacuum fluorescent display, any of which would seem to disqualify them as the display of choice for a lot of applications. But this is Hackaday, and we don’t really pay much attention to what we’re supposed to do, but rather to what’s fun and cool to do. So when we see something like a VFD game console, we just have to sit up and take notice.

In a lot of ways, the design of [Simon Boak]’s Arduino-based VFD console is driven by his choice of display. The Noritake Itron GU20X8-301 VFD is a “tricolor” display with eight rows of 20 rectangular pixels. Each pixel is composed of six short linear segments, with alternating red and blue colors. Turning on either set of segments yields one of the two base colors, while turning on both yields a sorta-kinda whitish color, if you squint a bit.

[Simon] chose a two-piece design for his console, with a separate controller and display. The controller holds the Arduino Nano and all the controls, plus a piezo buzzer for fun. The display case connects to the controller with a ribbon cable and holds the VFD power supply and driver. To celebrate the retro look of the VFD, both cases are decked out with woodgrain side panels. [Simon] chose appropriately blocky games for the console, like Snake, Conway’s Game of Life, and the venerable snow demo. We’d imagine Pong would be a good choice too, as well as perhaps Tetris if the display were flipped on its side.

We really like the look of this console, and we appreciate putting an otherwise obsolete display to use in a creative way. If you want to learn a little more about these displays, check out this love letter to the VFD.

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Displaying The Time Is Elemental With This Periodic Table Clock

We see a lot of clocks here at Hackaday, so many now that it’s hard to surprise us. After all, there are only so many ways to divide the day into intervals, as well as a finite supply of geeky and quirky ways to display the results, right?

That’s why this periodic table clock really caught our eye. [gocivici]’s idea is a simple one: light up three different elements with three different colors for hours, minutes, and seconds, and read off the time using the atomic number of the elements. So, if it’s 13:03:23, that would light up aluminum in blue, lithium in green, and vanadium in red. The periodic table was designed in Adobe Illustrator and UV printed on a sheet of translucent plastic by an advertising company that specializes in such things, but we’d imagine other methods could be used. The display is backed by light guides and a baseplate to hold the WS2812D addressable LEDs, and a DS1307 RTC module gives the Arduino Nano a sense of time. The 3D printed frame of the clock has buttons for setting the time and controlling the clock; the brief video below shows it going through its paces.

We really like the attention to detail [gocivici] showed here; that UV printing really gave some great results. And what’s not to like about the geekiness of this clock? Sure, it may not be as action-packed as a game of periodic table Battleship, but it would make a great conversation starter.

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