The Legacy Of One Of Science’s Brightest Stars: Freeman Dyson

Of the many well-known names in science, few have been as reluctant to stick to one particular field as Freeman John Dyson. Born in the UK in 1923, he showed a great interest in mathematics and related fields even as a child. By the time he was 15 he had won a scholarship at Trinity College, in Cambridge, where he studied mathematics. Though the war forced him to work at the Air Force’s Operational Research Section (ORS), afterwards he would return to Trinity to get his BA in mathematics.

His subsequent career saw him teaching at universities in the UK and US, before eventually ending up at Cornell University, where he joined the Institute for Advanced Study at the invitation of its head, J. Robert Oppenheimer. Here he would meet up with such people as Richard Feynman with whom he would work on quantum electrodynamics.

Beyond mathematics and physics, Dyson would also express great interest in space exploration — with Dyson spheres being well-known — and genetics, both in the context of the first formation of life and in genetic manipulation to improve plants to deal with issues today. He also worked on the famous Project Orion, which used nuclear bombs for propulsion.

In this article we’ll take a look at these and other parts of Mr. Dyson’s legacy, as well as the influence of his works today.

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See The Damage 250-Pound Combat Robots Get

Combat robots have been a thing for a while, but we don’t normally get a close look at the end results of the sort of damage they can both take and deal out. [Raymond Ma] spent time helping out with season four of BattleBots and wrote about the experience, as well as showed several pictures of the kind of damage 250-pound robots can inflict upon each other. We’ve embedded a few of them here, but we encourage you to read [Raymond]’s writeup and see the rest for yourself.

The filming for a season of BattleBots is done in a relatively short amount of time, which means the pacing and repair work tends to be more fast and furious than slow and thoughtful. [Raymond] says that it isn’t uncommon for bots, near the end of filming, to be held together with last-minute welds, wrong-sized parts, and sets of firmly-crossed fingers. This isn’t because the bots themselves are poorly designed or made; it’s because they can get absolutely wrecked by the forces at play.

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Don’t Scrape Magnet Wire, Do This Instead

[Tom] doesn’t much like breadboarding. He prefers to wire up prototypes with perfboard and solder point-to-point with enameled magnet wire. That may sound troublesome to some of you, but [Tom] has come up with a few tips to make prototyping with perfboard and magnet wire easier and more effective, and the biggest tip is about how to manage stripping all that magnet wire.

Push the tip of the magnet wire a small distance into the molten solder and hold it there for a few moments. The solder will bubble away the enamel and tin the copper underneath in the process.

Magnet wire is a thin, solid-core conductor that has a clear coating of enamel. This enamel acts as an electrical insulator. The usual way to strip away the enamel and reveal the shiny copper underneath is to scrape it off, but that would get tiresome when working with a lot of connections. [Tom] prefers to “boil it away” with a blob of molten solder on an iron’s tip.

Begin by melting a small amount of solder on the iron, then push the tip of the magnet wire a small distance into the molten solder and hold it there for a few moments. The enamel will bubble away and the solder will tin the copper underneath in the process. The trick is to use fresh solder, and to clean the tip in between applications. You can see him demonstrate this around the 1:00 mark in the video embedded below.

Once the tip of the magnet wire is tinned, it can be soldered as needed. Magnet wire bends well and holds its shape nicely, so routing it and cutting to size isn’t too difficult. [Tom] also suggests a good hands-free PCB holder, and points out that 0603 sized SMT resistors fit nicely between a perfboard’s 0.1″ pads.

Perfboard (and veroboard) have been standbys of prototyping for a long time, but there are still attempts at improving them, usually by allowing one to combine through-hole and surface-mount devices on the same board, but you can see [Tom] demonstrate using magnet wire on plain old perfboard in the video below.

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Homebuilt Onewheel Uses Hoverboard Parts

Since Back To The Future II first screened back in 1989, people have been waiting for hoverboards to become reality. Instead, we got a dangerous two-wheeled contraption going by the same name. Wanting something a little cooler, [Bartek Plonek] decided to convert his to a one-wheel design. (Video, embedded below.)

The hack starts by machining the hub motors of the hoverboard. They’re bolted together, and used as the hub of a single larger wheel. Care is necessary to avoid cracking the motor housing during this process, as [Bartek] found during his first attempt. The wheel is then fitted to the centre of a steel frame, upon which two halves of a skateboard are attached to act as a footplate. The original hoverboard controller is still used; we’d love to know if firmware modification was required to work with the new motor configuration.

It’s a classic garage hack that results in a viable personal electric vehicle. Plus, cornering is far easier, with the DIY onewheel capable of carving back and forth quite well. We’ve seen others aim to commute using similar builds.

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Tiny Duck Hunt Looks Like Big Fun

Unless you’ve held on to an old tube TV, did the hack that lets you use a light gun with an LCD via Wiimote receiver and a couple of microcontrollers, or live close to one of those adult arcades, you might be really jonesing to play Duck Hunt by now. It’s time to renew that hunting license, because [Danko] has recreated the game for NodeMCU boards, and it’s open season.

Instead of ducks, you get to shoot cute little Twitter-esque birds of varying sizes and point values, and a tiny cab-over truck if you wish. There’s a 60-second free-for-all, and then time is up and your score is displayed. As a special bonus, there’s no smug dog to laugh at you if don’t hit anything. Be sure to check out the demo and build video after the break.

This pocket console lives on a nicely-wired breadboard for now while [Danko] works on a custom PCB. He’s also planning to add support for Arduboy games in the future, and maybe a joystick instead of a D-pad of buttons.

There are a lot of myths floating around about how the old CRTs read the NES light gun, but our own [Will Sweatman] shot them down in his fascinating Duck Hunt: Reloaded write-up.

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Hackaday Links: March 8, 2020

A lot of annoying little hacks are needed to keep our integer-based calendar in sync with a floating-point universe, and the big one, leap day, passed us by this week. Aside from the ignominy of adding a day to what’s already the worst month of the year, leap day has a tendency to call out programmers who take shortcuts with their code. Matt Johnson-Pint has compiled a list of 2020 leap day bugs that cropped up, ranging from cell phones showing the wrong date on February 29 to an automated streetlight system in Denmark going wonky for the day. The highest-profile issue may have been system crashes of Robinhood, the online stock trading platform. Robinhood disagrees that the issues were caused by leap day code issues, saying that it was a simple case of too many users and not enough servers. That seems likely given last week’s coronavirus-fueled trading frenzy, but let’s see what happens in 2024.

Speaking of annoying time hacks, by the time US readers see this, we will have switched to Daylight Saving Time. Aside from costing everyone a precious hour of sleep, the semiannual clock switch always seems to set off debates about the need for Daylight Saving Time. Psychologists think it’s bad for us, and it has elicited a few bugs over the years. What will this year’s switch hold? Given the way 2020 has been going so far, you’d better buckle up.
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A Wireless Controller For The Mostly Printed CNC

The Mostly Printed CNC (MPCNC) is an impressive project in its own right, allowing anyone with a 3D printer and some electrical conduit to build their own fairly heavy-duty CNC platform perfect for routing. Customization is the name of the game with the MPCNC, and few machines will look the same when they’re done. But even fewer will feature a control interface nearly as slick as the wireless handset that [Steve Croot] has put together for his.

On the hardware side, the project is fairly straightforward. Inside the 3D printed enclosure is a 4.3″ Nextion touchscreen, a Mega 2560 PRO microcontroller, a nRF24L01 2.4 GHz transceiver, and a 4000 mAh 3.7 V LiPo battery with appropriate charging circuit. Besides the physical toggle switch to turn the handheld on and off, all of the device’s functions are touch controlled. For the receiver side, [Steve] is using another nRF24L01 radio and microcontroller pair to toggle relays and shuffle the appropriate G-code commands around.

But what really makes this project shine is the software. As you can see in the video after the break, [Steve] has done an absolutely phenomenal job with the user interface on this controller. The themed boot screen and concise iconography give the controller a very professional look, and the ability to jog the machine around using taps on a virtual workspace helps keep the touch interface from being a gimmick.

We’ve seen some impressive custom-built CNC controllers over the years, but between the mostly off-the-shelf hardware used and impressive UI, we think [Steve] has created something unique. It looks like he’s keeping the source code to himself for the time being, but hopefully he sees fit to release it in the future; a project of this caliber deserves to become more than a one-off creation.

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