Altair 8800 Front Panel For An 8080 Emulator

It appears a very important anniversary passed by recently without anyone realizing. The January 1975 issue of Popular Electronics featured the Altair 8800 on the cover, otherwise known as the blinky box that launched a revolution, the machine that made Microsoft a software powerhouse, and the progenitor of the S-100 bus. The 40-year anniversary of the Altair wasn’t forgotten by [dankar], who built a front panel emulator with the help of some much more modern components.

The build unofficially began with an Intel 8080 emulator written for an Arduino. The 8080 is the brains of the Altair, and while emulators are cool, they don’t have the nerd cred of a panel of switches and LEDs. The hardware began as a bunch of perfboard, but [dankar] wired himself into a corner and decided to make a real schematic and PCB in KiCAD.

Despite the banks of LEDs and switches, there really isn’t much to this front panel. Everything is controlled by shift registers, but there is a small amount of SRAM in the form of an SPI-capable 23LC1024. This comes in handy, because [dankar] is running CP/M 2.2 on this front panel emulator from disk images saved on an SD card. Everything you would want from a computer from 1975 is there; an OS, BASIC, and enough I/O to attach some peripherals.

Hackaday Links Column Banner

Hackaday Links: April 12, 2015

Everyone loves Top Gear, or as it’s more commonly known, The Short, The Slow, And The Ugly. Yeah, terrible shame [Clarkson] the BBC ruined it for the rest of us. Good News! A show featuring the Dacia Sandero drones will be filling the Top Gear timeslot. And on that bombshell…

More Arduino Drama! A few weeks ago, Arduino SRL (the new one) forked the Arduino IDE from Arduino LLC’s repo. The changes? The version number went up from 1.6.3 to 1.7. It’s been forked again, this time by [Mastro Gippo]. The changes? The version number went up to 2.0. We’re going to hold off until 2.1; major releases always have some bugs that take a few weeks to patch. Luckily the speed of the development cycle here means that patch should be out soon.

Need an ESP8266 connected to an Arduino. Arachnio has your back. Basically, it’s an Arduino Micro with an ESP8266 WiFi module. It also includes a Real Time Clock, a crypto module, and a solar battery charger. It’s available on Kickstarter, and we could think of a few sensor base station builds this would be useful for.

[Ben Heck] gave The Hacakday Prize a shoutout in this week’s episode. He says one of his life goals is to go to space. We’re giving that away to the project that makes the biggest difference for the world. We’re not sure how a [Bill Paxton] pinball machine fits into that category, but we also have a Best Product category for an opportunity to spend some time in a hackerspace… kind of like [Ben]’s 9 to 5 gig…

[Jim Tremblay] wrote a real time operating system for a bunch of different microcontrollers. There are a lot of examples for everything from an Arduino Mega to STM32 Discovery boards. Thanks [Alain] for the tip.

45s – the grammophone records that play at 45 RPM – are seven inches in diameter. Here’s one that’s 1.5 inches in diameter. Does it work? No one knows, because the creator can’t find a turntable to play it on.

Are we betting on the number of people who don’t get the joke in the second paragraph of this post? Decide in the comments.

Robo Foam Cutter Makes Short Work Of Your Foam Rolls

Tired of cutting your foam sheets down to size? [jgschmidt] certainly was, and after one-too-many hours cutting foam manually, he built himself a machine that cuts sheets automatically, and he guides you through the process step-by-step.

[jgschmidt’s] build is a clever assembly of stock parts acquired from ServoCity. That’s a nice touch, considering we don’t often see their components in quick hacks. With a stepper to feed more foam, and a stepper to drive the blade mechanism, the device can consistently cut foam from a roll to desired lengths.

The blade mechanism consists of two exacto blades fixed nose-to-nose such that the machine can cut on both forward and reverse sweeps. While we’ve certainly seen some stellar past foam cutter builds, we can’t resist drooling over the speedy throughput of [jgschmidt’s] machine as it cuts on both forward and back-strokes. Finally, when the blades dull, they can be swapped out for a few dime’s worth of new parts.

Many of the steps in [jgschmidt’s] build are laudably practical with a “get it done” attitude. From hot-glued wire insulation to the double-edged blade formed from exacto knives, we’re thrilled to see him take a few pieces off the shelf and few pieces off the web and build himself a new workshop tool. Perhaps the neatest feature of this hack is its ability to rapidly transform a raw material into numerous repeatable, useful forms for his customers.

via [Instructables]

Continue reading “Robo Foam Cutter Makes Short Work Of Your Foam Rolls”

Apple II Watch

Strapping An Apple II To Your Body

Now that the Apple wristwatch is on its way, some people are clamoring with excitement and anticipation. Rather than wait around for the commercial product, Instructables user [Aleator777] decided to build his own wearable Apple watch. His is a bit different though. Rather than look sleek with all kinds of modern features, he decided to build a watch based on the 37-year-old Apple II.

The most obvious thing you’ll notice about this creation is the case. It really does look like something that would have been created in the 70’s or 80’s. The rectangular shape combined with the faded beige plastic case really sells the vintage electronic look. It’s only missing wood paneling. The case also includes the old rainbow-colored Apple logo and a huge (by today’s standards) control knob on the side. The case was designed on a computer and 3D printed. The .stl files are available in the Instructable.

This watch runs on a Teensy 3.1, so it’s a bit faster than its 1977 counterpart. The screen is a 1.8″ TFT LCD display that appears to only be using the color green. This gives the vintage monochromatic look and really sells the 70’s vibe. There is also a SOMO II sound module and speaker to allow audio feedback. The watch does tell time but unfortunately does not run BASIC. The project is open source though, so if you’re up to the challenge then by all means add some more functionality.

As silly as this project is, it really helps to show how far technology has come since the Apple II. In 1977 a wristwatch like this one would have been the stuff of science fiction. In 2015 a single person can build this at their kitchen table using parts ordered from the Internet and a 3D printer. We can’t wait to see what kinds of things people will be making in another 35 years.

Continue reading “Strapping An Apple II To Your Body”

An Apple ][ Emulator On An Arduino Uno

April Fools’ Day may have passed, but we really had to check the calendar on this hack. [Damian Peckett] has implemented an Apple ][, its 6502 processor, and a cassette port, all on an Arduino Uno. If that wasn’t enough, he also uses a PS/2 keyboard for input and outputs analog VGA. [Damian] is doing all this with very few additional components. A couple of resistors, a capacitor and some very clever hacking were all [Damian] needed to convince an Arduino Uno that it was an Apple.

Making all this work boiled down to a case of resource management. The original Apple ][ had 4KB of RAM and 8KB of ROM. The ATmega328 has only 2KB of RAM, but 32KB of Flash. The only way to make this hack work would be to keep as much of the emulation and other routines in Flash, using as little RAM as possible.

The core of this hack starts with the MOS 6502, the processor used in the Apple. [Damian] wrote a simple assembler which translates the 6502 opcodes and address modes to instructions which can be executed by the Arduino’s ATmega328. To keep everything in ROM and make the emulator portable, [Damian] used two large switch statements. One for address modes, and a 352 line switch statement for the opcodes themselves.

A CPU alone is not an Apple though. [Damian] still needed input, output, and the ROM which made the Apple so special. Input was through a PS/2 keyboard. The PS/2 synchronous serial clock is easy to interface with an Arduino. Output was through a custom VGA implementation, which is a hack all its own. [Damian] used the lowly ATmega16u2 to generate the video timing. The 16u2 is normally used as the Arduino Uno’s USB interface. The only external hardware needed is a single 120 ohm resistor.

The original Apples had cassette and speaker interfaces. So does this emulated Apple. [Woz’s] original cassette and speaker interface accurate loops to generate and measure frequencies. One of the trade-offs [Damian] accepted in his 6502 was cycle accuracy, so he couldn’t use the original routines. Not a problem though, as he was able to write simple functions to replace these routines and drop them in place of the Apple’s own ROM calls.

The Apple ][ ROM itself is handled as one giant character array. This includes the system monitor, Mini-Assembler, Sweet-16, and [Woz’s] own Integer Basic. [Damian] caps off this incredible project by booting his new computer, loading a  Mandelbrot set program from cassette -or in this case an audio file stored on his cell phone, and running it. The well-known fractal is displayed in all its glory on a modern LCD monitor, driven by a microcontroller, emulating a computer from nearly 40 years ago.

Continue reading “An Apple ][ Emulator On An Arduino Uno”

Advanced Not-Reading Technology

Yesterday, there was a Hackaday post for a Kickstarter campaign. Because we force everyone to read every Hackaday post, there were some complaints and suggestions that we flag posts about Kickstarter campaigns. The most obvious solution to this problem of forcing people to read what they don’t want to read would be a UserScript or browser extension that automatically removes posts with objectionable tags.

It took 12 hours for [Daniel Ward] to lift you up to salvation, ending the inexorable toil you have all suffered under the thumb of idiotic and incompetent Hackaday editors.

[Daniel] wrote a UserScript for GreaseMonkey or TamperMonkey that looks at the tags for each and every Hackaday post. If a tag matches, “crowd-funding”, “crowdfunding”, or “kickstarter”, the post is removed from your browser.

It’s an astonishing advancement in state of the art, “not reading what you don’t want to read” technology. Bards and troubadours will sing of this day for years. Philosophers and theologians are citing this as evidence of something they’re calling, ‘free will.’ We don’t know who [Will] is, but at least he’s free now.

If that’s not enough, [RoGeorge] came up with an astonishing twist on this life-changing technology. By adding, ‘Arduino’ to the blacklisted tags, all posts tagged ‘Arduino’ are also removed. This can, of course, be extended to any tag. Imagine; a world where you don’t have to read what you don’t want to read. A futuristic utopia. Astounding.

High Speed SSD1306 Library

[Lewin] wrote in to tell us about a high speed library for Arduino Due that he helped develop which allows interfacing OLED displays that use the SSD1306 display controller, using DMA routines for faster display refresh time.

Typically, displays such as the Monochrome 1.3″ 128×64 OLED graphic display , are interfaced with an Arduino board via the SPI or I2C bus. The Adafruit_SSD1306 library written by [Limor Fried] makes it simple to use these displays with a variety of Arduinos, using either software or hardware SPI. With standard settings using hardware SPI, calls to display() take about 2ms on the Due.

[Lewin] wanted to make it faster, and the SAM3X8E on the Due seemed like it could deliver. He first did a search to find out if this was already done, but came up blank. He did find [Marek Buriak]’s library for ILI9341-based TFT screens. [Marek] used code from [William Greiman], who developed SD card libraries for the Arduino. [William] had taken advantage of the SAM3X8E’s DMA capabilities to enable faster SD card transfers, and [Marek] then adapted this code to allow faster writes to ILI9341-based screens. All [Lewin] had to do was to find the code that sent a buffer out over SPI using DMA in Marek’s code, and adapt that to the Adafruit library for the SSD1306.

There is a caveat though: using this library will likely cause trouble if you are also using SPI to interface to other hardware, since the regular SPI.h library will no longer work in tandem with [Lewin]’s library. He offers some tips on how to overcome these issues, and would welcome any feedback or testing to help improve the code. The speed improvement is substantial. Up to 4 times quicker using standard SPI clock, or 8 times if you increase SPI clock speed. The code is available on his Github repo.