The Valve Index VR headset has been around for a few years now. It doesn’t come with eye or face tracking, but that didn’t stop inspired folks like [Physics-Dude] from adding DIY solutions in elegant and effective ways using a combination of hardware, open software, and 3D printable parts.
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This project leverages the EyeTrackVR project (and optionally, Project Babble for mouth tracking) which both have great applications particularly in social VR spaces.
These are open-source, self-contained and modular solutions intended for a variety of hardware platforms. Of course, every millimeter and gram tends to count when it’s something that gets worn on one’s head, so [Physics-Dude] tailored a solution specifically for the Valve Index. His project makes great use of the platform’s hacker-friendly hardware design.
[Physics-Dude] also makes excellent use of a certain widely-available “gumstick” style USB hub as an important part of his build. Combined with with the front-mounted USB port on the Index, it results in an extremely compact and tightly integrated solution that looks great. While it can be risky to rely on a particular off-the-shelf item in a build, doing so absolutely has its place here.
The documentation is fantastic, including welcome guidance on cable routing and step-by-step instructions. If you’ve been interested in adding eye tracking to a project, be sure to give it a look. Already have eye tracking in a project of your own? Tell us all about it!