Tiny Game System Is An Experiment In Minimalism

Many people assumed the smartphone revolution would kill the dedicated handheld game system, and really, it’s not hard to see why. What’s the point of buying the latest Nintendo or Sony handheld when the phone you’re already carrying around with you is capable of high-definition 3D graphics and online connectivity? Software developers got the hint quickly, and as predicted, mobile gaming has absolutely exploded over the last few years.

But at the same time, we’ve noticed something of a return to the simplistic handheld systems of yore. Perhaps it’s little more than nostalgia, but small bare-bones systems like the one [Mislav Breka] has entered into the 2019 Hackaday Prize show that not everyone is satisfied with the direction modern gaming has gone in. His system is specifically designed as an experiment to build the most minimal gaming system possible.

In terms of the overall design, this ATMega328 powered system is similar to a scaled-down Arduboy. But while the visual similarities are obvious, the BOM that [Mislav] has provided seems to indicate a considerably more spartan device. Currently there doesn’t seem to be any provision for audio, nor is there a battery and the associated circuitry to charge it. As promised, there’s little here other than the bare essentials.

Unfortunately, the project is off to something of a rocky start. As [Mislav] explains in his writeup on Hackaday.io, there’s a mistake somewhere in either the board design or the component selection that’s keeping the device from accepting a firmware. He won’t have the equipment to debug the device until he returns to school, and is actively looking for volunteers who might be interested in helping him get the kinks worked out on the design.

An Arduino Watch Without A Clock

When you show up at a party wearing this bare PCB watch, there are effectively two possible reactions you might receive from the other people there. Either they are going to snicker at the nerd who’s wearing a blinking circuit board on their wrist in public, or they are going to marvel at the ridiculously low part count. We’ll give you one guess as to which reaction you’d likely get at any event Hackaday is involved in.

Designed and built by [Electronoobs], this extremely simple watch consists of a ATmega328P microcontroller, a dozen LEDs with their associated 200 Ω resistors, and a battery. There’s also a single push button on the front which is used to not only set the watch, but turn the LEDs on when you want to check the time. Short of dropping down to one LED and blinking out the time, it’s hard to imagine a timepiece with fewer components than this.

You’re probably wondering how [Electronoobs] pulled this off without an external clock source for the ATmega328P chip. The chip actually has an internal 8 MHz oscillator that can be used, but you need to flash the appropriate bootloader to it first. Accordingly, the backside of the PCB has both SPI and a UART solder pads for external bootloader and firmware programming.

As you might expect, there’s a downside to using the internal oscillator: it’s not very good. The ATmega328P spec sheet claims a factory calibrated accuracy of ±10%, and [Electronoobs] has found that equates to a clock drift of around 15 seconds per day. Not exactly great, but considering the battery only lasts for two days anyway, it doesn’t have much of an impact in this case.

Compared to other “analog” LED watches we’ve seen, the simplicity of this build is really quite remarkable. The closest competitor we’ve seen so far is this slick binary watch.

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Pic16maze secret maze game

PIC16Maze Upgrades Secret Maze Game

We really like it when a reader is inspired by something they see on Hackaday, build on it, and let us know so we can pass it on. In this case, [Vegipete] made a secret maze game using a minimal number of parts and some neat software trickery.

It’s built around an 8-pin PIC16F18313 microcontroller, uses a joystick for input, and nine WS2812 LEDs to display the player and the surrounding maze walls. His inspiration was [David Johnson-Davies’] minimalist secret maze game built around the 8-pin ATTiny85. In that one, [David] cleverly used charlieplexing to get four pins to control four LEDs and four pushbuttons. [Vegipete’s] use of the WS2812 LEDs allowed him to control the LEDs with just one pin, and also get color while using three pins for the joystick and its button. He may use another pin in the future for sound and vibration.

He goes into some detail on the WS2812 protocol, how communication is done with the LEDs using just one pin and different pulse-lengths to represent 0 and 1. We’ll leave you to see his post for more depth but basically, he introduces a module on the PIC called the Configurable Logic Cell (CLC) which makes this easy and frees up processor cycles for the user’s code to do other things.

Secret maze wall bitsHis source code is available on request but he does detail a neat software trick he uses for rotating the view. It may be confusing for some but as you move through the maze, your viewpoint rotates so that up is always the direction you’re facing. Luckily, the walls surrounding the user can be represented using 8-bits, four for east, west, north, and south, and four more for the corners. The maze is stored as a bitmap and from it, 8-bit values are extracted for the current position, each bit representing a wall around the position. To rotate the walls to match the user’s current orientation, the bits are simply shifted as needed. Then they’re shifted out to set each LED. Check it out in the video below.

It works very well despite the minimal interface and part count.

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Is That A Mars Habitat? A Submarine? A Spaceship? Nope: It’s Home.

[Jan Körbes], an architect living with his daughter in Berlin, specializes in recycling materials. Inspired by discarded grain silos he saw across the Netherlands, he converted one into a micro-home that you would almost expect to see on the surface of mars. The guided tour in the video below give a pretty good feel for the space station feel of the abode.

A lot of the silo house’s design was inspired by [Körbes’] childhood of growing up on boats. It’s exceptionally functional and nearly every nook and cranny of the home can be altered, repurposed, and changed back. For instance: the two pantries on the main floor used to the toilet and shower, but since the silo home is currently set up at ZK/U — Center for Arts and Urbanistics in Berlin — they make use of the facilities there instead.

True to his specialization of creative recycling , a lot of the materials for the house were either donated, or bought at a steep discount due to various reasons. For instance, the windows were a small, unpopular size for most houses but work well here. This led to an evolving design of the house as it was being built, but everything [Körbes] and his daughter need is present inside of fourteen square metres on three floors.

Under the floor on the main level is a bathtub with infrared heating — the cover doubling as the dining table with feet dangling into the tub underneath. The kitchen has a small oven, an old camp stove, and fridge — enough for two people — and the sink uses a foot-activated button so the [Körbes’] use only as much water as they need. A nearby small wood stove with an extendable wood storage basket heats the space.

The house’s electrical (including a solar battery) and water systems are tucked into the basement beside the books, keeping the heavier objects low in such a tall and narrow dwelling. Larger rainwater collection tanks (a hack we’re quite fond of) surrounding the silo house also add ballast in case of storm.

With a two metre ceiling height on the main floor and nearly as much in the bunking quarters upstairs — accessed by a climbing wall, [Körbes] says the space feels much larger than you would expect. Large enough, at least, to host a standing record of a 38-person party. It’s fun to see the ingenuity that goes into tiny living space design. If you missed it, check out these CNC plywood designs for building homes.

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A Game That Does More With Less

[David Johnson-Davies] created a minimal Secret Maze Game using a single ATTiny85 and a few common components. This simple game uses four buttons, four LEDs, and a small speaker. The player moves in the four cardinal directions using buttons, and the LEDs show walls and corridors. If an LED is lit, it means the path in that direction is blocked by a wall, and attempting to move in that direction will make a beep. When the player reaches the exit, a short victory tune chirps from the speaker.

Sample maze. A 16×16 matrix is allocated for maze designs.

Since the ATTiny85 has only five I/O lines, [David] had to get a bit clever to read four buttons, display output on four LEDs, and drive a little speaker. The solution was to dedicate one pin to the speaker and the other four to charlieplexing, which is a method of driving more LEDs than you have pins. It takes advantage of the fact that most microcontroller pins can easily switch state between output high, output low, or low-impedance high-impedance input.

As for the buttons, [David] charlieplexed them as well. Instead of putting an LED in a charlieplexed “cell”, the cell contains a diode and an SPST switch in series with the diode. To read the state of the switch, one I/O line is first driven low and the other I/O line is made an input with a pullup. A closed switch reads low on the input, and an open switch reads high. With charlieplexing, four pins is sufficient for up to twelve LEDs (or buttons) in any combination, which is more than enough for the Secret Maze.

Charlieplexing is also what’s behind this 110 LED micro-marquee display, or this elegant 7-segment display concept that takes advantage of modern PCB manufacturing options.

Office Supplies Hexapod Tramples Your Excuses

We all have reasons why we’re not building cool robots. “I don’t have a lasercutter.” “I don’t have a 3D printer.” [JAC_101]’s hexapod robot dances all over your excuses with its tongue-depressor body and pencil-eraser feet!

Some folks like to agonize over designs, optimizing this and tweaking that on the blackboard. Other folks just build stuff and see what works. If you’re in the mood for some of the latter, check out some of the techniques at work here. Tongue depressors make a simple frame, and servos are lashed on with zip ties in place of fancy servo mounts (or hot glue). Photoresistors are soldered directly to their load resistors, making a simple light sensor. It’s all very accessible and brutally minimalistic, but it seems to walk. (Check out the video, below.)

Arduino code is available for you to play with, naturally.

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minimalist desk

Sliding Minimalist Computer Desk Starts Life As Ikea Shelf

Where are you right now? You’re probably sitting at a desk staring at a computer screen. Us tinkerers/makers/hackers/diyers use computers all the time… they are a great tool and an easy way to spread and gather information. Since we spend so much time sitting at a computer, why shouldn’t the computer’s desk be made to enhance the experience?

Self-proclaimed web guru [Ellis] admits to being a minimalist and wanted a super sleek computer desk. He couldn’t find a commercially available model that he liked so he built his own.

The desk started as an Ikea floating shelf. The shelf comes with a metal bracket that secures to a wall, then the shelf completely slides over the bracket so that the shelf looks as if it is floating in air. Once the u-shaped bracket was installed to the wall, a custom compartment was made to fit in between the bracket’s arms. This compartment will hold a power strip, mini Dell computer and other accessories. On the outside of each bracket arm, [Ellis] mounted drawer slides. The stock shelf was then modified to mount to the newly added drawer slides allowing it to be pulled forward for typing or to expose the hidden compartment. When closed, the shelf-desk looks clean and blends into the wall color.

A wide screen monitor is mounted directly on the wall just above the desk and a wireless keyboard/mouse combo supports the clean look. [Ellis] now has the minimalist computer desk he’s always wanted that doesn’t distract him from his work (or ‘net browsing).