DIY Photo Backup In The Field

They say a file isn’t backed up if it isn’t backed up twice. This is easy enough to do if you have access to your computer and a network, but if you’re a photographer you might end up in a place without either of these things and need a way to back up the files you just created. For that you’ll need a specialized photo backup tool which you can easily build yourself.

While commercial offerings are available which back up files locally from a camera’s SD card to another medium, they suffer from a high price. [André]’s solution can be had for a fraction of that cost. Using a Raspberry Pi Zero, a tiny USB hub, and a high capacity jump drive, a photographer can simply plug in an SD card and the Pi will handle the backups with varying levels of automation. The software that [André] made use of is called Little Backup Box written by [Dmitri Popov] and can be used typically as an automatic backup for any other device as well.

This is a great solution to backing up files on the go, whether they’re from a camera or any device that uses an SD card. Removable storage is tiny and easily lost, so it’s good to have a few backups in case the inevitable happens. Raspberry Pis are an ideal solution to data backup, and can even be battery powered if you’re really roughing it for a few days.

Date Clock Requires (Almost) No Interaction

A lot of commercial offerings of technology aimed at helping the elderly seem to do a good job on the surface, but anything other than superficial interaction with them tends to be next to impossible for its intended users. Complicated user interfaces and poor design consideration reign in this space. [7402] noticed this and was able to design a better solution for an elderly relative’s digital day planner after a commercial offering he tried couldn’t automatically adjust for Daylight Savings.

Of course, the clock/day planner has a lot going on under the surface that the elderly relative may not be able to use, but the solution to all of that was to make it update over the network. This task [7402] plans to do remotely since the relative does not live anywhere nearby. It is based on a Raspberry Pi connected to a Uniroi screen which automatically dims but can be switched off by means of a large button in the front. The UI shows the date, time, and a number of messages or reminders in large font in order to improve [7402]’s relative’s life.

This is a great idea for anyone with their own elderly relative which might need something like this but won’t want to interact with the technology other than the cursory glance, but the project is also a great illustration of proper design for the intended users. Commercial offerings often had hidden buttons and complicated menus, but this has none of that, much like this well-designed walker for an elderly Swede.

A Foolproof Raspberry Pi Media Player

The media landscape in the home has changed precipitously over the years. Back in the days when torrents were king, DVD players and TVs started to sprout USB ports and various methods of playing digital videos, while hackers repurposed office machines and consoles into dedicated media boxes. [Roiy Zysman] is a fan of a clean, no-fuss approach, so built his PiVidBox along those lines.

The build, unsurprisingly, starts with a Raspberry Pi. Cheap, capable of playing most common codecs, and fitted with an HDMI port as standard, it’s a perfect platform for the job. Rather than fiddle with complex interfaces or media apps, instead, the PiVidBox uses a simple script. The Pi is configured to continually scan the /media folder for mounted devices, and play any videos it comes across. Simply pop in an SD card or USB drive, and the content starts rolling. No buttons, remotes, or keyboards needed!

It’s a interface without much flexibility, but it makes up for that in barebones simplicity. We can imagine it would come in handy for a conference room or other situation where users grow tired of messing around with configurations to get screens to work. The Raspberry Pi makes a rather excellent basis for a media player build, and we’ve seen some stunning examples in the past!

Building A 3D Scanner With A 3D Printer

Using a 3D printer to make high quality parts is a great way to improve the look and appeal of any project. If you want to replicate something exactly, though, you’ll need either a very good set of calipers and a lot of time or a 3D scanner. Using the 3D scanner and the 3D printer go along very well together, especially if you use your 3D printer to build your 3D scanner too.

This project comes to us from [Vojislav] who spent the past two years perfecting this 3D scanner. Using a vast array of 3D printed parts, this build looks professional on every level. It also boasts a Raspberry Pi Zero and a fleet of camera modules, not to mention its own LED lighting. [Vojislav] has provided the printer files and the software needed to run it on the project page. It all runs through command line and python code, but that shouldn’t be a big hurdle.

While there is no video of it in action, it seems like all the parts are there for a solid 3D scanner, provided you have access to a 3D printer that can churn out the parts you’ll need. If you need something larger, there are some other options available as well that really take your photogrammetry skills to the next level.

Sensing, Connected, Utility Transport Taxi For Level Environments

If that sounds like a mouthful, just call it SCUTTLE – the open-source mobile robot designed at Texas A&M University. SCUTTLE is a low cost (under $350) robot designed for teaching Aggies at the Multidisciplinary Engineering Technology (MXET) program, where it is used for in-lab lessons and semester projects for the MXET 300 – Mobile Robotics undergraduate course. Since it is designed for academic purposes, the robot is very well documented, making it easy to replicate when you follow the instructions. In fact, the team is looking for others to build SCUTTLE’s and give them feedback in order to improve its design.

Available on the SCUTTLE website are a large collection of videos to walk you through fabrication, electronics setup, robot assembly, programming, and robot operation. They are designed to help students build and operate the mobile robot within one semester. Most of the mechanical and electronics parts needed for the robot are off-the-shelf and easy to procure and the rest of the custom parts can be easily 3D printed. Its modular design allows you the freedom to try different options, features and upgrades. SCUTTLE is powerful enough to carry a payload up to 9 kg (20 pounds) allowing additional hardware to be added. To keep cost low and construction easy, the robot uses a simple, two wheel drive system, using a pair of geared motors. This forces the robot to literally scuttle in a “non-holonomic” fashion to move from origin to destination in a sequence of left / right turns and forward moves, so motion planning is interestingly tricky.

The SCUTTLE robot is programmed using Python3 running under Linux and has been tested working on either a BeagleBone Blue or a Raspberry Pi. The SCUTTLE software guide is a good place to get acquainted with the system architecture.

The standard configuration uses ultrasonic sensors for collision avoidance, a standard USB camera for vision, and encoders coupled to the wheel drive pulleys for determining position with respect to the starting origin. An optional USB LiDAR can be added for area mapping. The additional payload capability allows adding on extra sensors, actuators or battery packs.

To complement information on the website, additional resources are posted on GitHub, GrabCAD and YouTube. Building a SCUTTLE robot ought to be a great group project at maker spaces wanting to get hackers started with Robotics. We have covered many Educational Robot projects in the past, but the SCUTTLE really shines with its ability to carry a pretty decent payload at a low cost.

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Traffic Updates On The Seven Seas: Open Source Chart Plotter Using A Raspberry Pi

As the Raspberry Pi in its various forms continues to flow into the wild by the thousands, it’s interesting to see its user base expand outside beyond the hacker communities. One group of people who’ve also started taking a liking to it is sailing enthusiasts. [James Conger] is one such sailor, and he built his own AIS enabled chart plotter for a fraction of the price of comparable commercial units.

AIS transponders in the Mediterranean. VesselFinder

Automatic Identification System (AIS) is a GPS tracking system that uses transponders to transmit a ship’s position data to other ships or receiver stations in an area. This is used for collision avoidance and by authorities (and hobbyists) to keep an eye on shipping traffic, and allow for stricken vessels to be found easily. [James]’ DIY chart plotter overlays the received AIS data over marine charts on a nice big display. A Raspberry Pi 3B+, AIS Receiver Hat, USB GPS dongle and a makes up the core of the system. The entire setup cost about $350. The Pi runs OpenCPN, an open source chart plotter and navigation software package that [John] says is rivals most commercial software. As most Pi users will know the SD card is often a weak link, so it’s probably worth having a backup SD card with all the software already installed just in case it fails during a voyage.

We’ve seen AIS receiver stations built using the RTL-SDR, as well as a number of projects around the AIS equivalent in aviation, ADS-B. Check out [John]’s video after the break. Continue reading “Traffic Updates On The Seven Seas: Open Source Chart Plotter Using A Raspberry Pi”

Ambitious LED Cube Provides Endless Video Game Scrolling; Plays Castlevania

LED cubes are all the rage right now, and rightly so given the amount of work that goes into them and the interesting things people find to do with them. Not content to make yet another position-sensitive display or an abstract design, though, [Greig Stewart] opted for something a bit more ambitious: an LED cube with a playable game of Castlevania.

As ambitious projects often do, this one required leveraging the previous art, some of which we’ve featured before. [Greig] pulled inspiration and information from cube builders like [polyfloyd], [Greg Davill], and [kbob] to put the six 64-LED matrix panels to work. Getting the structural elements figured out was an early stumbling block, but [Greig] pulled it off with 3D-printed brackets and a hinge that’s a work of art in itself; the whole thing looks like something the Borg would have built. The Raspberry Pi inside made a Gameboy emulator possible, and his first stab at it was to have six different games running at once, one on each panel. He settled on just one game, the classic side-scroller Castlevania, played on just four of the panels. Some wizardry was required to de-scroll the game so that the character walks around the cube rather than having the background scroll; you can check out the results in the clip below.

Currently, the cube sits on a lazy susan with a small motor controlling the swiveling in response to a foot control. [Greig] wants to put the motor under control of the game so that physical scrolling is synced with gameplay; we heartily endorse that plan and look forward to the results.

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