There’s retrogaming, and then there’s retro gaming. This next project falls into the second category, as [Callan] of 74XX Arcade Repair digs into the original Wild Gunman, first released by Nintendo way, way back in 1974 — on 16 mm film. Yes, it was a film-based arcade machine, but how else were you going to get realistic graphics just two years after PONG?
The game had two 16 mm projectors, with four different sets of film reels available, each depicting five gunmen. Unfortunately for [Callan], the film is all he has, so he’s not so much repairing as re-creating the historic game. Luckily, he had the manuals, so at least he knew how it was supposed to come together.
One projector did most of the work, showing the gunmen and a hidden timing signal for the game to know when the user could shoot; the other only activated if the user pulled the trigger at the correct time. Interestingly the ‘gun’ has an IR illuminator that bounced infrared light off the screen to a detector in the cabinet — much like later TV remotes. That makes for a rather large circular hitbox around the enemy gunslinger, which is perhaps not a bad thing for a game likely to be found in a bar.
Continue reading “Reviving Nintendo’s Early Arcade Game, Wild Gunman“






