Wireless Accelerometer Project

[Jerome Demers] sent us his extremely detailed semester project. The two part system consists of PICs connected to XBee modules and accelerometers. By using the device a coach can monitor an athlete and correct their minute mistakes.

Did we mention [Jerome] was very detailed? He also goes into the particulars of designing the circuit, using solder paste and baking, designing and laser cutting a case, and even some fun stories. Well worth the read if you have the time.

Embedding An Accelerometer And XBee In A Guitar

[JP Carrascal] hacked his guitar by adding motion control while removing the need for wires. He’s using a dual-Arduino system with an Mini Pro inside the guitar and a Duemilanova for the receiver connected to a computer. Wireless is provided by the XBee module seen above and a gutted Wii remote accelerometer is in there for motion sensing. Check out the artfully blurry demonstration of the motion effects after the break.

While he added some potentiometer-based controls there is also an automatic power-down feature. [JP] replaced the mono pickup with a stereo one and used the extra conductor as a switch to activate the additional electronics. We wonder if he also winds his own pickups or builds his own effects pedals.

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Report From ESC Silicon Valley 2010

Ah, the heady aroma of damp engineers! It’s raining in Silicon Valley, where the 2010 Embedded Systems Conference is getting off the ground at San Jose’s McEnery Convention Center.

ESC is primarily an industry event. In the past there’s been some lighter fare such as Parallax, Inc. representing the hobbyist market and giant robot giraffes walking the expo. With the economy now turned sour, the show floor lately is just a bit smaller and the focus more businesslike. Still, nestled between components intended to sell by the millions and oscilloscopes costing more than some cars, one can still find a few nifty technology products well within the budget of most Hack a Day readers, along with a few good classic hacks and tech demos…

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RC Truck Source For Robotics Platform

[Michael] sent us a link to his RC robotic platform. He started with the same RC toy as the iPhone Robot (CAR) but ended up with a blank slate waiting for more features. What he has is an Arduino with a motor driver, three bump switches for the front and rear, and a XBee module.  On the other side of things he used a SparkFun USB to FTDI connector to interface another XBee module with a PC in order to use Processing.

In the clip after the break you can see the motor control needs to have more fine-tuning done so the beast isn’t just out of control when running. But there’s a ton of potential here. It should not be a problem to add at lease rudimentary video feedback from the device. The Arduino is currently only being used marginally, leaving plenty of space to add on-board sensing such as IR, proximity, or light.

It’s a clean start, we expect to see updates! Continue reading “RC Truck Source For Robotics Platform”

HUD For Real Life Capture-the-flag

If you’ve played any of the Splinter Cell games you’ll remember the PDA that [Sam Fisher] carried around with him.  What if you could have one of your own when playing capture-the-flag? [Brad] has created the ZephyrEye as an electronic command and communications device for real-life games.

Each player carries around their own unit. The ZephyrEye has a GPS module, Xbee module, LCD screen, and control buttons. This allows a player to setup one of several different games, map out the game field including base locations and flag locations, and monitor a time limit and scoring. Other players can join the game in progress. The best part? The GPS modules report tracking to each handheld and act as radar for your team and the enemy team. We’ve got a couple of demo videos after the break.

Words can’t describe how delighted this would have made us back in the day. We don’t play outside with the other neighborhood kids anymore (insert dirty-old-man joke here) but that might change just because of this device. We may end up joining [Barney Stinson] for some amazingly awesome laser-tag games after all.

[Brad’s] posted hardware information and source code so that you can use to throw together a dozen or so units. We think the next version should incorporate a wearable display.

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AeroQuad – Build Your Own Quadcopter

It hurts us to look at this quadcopter, agonizingly so when we watch the video after the break. That’s because we feel the unstoppable compulsion to build one. This four-rotor helicopter has a lot to be proud of; it features Gyro stabilization, Xbee remote control for very long distance operation, and computer interface for data graphing and calibration.

We like the quadcopter that we came across at CES but building one of our own is more fun than buying it ready-made. The pain we’re feeling is mostly in our pocketbook. To help ease the agony we scoured the parts list and the assembly instructions in order to get an estimate of what this might cost. We’re looking at around $415 plus shipping, not including transmitter and receiver for controlling it.  Yep, that’s a sharp stabbing pain but we’re not sure we can just let it go.

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RFID Control Concept

That’s not a smoke detector, it’s an RFID detecting puck. [Eric] and [Brent] have been working on this concept to produce a virtual knob. When the device detects an RFID tag it vibrates, then the puck can be turned like a virtual knob, an accelerometer picking up the motion data. The build is rounded out with a XBee module for connectivity and housed in a printed case.

The video after the break shows the device controlling colored lights. There is a different tag for each color and when the reader is over one of them the puck can be rotated to turn brightness up or down. We foresee a lot of great uses for this. Turn it into a thermostat for public places by adding a character display to the mix. A tag can be affixed to a wall, when you want to change the thermostat setting just hold the puck over the tag and turn until the screen displays the desired temperature.

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