Breakout board for $11 LCD module with small pitch


[Ibrahim] picked this little LCD module out because of its price point and resolution. In single units you can grab one of the 128×32 pixel displays for just $11. The only problem is that the pinout is too small to use with a breadboard. He whipped up a breakout board for it that throws in some extras.

First off, we like it that the board doesn’t add much to the part’s outline. What it does add is a Low-DropOut voltage regulator and a level converter. The upper range of the LCD’s input voltage is 3.3V, and these added parts make it possible to drive the device using 5V hardware like the Arduino Uno pictured above. While he was adding in parts he included a MOSFET to switch the backlight. This way he can use PWM for dimming as well.

We usually hit eBay when looking for LCD screens. A search for the NHD-C12832 part number didn’t turn it up. We tried out FindChips for the first time (owned by Supply Frame who just bought Hackaday) and it works just as well as Octopart which we’re more familiar with since we’ve seen some hacking of that site before.

Easy LCD control for Arduino Mega


[Andy Brown] wrote in to show off the TFT LCD adapter he’s been working on for connecting inexpensive displays to an Arduino Mega.

These TFT LCD screens can be picked up on eBay for a few dollars. But they’re more suited for 16-bit microcontrollers which operate at 3.3V levels. His adapter board, which plugs directly into the Mega’s dual-row pin header, makes it easier to control these with an 8-bit chip that is running at 5V.

There’s a couple of things that make this happen. First off, he’s included level converter chips to managed the 3.3V/5V issues. Second, he uses latch chips to translate eight pins on the Arduino Mega to sixteen pins on the display. Those chips have a latch pin which holds the output values in memory while the input pins are changed. He manages to drive the latch on just one of the chips using the chip select (CS) line called for by the LCD protocol. This means you don’t lose any extra pins.

Another way to uses the displays with Arduino is to use a smart controller for TFT screens.

[Read more...]

A Video Game with custom LCD characters


[Nakul] wanted to build a video game, and with a few projects worth of Arduino experience decided he could finally attain his goal. He used a character LCD display to make his game, and instead of a text-based adventure, he went with a graphical side scroller.

The display for this space-based side scroller isn’t a graphical display like a CRT or a graphic LCD. Instead, [Nakul] is using the ubiquitous Hitachi HD44780 character LCD display. Normally these are used to display text, but they all have the ability to display custom 5 by 8 pixel characters. The code puts these custom characters – a spaceship, missile, and barrier – into the display’s memory and uses them as the sprites for the video game.

You can grab [Nakul]‘s code over on his git or check out the action videos below.

[Read more...]

A very small HDMI display


With dozens of pocket-sized ARM boards with HDMI popping up, we’re surprised we haven’t seen this before. [Elias] made a custom driver board that takes an HDMI input and displays it on a very tiny, high-resolution display from a cell phone.

The display used is the same as what comes stock in the HTC desire HD. With a resolution of 800×480, it’s more than enough for a basic desktop, and while it’s not a 1080p monster from a few flagship phones, it’s more than enough for most uses.

[Elias]‘ board consists of a Himax display driver and a TI DVI receiver. Included on the board is an MSP430 microcontroller used for initializing the driver and display. This build was originally intended for the Replicape, a 3D printer driver board for the Beaglebone, but because the only connections to this board are HDMI and an SPI to the ’430, this also works with the Raspberry Pi.

Asteriods: the belt buckle


This is going to change the way you play with yourself. What if every time you got a little bored you reached for your belt rather than your smart phone? [Cunning_Fellow] may be doing that more often now that he finished this slick-looking video game belt buckle which plays the classic Asteroids game.

It isn’t just an intriguing concept. The build was pulled off at a very high level of quality… this thing should have no problem standing the test of time. First off he had to figure out if it was even possible to run the game at a respectable frame-rate. Cheap 320×240 LCD screens don’t have a frame marker (think of it as a vertical sync signal with can be used as an interrupt for the microcontroller). But he thought it was possible that the frame marker pin just wasn’t connected like on more expensive screens and he was right with at least one model he acquired.

With that out of the way he laid out and etched a beautiful double-sided board to house all of the electronics. But he still needed a case. To get a one-of-a-kind look he masked and etched a sheet of brass. Once cut out and folded ti gives a wonderful look and protects the electronics inside quite well. 

Hinged NES case hides an integrated LCD screen


We’ve sure been seeing a lot of original NES cases used in projects lately. This time around the thing still plays the original cartridges. This was one of the mains goals which [Maenggu] set for himself when integrating the LCD screen with the gaming console. There is a quick video clip which shows off the functionality of the device. It’s embedded after the break along with a few extra images.

To our eye the NES looks completely unmodified when the case is closed. The cartridge slot still accepts games, but you don’t have to lower the frame into place once that cartridge has been inserted. The image above shows a ribbon cable connecting the top and bottom halves of the build. It routes the signals for both the LCD screen and the cartridge adapter to the hardware in the base. He mentions that he used the original power supply. We’re not sure if the original motherboard is used as well or if this is using some type of emulator.

[Read more...]

Making a Commodore 64 portable


This is [Wpqrek's] Commodore 64 modified to go on the road with him. The elderly machine has a special place in his heart as it was what he learned to code on. He performed a series of hacks which house everything necessary to use the machine inside the original case.

Obviously the hack that has the most effect when it comes to portability was swapping a display for the small LCD mounted above the number keys. This was a pretty simple process because the screen, originally intended for a rear view camera in a vehicle, already had a composite video input. To emulate the floppy disc drive he’s using an SD card via an sd2iec board which he laid out himself. Rounding up the alterations is a stereo SID. The second channel uses the pre-amp circuit cut from a second C64. This audio hardware will let him do cool things like playing some classic Zeppelin.

You can get a video tour of these alterations after the break.

[Read more...]