To help expand his inter-dimensional empire, [Solderchips] has decided to build his own Half Life 2 turret. This, he hopes, will automatically track and shoot anyone who hinders the work of Our Benefactors. He’s documenting the process, and has just published his first step: creating a 3D model of the turret and printing it out. The final project will use a Raspberry Pi and a webcam to track rebels and fire on them automatically, especially those with crowbars.
He’s made a promising start, using a papercraft model of the turret to build the 3D model, then modifying it to accommodate the brains (the Raspberry Pi) and the brawns, a couple of small servos that will move the top of the turret around. The next step will perhaps be to add a tilt switch so that the whole thing falls asleep if it falls over. The thing to learn from this project, is that at some point you just have to stop thinking about it and actually make something. This paper model is a big step toward success compared to carrying around the dream in your head.
We’ve seen a few Portal Turret builds and a very nice Wheatley build, but not a decent Half Life 2 turret build, so hopefully [Solderchips] will see this through to completion and release all of his files.
War, huh, what is it good for? Absolutely nothing, except as an excuse to build a Raspberry Pi powered sentry turret that will track and fire upon your enemies. That’s what [Matt Desmaris] decided to do, and he has released the full details of his build.
It lacks the polished elegance of most military hardware, but what do you expect of a quick and dirty hack? It’s not shiny or ominous, but it has that killer motion-tracking feature. [Matt] is using OpenCV to detect movement from a USB webcam, two servos to pan and tilt the camera and gun and a small relay to pull the trigger. Manual control over the Interwebs is also available.
We’ve seen lots of similar builds using weaponry such as rubber bands and Nerf guns, but this one is a great start if you are interested in seeing how you can tie together tools like OpenCV and servos to create a camera that actively tracks movement.
[Jon] and his brother converted an RC car into a robot that can fire airsoft pellets into the air. The little motorized vehicle was disassembled and a handheld was attached to the top. A pulling mechanism was put in place and a safety procedure was added to make sure no accidents occurred.
The chassis stand was created to hold the handle. The setup was then tested at this point, and a Raspberry Pi server was configured to have a camera that would act as the eyes for the robot. Once everything was in place, the wheels hit the ground and the vehicle was able to move around, positioning itself to aim the servos at a designated target. Footage was transmitted via the web showing what the robot was looking at.
A video of the remote-controlled counter-strike robot can be seen after the break. You could consider this your toy army. That makes this one your toy air force.
Continue reading “The Counter-Strike Airsoft Robot”
Yet another project that proves you need to acquire a laser cutter. This Airsoft turret rotates, tilts, and includes a hopper for ammo.
All of the pieces were cut from acrylic. The base includes a bracket which keeps the large rotating gear level by sandwiching it between the layers. That and the tilt mechanism are pretty straight forward. The module responsible for loading the BBs is pretty neat though. It uses a gear with round teeth the same diameter as the ammo. Once a BB is picked up it is forced upward into the tubing that feeds the gun. Get the full picture from the demo video after the break.
The one thing [The Liquider] is wondering about is how to provide feedback for the tilt and rotate functions. We can’t think of an easier way than to use simple rotary encoders. The Arduino Mega he wishes to use as a driver will have no problem interfacing with reflectance sensors and the acrylic makes it simple to mount this type of black and white encoder wheel.
Continue reading “Airsoft turret has turn, tilt, and auto-feed to keep those BBs flying”
When your co-workers get on your nerves, the mature recourse is to be the bigger person and simply ignore the obnoxious individual. A team of engineers from TI show us a slightly alternative means of dealing with office mates which is not quite as mature, though far more entertaining.
The office toy cum mechanized weapons system relies on a TI MSP430 LaunchPad, coupled with a custom Turret430 breakout board. The former is the brains of the operation, while the latter houses motor drivers for the motorized turret. The system can be steered throughout its 300 degree range of rotation using an attached joystick, but in the interest of catching their target by surprise, they added an automated mode as well. The automated targeting system uses an attached webcam to pick out victims by the color of their clothing, which seems to work pretty well.
To see the system in action, check out the video embedded below.
Continue reading “Automated turret gives you the upper hand in office warfare”
Sure, squirrels may bother the average home owner, but few have attempted as creative a way to control them as this automated water turret. Check out the video after the break to see how this was accomplished, but if you’d rather just see how the squirrels reacted to getting squirted, fast forward to around 16:00. According to [Kurt] he was sure this would be his solution, however, his conclusion was that “squirrels don’t care.”
As for the presentation, it’s more about how to use [OpenCV], or Open Source Computer Vision. It’s quite a powerful piece of software, especially considering that something like this would cost thousands of dollars in a normal market. An Arduino is used to interface the computer’s outputs to the real world and control a squirt gun. If you’d rather not program something like this yourself, you could always simply use a garden hose as someone suggests just after the video. Continue reading “Birdwatching Meets a Computer-Controlled Water Cannon, Awesomeness Ensues”
[Andrew] and his brother had some time (and a lot of ping pong balls) on their hands, so they decided to have some fun and built a remote-controlled ping pong ball turret.
Arduino aside, the turret is cheap and easy to build as [Andrew’s] writeup explains. The firing mechanism was constructed using a pair of foam wheels and motors, which is used to launch the ping pong balls much like a baseball pitching machine. The balls are stored above the wheels in a cardboard tube and released by a mechanical flap when triggered.
When [Andrew] is ready to release the turret’s payload, he sends a command to his computer over VNC, which relays the command to the Arduino over a serial connection, triggering the flap. While the control scheme could certainly benefit from direct, wireless phone-to-Arduino communications, it seems to work well enough for [Andrew’s] needs.
Check out the video dramatization below to see [Andrew] “surprise” his brother with a hail of ping pong balls after the jump.
Continue reading “Rapid fire, remote controlled ping pong ball turret”