Disable Intel’s Backdoor On Modern Hardware

While the Intel Management Engine (and, to a similar extent, the AMD Platform Security Processor) continues to plague modern computer processors with security risks, some small progress continues to be made for users who value security of the hardware and software they own. The latest venture in disabling the ME is an ASRock motherboard for 8th and 9th generation Intel chips. (There is also a link to a related Reddit post about this project).

First, a brief refresher: The ME is completely removable on some computers built before 2008, and can be partially disabled or deactivated on some computers built before around 2013. This doesn’t allow for many options for those of us who want modern hardware, but thanks to a small “exploit” of sorts, some modern chipsets are capable of turning the ME off. This is due to the US Government’s requirement that the ME be disabled for computers in sensitive applications, so Intel allows a certain undocumented bit, called the HAP bit, to be set which disables the ME. Researchers have been able to locate and manipulate this bit on this specific motherboard to disable the ME.

While this doesn’t completely remove the firmware, it does halt all execution of code in a way that is acceptable for a large governmental organization, so if you require both security and modern hardware this is one of the few ways to achieve that goal. There are other very limited options as well, but if you want to completely remove the ME even on old hardware the process itself is not as straightforward as you might imagine.

Header image: Fritzchens Fritz from Berlin / CC0

Arduino Reduces Heating Costs

While almost everyone has a heater of some sort in their home, it’s fairly unlikely that the heat provided by a central heating system such as a furnace is distributed in an efficient way. There’s little reason to heat bedrooms during the day, or a kitchen during the night, but heating systems tend to heat whole living space regardless of the time of day or the amount of use. You can solve this problem, like most problems, with an Arduino.

[Karl]’s build uses a series of radiator valves to control when each room gets heat from a boiler. The valves, with a temperature monitor at each valve, are tied into a central Arduino Mega using alarm wiring. By knowing the time of day and the desired temperature in each room, the Arduino can control when heat is applied to each room and when it is shut off, presumably making the entire system much more efficient. It also has control over the circulating pump and some of the other boiler equipment.

Presumably this type of system could be adapted to a system which uses a furnace and an air handler as well, although it is not quite as straightforward to close vents off using a central unit like this as it is to work with a boiler like [Karl] has. With careful design, though, it could be done. Besides replacing thermostats, we can’t say we’ve ever seen this done before.

Thanks to [SMS] for the tip!

Tackling Trunked Radio With Software

For those starting to wade into radio as a hobby, one of the first real technical challenges is understanding trunked radio systems. On the surface, it seems straightforward: A control channel allows users to share a section of bandwidth rather than take up one complete channel, allowing for greater usage of the frequency range. In practice though it can be difficult to follow along, but now it’s slightly easier thanks to software defined radio.

This guide comes to us from [AndrewNohawk], who is located in San Francisco and is using his system to monitor police, fire, and EMS activity. These groups typically used trunked radio systems due to the large number of users. For listening in, nothing more than an RTL-SDR setup is needed, and the guide walks us through using this setup to find the control channels, the center frequency, and then identifying the “talk groups” for whichever organization you want to listen in on.

The guide goes into great detail, including lists of software needed to get a system like this started up, and since [AndrewNohawk] is a self-identified “radio noob” the guide is perfectly accessible to people who are new to radio and specifically new to trunked systems like these. Once you get the hang of it, it’s not too hard to scale up, either.

Rolling Out A New Robot Arm

A lot of great scientific breakthroughs come through imitating nature, but technology often runs up against limits in certain areas. This is particularly evident in robotics, where it takes a lot of effort (and cost) to build a robot which can effectively manipulate heavy objects but not crush others which are more delicate. For that, a research group has looked outside of nature, developing a robotic grasper which uses omnidirectional wheels to grab various objects.

The robot hand is composed of three articulating fingers with fingertips which are able to actively manipulate the object that the hand is holding. With static fingertips, it is difficult to manipulate an object in the hand itself, but with the active surfaces at the fingertips it becomes easier to rotate the object without setting it down first or dropping it.

The project is much more than designing the robot hand itself, too. The robot uses calculated kinematics to manipulate the objects as well, but a second mode was also tried where the robot was able to “learn” how to handle the object it was given. The video linked below shows both modes in operation, with interesting results. If you prefer more biologically-inspired robot arms, though, there are always novel designs based on non-humans.

Continue reading “Rolling Out A New Robot Arm”

Control A Motor With A Touchpad

There are a surprising wealth of parts inside of old laptops that can be easily scavenged, but often these proprietary tidbits of electronics will need a substantial amount of work to make them useful again. Obviously things such as hard drives and memory can easily be used again, but it’s also possible to get things like screens or batteries to work with other devices with some effort. Now, there’s also a way to reuse the trackpad as well.

This build uses a PS/2 touchpad with a Synaptics chip in it, which integrates pretty smoothly with an Arduino after a few pins on the touchpad are soldered to. Most of the work is done on the touchpad’s built in chip, so once the Arduino receives the input from the touchpad it’s free to do virtually anything with it. In this case, [Kushagra] used it to operate a stepper motor in a few different implementations.

If you have this type of touchpad lying around, all of the code and schematics to make it useful again are available on the project page. An old laptop in the parts bin is sure to have a lot of uses even after you take the screen off, but don’t forget that your old beige PS/2 mouse from 1995 is sure to have some uses like this as well.

Continue reading “Control A Motor With A Touchpad”

Receive Analog Video Radio Signals From Scratch

If you’ve been on the RTL-SDR forums lately you may have seen that a lot of work has been going into the DragonOS software. This is a software-defined radio group that has seen a lot of effort put into a purpose-built Debian-based Linux distribution that can do a lot of SDR out of the box. The latest and most exciting project coming from them involves a method for using the software to receive and demodulate analog video.

[Aaron]’s video (linked below) demonstrates using a particular piece of software called SigDigger to analyze an incoming analog video stream from a drone using a HackRF. (Of course any incoming analog signal could be used, it doesn’t need to be a drone.) The software shows the various active frequency ranges, allows a user to narrow in on one and then start demodulating it. While it has to be dialed in just right to get anything that doesn’t look like snow, [Aaron] is able to get recognizable results in just a few minutes.

Getting something like this to work completely in software is an impressive feat, especially considering that all of the software used here is free. Granted, this wouldn’t be as easy for a digital signal like most TV stations broadcast, but there’s still a lot of fun to be had. In case you missed the release of DragonOS, we covered it a few weeks ago and it’s only gotten better since then, with this project just as one example.

Continue reading “Receive Analog Video Radio Signals From Scratch”

The Descendants Of Ancient Computers

Building computers from discrete components is a fairly common hobby project, but it used to be the only way to build a computer until integrated circuits came on the scene. If you’re living in the modern times, however, you can get a computer like this running easily enough, but if you want to dive deep into high performance you’ll need to understand how those components work on a fundamental level.

[Tim] and [Yann] have been working on replicating circuitry found in the CDC6600, the first Cray supercomputer built in the 1960s. Part of what made this computer remarkable was its insane (for the time) clock speed of 10 MHz. This was achieved by using bipolar junction transistors (BJTs) that were capable of switching much more quickly than typical transistors, and by making sure that the support circuitry of resistors and capacitors were tuned to get everything working as efficiently as possible.

The duo found that not only are the BJTs used in the original Cray supercomputer long out of production, but the successors to those transistors are also out of production. Luckily they were able to find one that meets their needs, but it doesn’t seem like there is much demand for a BJT with these characteristics anymore.

[Tim] also posted an interesting discussion about some other methods of speeding up circuitry like this, namely by using reach-through capacitors and Baker clamps. It’s worth a read in its own right, but if you want to see some highlights be sure to check out this 16-bit computer built from individual transistors.