The International Space Station Is Always Up There

Thanks to its high orbital inclination, the International Space Station (ISS) eventually passes over most inhabited parts of the Earth. Like other artificial satellites, though, it’s typically only visible overhead during passes at sunrise and sunset. If you’d like to have an idea of where it is beyond the times that it’s directly visible, take a look at this tabletop ISS tracking system created by [dpelgrift].

The tracker uses an Adafruit Feather inside its enclosure along with a Featherwing ESP32 WiFi co-processor. Together they direct a 3D printed rocket-shaped pointing device up and down by way of a SG90 micro-servo, while a 28BYJ-48 stepper motor provides rotation.

This setup allows it to take in all of the information required to calculate the Station’s current position. The device uses the current latitude and longitude, as well as its compass heading, and combines that with data pulled off the net to calculate which direction it should be pointing.

While it might seem like a novelty or programming challenge, this project could be useful for plenty of people who just want to keep track so they know when to run outside and see the Station pass by, or even by those who use the radio repeater aboard the ISS. The repeater on the ISS and plenty of other satellites are available to amateur radio operators for long-distance VHF and UHF communication like we’ve seen in projects like these.

Mice Play In VR

Virtual Reality always seemed like a technology just out of reach, much like nuclear fusion, the flying car, or Linux on the desktop. It seems to be gaining steam in the last five years or so, though, with successful video games from a number of companies as well as plenty of other virtual reality adjacent technology that seems to be picking up steam as well like augmented reality. Another sign that this technology might be here to stay is this virtual reality headset made for mice. Continue reading “Mice Play In VR”

Pocket-Sized Thermal Imager

Just as the gold standard for multimeters and other instrumentation likely comes in a yellow package of some sort, there is a similar household name for thermal imaging. But, if they’re known for anything other than the highest quality thermal cameras, it’s excessively high price. There are other options around but if you want to make sure that the finished product has some sort of quality control you might want to consider building your own thermal imaging device like [Ruslan] has done here.

The pocket-sized thermal camera is built around a MLX90640 sensor from Melexis which can be obtained on its own, but can also be paired with an STM32F446 board with a USB connection in order to easily connect it to a computer. For that, [Ruslan] paired it with an ESP32 board with a companion screen, so that the entire package could be assembled together with a battery and still maintain its sleek shape. The data coming from the thermal imagining sensor does need some post-processing in order to display useful images, but this is well within the capabilities of the STM32 and ESP32.

With an operating time on battery of over eight hours and a weight under 100 grams, this could be just the thing for someone looking for a thermal camera who doesn’t want to give up an arm and a leg to one of the industry giants. If you’re looking for something even simpler, we’ve seen a thermal camera based on a Raspberry Pi that delivers its images over the network instead of on its own screen.

Mechanical Keyboard As Travel Saxophone

Those who play larger musical instruments, things like drums, piano, harp, tuba, upright bass, or Zeusaphone, know well the challenges of simply transporting their chosen instrument to band practice, a symphony hall, or local watering hole. Even those playing more manageably-sized instruments may have similar troubles at some point especially when traveling where luggage space is at a premium like on an airplane. That’s why [jcard0na] built this electronic saxophone, designed to be as small as possible.

Known as the “haxophone”, the musical instrument eschews the vibrating column of air typical of woodwind instruments in favor of an electronic substitute. Based around the Raspberry Pi, the device consists of a custom HAT with a number of mechanical keyboard switches arrayed in a way close enough to the layout of a standard saxophone that saxophonists will be able to intuitively and easily play. Two pieces of software run on the Pi to replicate the musical instrument, one that detects the player’s breaths and key presses, and another that synthesizes this information into sound.

While [jcard0na] notes that this will never replicate the depth and feel of a real instrument, it does accomplish its design goal of being much more easily transportable than all but the most soprano of true saxophones. As a musical project it’s an excellent example of good design as well, much like this set of electronic drums with a similar design goal of portability.

Classic Gaming With FPGA And ATX

Playing classic games, whether they are games from the golden age of arcades or simply games from consoles that are long out of production, tends to exist on a spectrum. At one end is grabbing a game’s ROM file, finding an emulator, and kludging together some controls on a keyboard and mouse with your average PC. At the other is meticulously restoring classic hardware for the “true” feel of what the game would have felt like when it was new. Towards the latter end is emulating the hardware with an FPGA which the open-source MiSTer project attempts to do. This build, though, adds ATX capabilities for the retrocomputing platform. Continue reading “Classic Gaming With FPGA And ATX”

Building A Communications Grid With LoRaType

Almost all of modern society is built around various infrastructure, whether that’s for electricity, water and sewer, transportation, or even communication. These vast networks aren’t immune from failure though, and at least as far as communication goes, plenty will reach for a radio of some sort to communicate when Internet or phone services are lacking. It turns out that certain LoRa devices are excellent for local communication as well, and this system known as LoraType looks to create off-grid text-based communications networks wherever they might be needed.

The project is based around the ESP32 platform with an E22 LoRa module built-in to allow it to operate within its UHF bands. It also includes a USB-based battery charger for its small battery, an e-paper display module to display the text messages without consuming too much power, and a keyboard layout for quickly typing messages. The device firmware lets it be largely automated; it will seek out other devices on the local mesh network automatically and the user can immediately begin communicating with other devices on that network as soon as it connects.

There are a few other upsides of using a device like this. Since it doesn’t require any existing communications infrastructure to function, it can be used wherever there are no other easy options, such as in the wilderness, during civil unrest where the common infrastructure has been shut down, or simply for local groups which do not have access to cell networks or Internet. LoRa is a powerful tool for these use cases, and it’s even possible to network together larger base stations to extend the range of devices like these.

Hacking Skis, Rules, And Friendships

The American Birkebeiner is the second largest cross-country skiing race in the world and is quite a big deal within that sport. At 55 kilometers it’s not a short event, either, requiring a significant amount of training to even complete, let alone perform well enough to be competitive. Around a decade ago, friends [Joe] and [Chris] ran afoul of the rules when [Joe] accidentally won the race wearing [Chris]’s assigned entry number, a technicality that resulted in both being banned from the race for two years. Now they’re back, having learned their lesson, and are strictly adhering to those rules this time using these tandem cross-country skis.

The idea for this build was to make sure they could both compete in the race and win because they’d compete in a category no one enters, mostly because it effectively didn’t exist before these two invented it. This required a custom set of skis, but since ski manufacturers don’t typically make skis for two people, they had to get creative. The duo picked up the longest pair of skis they could find at their local ski shop, moving the bindings forward on the skis to make room for the second set of bindings that were added to the back.

This presented a few unique challenges, the first of which is that cross-country skis typically use a special material on the bottom of the skis which grabs the snow to make uphill travel possible, and with the wider distribution of weight this material wasn’t functioning at peak efficiency. The other problem was the stress on the bindings caused by two riders, especially during a crash. This eventually resulted in a broken binding while [Joe] and [Chris] were training. They then upgraded to a more modern pair of skis rated for a single 269-pound rider, had the bindings fitted for two riders, and added a special grip tape over the larger area on the bottom of the ski.

After four months of training and getting in sync, the two were ready for the race. The results are covered in a second video linked below, and while neither of them won the overall race this time, they did finish the event with in-tact skis, first in the new “tandem” class, and completely within the bounds of the strict rules of the race as well. Although winter is winding down in the northern hemisphere, for any of our southern friends looking for some other things to do with an old set of skis for the upcoming winter season, take a look at this sled which adapts some alpine skis to achieve some extremely high speeds.

Continue reading “Hacking Skis, Rules, And Friendships”