Canon Temporarily Abandons Smart Ink Cartridges

An unexpected side effect of the global semiconductor shortage came to light this week — Japanese printer manufacturer Canon announced they are temporarily going to provide consumable ink and toner cartridges without microchips. Furthermore, they provided instructions for consumers on how to bypass the printer’s logic, allowing it to function even when it incorrectly thinks the ink or toner is low. Included in the announcement (German), the company stated what most people already knew:

There is no negative impact on print quality when using consumables without electronic components.

It’s well known that many printer companies make their profit on the consumable cartridges rather than the printers themselves. And most printers require consumers to only use factory original cartridges, a policy enforced by embedded security ICs. Use a third-party ink cartridge and your printer will likely refuse to print. There are legitimate concerns about poor quality inks damaging the print heads. But with reports like this 2003 one from the BBC noting that 17% to 38% additional good quality pages can be printed after the consumable is declared “empty”, and that the price per milliliter of inks is seven times the cost of vintage champagne, one can reasonably conclude that these DRM-protected consumables are more about on ensuring profits than protecting the hardware.

For now, this announcement applies to German customers, and covers the Canon imageRunner family of multi-function printers (the complete list is in the company announcement above).

Work The World On A 555

Over the years the humble 555 timer has been used in so many unexpected places, but there’s a project from [Frank Latos] which we think may be a first. On a piece of stripboard sit a pair of 555s, and instead of the usual passives there are a set of LC circuits. This is no timer, instead it’s a CW (Morse) transmitter for the 80 metre amateur radio band.

One 555 is configured as a feedback oscillator through a toroidal transformer with a tuned circuit to set the frequency of oscillation. The other takes an inverted input from the oscillator to produce complimentary push-pull outputs from both 555s, which are fed to another transformer that in turn feeds a low-pass filter and thus the antenna.

Free-running squarewave oscillators of this type are not unusual for the lower HF bands, but we think this is the first 555 design we’ve seen. As shown it doesn’t produce much in the way of RF power, but remembering half-decent motor drivers using a 556 dual timer we think that selection of one of the more powerful 555 variants might deliver some more punch. We commend his creativity though, and hope he can get that all-important entry in the log to prove it works.

If you’re curious about low-power radio operation, it’s something we’ve explored before.

Arduino IDE Creates Bootable X86 Floppy Disks

Arguably the biggest advantage of the Arduino ecosystem is how easy it is to get your code running. Type a few lines into the IDE, hit the button, and in a few seconds you’re seeing an LED blink or some text get echoed back over the serial port. But what if that same ease of use didn’t have to be limited to microcontrollers? What if you could use the Arduino IDE to create computer software?

That’s exactly what boot2duino, a project developed by [Jean THOMAS] hopes to accomplish. As you might have guessed from the name, the code you write in the Arduino is turned into a bootable floppy disk image that you can stick into an old PC. After a few seconds of beeping and grinding your “Hello World” should pop up on the monitor, and you’ve got yourself the world’s biggest Arduino.

A minimal x86 Arduino sketch.

Now to be clear, this isn’t some kind of minimal Linux environment that boots up and runs a compiled C program. [Jean] has created an Arduino core that provides basic functionality on x86 hardware. Your code has full control over the computer, and there’s no operating system overhead to contend with. As demonstrated in a series of videos, programs written with boot2duino can display text, read from the keyboard, and play tones over the PC’s speaker.

The documentation for boot2duino says the project serves no practical purpose, but we’re not so sure. While the feature set is minimal, the low overhead means you could theoretically press truly ancient PCs into service. There’s certainly an appeal to being able to write your code on a modern OS and effortlessly deploy it on a retrocomputer, from somewhat modernized versions of early computer games to more practical applications. If any readers end up exploring this concept a bit further, be sure to let us know how it goes.

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Illuminating Origami Is Just Around The Corner

Pop-up greeting cards are about to get a whole lot more interesting. Researchers at Seoul National University in Korea have created glowing 3D objects with a series of prototypes that fold thin QLED (Quantum Dot LED) sheets like origami. They used a CO2 laser to etch “fold lines” in the QLED so the sheets could be formed into 3D shapes. The bends are actually rounded, but at 5μm they appear to be sharp corners and the panels continue to illuminate across the fold lines for at least 500 folds. Some glow in solid colors, while others use smaller addressable areas to create animated matrix displays of patterns and letterforms. See the short video after the break, read the Physics World article or to see all the prototypes and dig into details of the full research paper in Nature (freed from the paywall by SharedIt).

We’re not sure how soon this technique can be duplicated in our home labs, but we can’t wait to fold up our own 3D lights and matrices. Until then, check out some glowing origami you can make right now from [Charlyn Gonda] at Remoticon 2020 and earlier that year and this amazing origami lamp.

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Stout Peristaltic Pump Fabricated From Scratch

The peristaltic pump is perhaps most well known for its ability to pump fluids without the pump mechanism coming into contact with the working fluid. This is key for food-safe applications and other situations where a pump could contaminate the fluid. [Maciej Nowak] has built a great example of such a pump, crafted out of aluminium from scratch.

The build video covers the machining process in detail, showing how the aluminium body was fabricated on the lathe before installing bearings and a silicone hose. The pump shaft was then fabricated, along with a set of brass rollers to press along the tube, creating the pumping action. The rollers were also lubricated in order to reduce friction on the tubing. Powering the pump is a small DC motor, sending drive via a small toothed belt, giving the finished build quite an industrial look.

We’re used to seeing plenty of 3D-printed pumps about the place. This build, while it requires a fully-equipped machine shop, is much tougher than anything plastic, and you could easily use it to break a window in an emergency too, an obscure feature nevertheless requested by some discerning pump customers.

[Maciej] shows off the build by pumping some green liquid, noting the peristaltic design requires no priming which makes operation much easier. It’s also bidirectional, and can be run very slowly if required.

Overall, it’s a build that shows off the benefits of working in metal as well as the great features of the peristaltic pump design. Video after the break.

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NTP server heated with Bitcoin mining dongles

Bitcoin Mining ASICs Repurposed To Keep NTP Server On Track

They say time is money, but if that’s true, money must also be time. It’s all figurative, of course, but in the case of this NTP server heater powered by Bitcoin mining dongles, money actually does become time.

This is an example of the lengths to which Network Time Protocol aficionados will go in search of slightly better performance from their NTP servers. [Folkert van Heusden], having heard that thermal stability keeps NTP servers happy, used a picnic cooler as an environmental chamber for his  Pi- and GPS-based NTP rig. Heat is added to the chamber thanks to seven Block Erupter ASIC miner dongles, which are turned on by a Python script when a microcontroller sends an MQTT message that the temperature has dropped below the setpoint.

Each dongle produces about 2.5 Watts of heat when it’s working, making them pretty effective heaters. Alas, heat is all they produce at the moment — [Folkert] just has them working on the same hash over and over. He does say that he has plans to let the miners do useful work at some point, not so much for profit but to at least help out the network a bit.

This seems like a bit of a long way around to solve this problem, but since the mining dongles are basically obsolete now — we talked about them way back in 2013 — it has a nice hacky feeling to it that we appreciate.

Miniature Space Invaders game

Arduino And An OLED Make This Space Invaders Cabinet Tiny

For as simple as it appears now, Space Invaders was one machine from the Golden Age of video games that always seemed to have a long line waiting for a chance to lose a couple of quarters. And by way of celebrating the seminal game’s influence, [Nick Cranch] has executed what might just be the world’s smallest Space Invaders replica.

It appears that this started mainly as an exercise in what’s possible with what’s on hand, which included a couple of quite small OLED displays. For the build photos it looks like there’s an Arduino Nano running the show; [Nick] relates that the chosen hardware proved challenging, and that he had to hack the driver library to make it work. Once he got a working game, [Nick] didn’t rest on his laurels. Rather, he went the extra mile and built a miniature cabinet to house everything in.

The video quality below may be poor, but it’s more than enough to see how much work he put into detailing the cabinet. The graphics of the original US release of the game cabinet are accurately represented, right down to the art on the front glass. The cabinet itself is made from 1.5 mm plywood which he cut by hand. It even looks like he recreated the original scheme of cellophane overlays on the monochrome screen to add a little color to the game. Nice touch!

We really appreciate the attention to detail here, with our only quibble being no schematics or code being posted. Hopefully, we’ll see those later, but for now, this looks like a fun project and a nice trip down memory lane. But if you think it’s too small, no worries — we’ve got a much, much bigger version of the game too.

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