Bluetooth Motorcycle Control Panel With Arduino

Motorcycle_in_neutral

[Bill2009] has made some nice progress on a control panel for his motorcycle over at the arduino.cc forums.  It can show speed, tachometer readings for the wheel and engine, as well as indicate the current gear. He reads the square wave coming off of his tachometer input and pulses from a reed switch mounted on the wheel to calculate all this. To top it all off he can monitor the data via a Bluetooth module attached to the board, which is much better than trying to balance a laptop on your knees while cruising down the highway.  He is working on getting the size down so that he can mount the whole assembly inside of his motorcycle. He also plans to add new software features like wind resistance calculations and0 to 60mph timing.

Persistence Of Vision Propeller Clock

[Jon Stanley] has a nice write up on a POV propellor clock powered by a PIC microcontroller. He improved on the original design by [Bob Blick]. Jon tried a few different methods of powering the spinning circuit, some of which could be handy for other projects. As a double plus good bonus, schematics and code are all linked on the site. This clock would look nice and sinister sitting on any mad scientist’s dresser.

MIDI Sequencer/controller

lenonluks

Reader, [Lennon Luks] made a really slick  MIDI sequencer/controller for his senior design project while studying at Western Carolina University. It has a grid of 64 LED buttons, 8 knobs, and a display with navigation buttons that allow him to sequence tracks with or without a computer. The controller is based off an ATmega644 and is programmed in C. [Lennon] clearly explains the inner workings of the project in detail on his website and has included a good number of pictures. [Lennon] made a nice video of the project which can be seen after the jump.

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Mouse For Your PSP

[youtube=http://www.youtube.com/watch?v=oEwhgJ9XzHQ]

[TokyoDrift] has added mouse support to his PSP. He’s using a microcontroller to interpret for the PSP, through the serial port. You can see in the video above that this provides a functional mouse control, especially useful for first person shooter style games. He’s got lots of details as well as schematics available in the forum posts. We’ve seen other controllers added to the PSP, but this is the first time we’ve seen a mouse.

[via engadget]

AXiS-49 Teardown

cthruteardown

We touched on harmonic table MIDI controllers when [aris] was building one. [Ken Rushton] has one of C-Thru’s commercial keypads, the AXiS-49, and disassembled the device to show how it works. A PIC18F2450 microcontroller provides the USB interface and is connected to a dsPIC33FJ128GP310 digital signal controller which decodes the keypresses. The membrane buttons are made with two concentric graphite disks that touch gold contacts. The microcontroller measures the time between the two points contacting to determine the button velocity. monome button clones also use circular contact pads, but cannot calculate velocity because they only have one element.

[via Matrixsynth]

64pixels Are Enough

64pixel

[Alex] put together this lovely minimal LED project. The square pixel matrix is soldered directly to the microcontroller in the same style as EMSL’s Micro-Readerboard. During the prototyping phase he used resistors to limit the current from the programming board. The final product doesn’t use resistors and manages the current draw by only turning on a single pixel line at a time. The illustrated assembly guide is very thorough and should help your create an equally compact device. Check out a video of it in motion below.

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Smart Card Emulator

Here’s a quick prototype from [Travis Goodspeed]. It’s a smart card built around an MSP430 microcontroller. We’ve used the MSP430 in the past because of its low power demands. He says this business card currently supports 1.8V to 3.3V, but a future design will have 5V as well. Technologies like Java Card exist for running applets on smart cards, but a familiar microcontroller like the MSP430 could certainly make development much faster. Knowing [Travis], there’s a reader somewhere about to go through some serious fuzzing.