I recently came across the most peculiar way to make a color CRT monitor. More than a few oscilloscopes have found their way on to my bench over the years, but I was particularly struck with a find from eBay. A quick look at the display reveals something a little alien. The sharpness is fantastic: each pixel is a perfect, uniform-colored little dot, a feat unequaled even by today’s best LCDs. The designers seem to have chosen a somewhat odd set of pastels for the UI though, and if you move your head just right, you can catch flashes of pure red, green, and blue. It turns out, this Tektronix TDS-754D sports a very peculiar display technology called NuColor — an evolutionary dead-end that was once touted as a superior alternative to traditional color CRTs.
Join me for a look inside to figure out what’s different from those old, heavy TVs that have gone the way of the dodo.
Continue reading “Sharpest Color CRT Display Is Monochrome Plus A Trick”


Using a CRT oscilloscope in X-Y mode as a vector display, the console faithfully reproduces some classic games, most of which, curiously enough, were not originally vector games. There are implementations of the Anaconda, RetroRacer, and AstroLander minigames from Timesplitter 2. There are also versions of Pac-Man, Tetris, and even Super Mario Brothers. Most of the games were prototyped in JavaScript before being translated into assembly and placed onto EEPROM external cartridges, to be read by the ATMega128 inside the console. Sound and music are generated using the ATMega’s hardware timers, with a little help from a reverse-biased transistor for white noise and a few op-amps.



