[Marcus’s] 3D-printed LED bracelet has moved through a number of revisions recently, but each iteration is impressive in both simplicity and functionality. Inspired to experiment with his print of [nervoussystem’s] Diagrid Bracelet, [Marcus] took the opportunity to add some LEDs with his first build, which combined a strip of RGB LEDs, a small battery, and an Adafruit Trinket microcontroller.
A second build soon followed, which overhauled the bracelet’s design into a more solid form and managed to double the amount of LEDs by upgrading to a different strip. The bracelet is currently in its third revision, cycling through the spectrum for around 3.5 hours on a single charge. This build also sports a 3-axis accelerometer: when the wearer shakes the bracelet, the colors skip around. If shaken long enough, the bracelet will enter a dazzling flurry of color flickering. Stick around after the break for a few demonstration videos. If you want to print your own, head over to [Marcus’s] Thingiverse file.
Continue reading “3D Printed RGB LED Bracelet”
A few days ago [Andrew] contacted us to offer his help for the design of the mooltipass project case. While introducing himself, he casually mentioned his OLED watch that you can see above.
The watch is based on the low-power MSP430F microcontroller from Texas Instruments. It can consume as little as 1.5uA while maintaining a real-time clock and monitoring interrupts. It also uses ferroelectric RAM, which doesn’t need any power to retain its memory contents. That means there’s no need to set the time again if you remove the CR2016 battery that powers the watch.
[Andrew] chose an 0.96″ OLED display that only consumes up to 7mA. He also included an accelerometer that allows him to interact with the watch through its single and double tap detecting feature. He modeled his PCB using EagleCAD and the whole assembly using Sketchup. Most of the components were soldered in his reflow (toaster) oven. The final result is a mere 8.8mm thick and looks very professional in our opinion.
Even if you’ve never attended a rave, you have probably seen one portrayed on film or television. Those glowing spheres-on-a-string being swung around are called poi, and [Matt Keeter] has designed a pair with an accelerometer upgrade. Poi have a long history and were originally made from plants, but contemporary examples usually feature some kind of light, whether it’s fire, LEDs, or even glowsticks tied to shoelaces.
This build required double-sided PCBs and [Matt] had to custom make the protective covering that slips over the board. The poi are powered by 2 AA batteries fed into a 5V boost regulator. But wait, no microcontroller and no PWM? Actually, we think it’s quite clever that [Matt] took the output from the accelerometer and fed into an inverting amplifier. This keeps the voltage constant while allowing the accelerometer to vary the current. Had he used PWM, the fast motion of the swinging poi would instead produce a blinking effect.
An additional trimmer potentiometer accounts for variability in the accelerometers’ output by adjusting the default brightness. If the recent recap of Burning Man has you excitedly planning to attend next summer, you’d probably find plenty of opportunities to use these in the desert.
We’re not sure if this was some type of corporate team building, but if it was sign us up for the next one. [Filipp], [Saluka], and [Michael] participated in a recent 24-hour hackathon hosted by Microsoft. They whipped up this labyrinth game controlled by a Nexus 4 Android phone.
This thing looks so well crafted we’re shocked that it’s a 24-hour build. Just putting together the walls of a maze that size takes some time. They then mounted it in a gimbaled frame which tilts the using servos. Check out the demo video below to get a look at the underpinnings. There are several elastic bands connecting the base to the maze. These act as shock absorbers to help keep the movement smooth and to prevent any oscillations from the frame flexing. For us this is an important design element that we’ll keep in mind (just in case we need to win another competition by designing a labyrinth).
An Arduino controls the servos, using Bluetooth to communicate with the phone. The team mentions some filtering used to help make the user experience more natural but we didn’t see many details on this aspect of the hack.
Continue reading “24-hour hackathon produces respectable accelerometer labyrinth”
This rough-looking contraption is a hand gesture controlled skateboard which [Aditya] built using parts on hand. So far the sensor for hand gestures is connected by a control wire, but he hopes to transition to an RF unit at some point in the future.
Having access to a couple of high torque brushless motors is what turned him onto the project. He hit up a couple of Mechanical Engineer friends of his to help assemble the chassis and then started on the electronics side of things. A breakout board for an ATmega16 is mounted on the corner of the deck. It monitors an accelerometer which acts as steering as well as throttle. The accelerometer had been abused in a previous project so he had to add an extra switch to bolster his available inputs. We were glad to hear that he also included a kill switch, since putting the control of those motors in the hands of a damaged accelerometer is a bit sketchy.
We remember seeing a similar trike design a few years back. That one powered a single rear wheel while this one powers two wheels and uses a caster for the third.
[Joseph] and [Ian] have been working on a project that turns physical objects into bendable, snake-like controllers
This build is the culmination of an earlier project that digitally modeled a flexible object with accelerometers, gyroscopes, and IMUs. When we first saw this build, we wondered what it could actually be used for, but it seems [Joseph] and [Ian] came up with a pretty cool use for it: turning prosthetic spines and ribs into musical instruments.
These flexible devices are loaded up with sensors along their joints and are connected to a microcontroller with a Zigbee radio transceiver. The positioning data from these devices is transmitted to a computer where it’s turned into audio, effectively turning a dancer into a musical instrument.
For an art piece, it’s pretty cool, but as a new means of interacting with a computer, we’re thinking this might be a game changer. Imagine a gauntlet loaded up with IMUs being turned into a waldo, or precisely controlling virtual objects naturally with your hand.
Your car’s airbag is one of the major engineering accomplishments of the auto industry. In an accident, a whole host of processes must take place in sequence to keep your face from slamming into the steering wheel, and everything must happen in just a fraction of a second. [Steve] over at Make thought it would be a cool idea to discover what actually goes in to saving a life with an airbag and decided to build his own.
The electronics of the build consisted of an accelerometer and an Arduino. A lot of research, development, and experimentation has gone into the algorithms that trigger airbags, but [Steve] decided to keep things simple: when a sudden acceleration is detected, set off a small charge of black powder.
The airbag itself is ripstop nylon reinforced with canvas, contained in a small wooded box fitted with hinged doors. All these components are put on wheeled aluminum test rig, manned with a honeydew melon crash test dummy, and pulled into a short wall at a few miles per hour.
Despite [Steve] not putting hundreds of thousands of man hours into the development of his airbag – unlike the ones you’ll find in your steering column – his device actually worked pretty well. While not a complete success, he did manage to come up with something that both looks and acts like the familiar device that has saved countless lives.