Modular Robotics: When You Want More Robots In Your Robot

While robots have been making our lives easier and our assembly lines more efficient for over half a century now, we haven’t quite cracked a Jetsons-like general purpose robot yet. Sure, Boston Dynamics and MIT have some humanoid robots that are fun to kick and knock over, but they’re far from building a world-ending Terminator automaton.

But not every robot needs to be human-shaped in order to be general purpose. Some of the more interesting designs being researched are modular robots. It’s an approach to robotics which uses smaller units that can combine into assemblies that accomplish a given task.

We’ve been immersing ourselves in topics like this one because right now the Robotics Module Challenge is the current focus of the Hackaday Prize. We’re looking for any modular designs that make it easier to build robots — motor drivers, sensor arrays, limb designs — your imagination is the limit. But self contained robot modules that themselves make up larger robots is a fascinating field that definitely fits in with this challenge. Join me for a look at where modular robots are now, and where we’d like to see them going.

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1960’s Console Stereo Gets Raspberry Pi Touch Screen

When he was but a wee hacker, [WhiskeyDrinker] loved to play with the big console stereo his grandparents had. The idea of a functional piece of furniture always appealed to him, and he decided that when he grew up and had a place of his own he’d get a similar stereo. Fast forward to the present, and a Craigslist ad for a working Penncrest stereo seemed to be a dream come true. Until it wasn’t.

The original physical controls are connected to the Pi’s GPIO

As difficult as it might be to believe, sometimes things we read on the Internet are not true. The “working” Penncrest radio turned out to be a dud. But realizing that the look of the cabinet was more important to him than historical accuracy, [WhiskeyDrinker] decided to outfit it with a Raspberry Pi powered touch screen that would look as close to stock hardware as possible.

The final result really does look like some kind of alternate timeline piece of consumer electronics: where chunky physical buttons and touch screens coexisted in perfect harmony. The vintage stereo aficionados will probably cry foul, but let them. [WhiskeyDrinker] did a fantastic job of blending old and new, being respectful to the original hardware and aesthetic where it made sense, and clearing house where only nostalgia had lease.

A HiFiBerry DAC+ Pro is used to get some decent audio out of the Raspberry Pi, and the touch screen interface is provided by Volumio. [WhiskeyDrinker] mentions that it even has a GPIO plugin which he successfully used to handle getting the physical buttons to play nice with their digital counterparts.

Updating old audio gear is always a sensitive subject around these parts. Sometimes they go so far that the original hardware is almost an afterthought. On the other side of the spectrum are the projects which try to take modern gear and mimic the look of the classics. In any event, one thing is clear: they don’t make ’em like they used to.

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Quiet Your Car The Cheap And Effective Way

If you’ve been on the Earth for a couple of decades or more, or have just grown up riding around in some older metal, you’d know that cars can be incredibly noisy. If you’re unfamiliar, buy yourself a nice car like a 2000 Honda Civic, strip out all the carpet and interior panels, and go for a drive. Huge amounts of research and development have gone into making modern cars as quiet and comfortable as possible. Through the correct use of sound deadening materials and techniques, a car can be made much quieter and audio quality from the sound system can be improved too. [camerajack21] decided to get to work on their Volkswagen to see what could be done.

The project in question pays special attention to the door panels. These are where the primary speakers are housed, and there were issues with rattles if the speakers were allowed to operate at frequencies below 100 Hz. Weather stripping, foam, and improved fasteners were pressed into service to reduce this issue.

Think of a musical bell. If you touch a small part of the bell with just your finger, it no longer can ring true. You don’t need to wrap your entire hand around a bell to keep it from ringing. Your finger is not absorbing sound, just preventing the bell from ringing.

Focus then moved to the body panels. Special sound deadening material (in this case, Silent Coat brand) was then applied to the insides of the doors and trunk to bring the sound level down. The key to effective application of such materials is not to waste money covering entire panels – the Reddit comments are particularly enlightening here. It only takes a small amount of material to stop a panel from vibrating, with most testing suggesting anymore than 30% coverage of a panel brings diminishing returns.

With your car’s sound environment tidily improved, you might be looking for ways to improve your sound system. There’s plenty of ways to go about it – you can even use guitar effects.

Vector Network Analyzer Uses SoC FPGA

If you are working with AC circuits a vector network analyzer (VNA) is quite handy. As an entry to the InnovateFPGA competition for students, [Evgenii Vostrikov], [Danila Nikiforovskii], and [Daniil Smirnov] created a VNA using a DE10-Nano, high-speed analog to digital and digital to analog converters, and a circulator. Most of the details are in the video below, and on the project’s GitHub page.

The DE10-Nano has a dual-core ARM processor and an Altera FPGA in one package. That allows you to use the CPUs where that makes sense and still leverage the FPGA where you need high performance.

The circulator uses an op-amp to allow the test signal to route to the device under test, while steering any reflected signal back to the device for measurement. The design also uses a lock-in amplifier, something we’ve talked about a few times recently. This allows less expensive converters to generate magnitude and phase information.

Judging by the fan in the video, we suspect the setup gets a little toasty. The GitHub page has a lot of Russian on it, so we aren’t sure how much we could puzzle out since our Russian skills were mostly from watching the Adventures of Moose and Squirrel.

If you are interested in a VNA, they aren’t as expensive as they used to be. Particularly, if you roll your own and already have some things in your junk box.

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Pic16maze secret maze game

PIC16Maze Upgrades Secret Maze Game

We really like it when a reader is inspired by something they see on Hackaday, build on it, and let us know so we can pass it on. In this case, [Vegipete] made a secret maze game using a minimal number of parts and some neat software trickery.

It’s built around an 8-pin PIC16F18313 microcontroller, uses a joystick for input, and nine WS2812 LEDs to display the player and the surrounding maze walls. His inspiration was [David Johnson-Davies’] minimalist secret maze game built around the 8-pin ATTiny85. In that one, [David] cleverly used charlieplexing to get four pins to control four LEDs and four pushbuttons. [Vegipete’s] use of the WS2812 LEDs allowed him to control the LEDs with just one pin, and also get color while using three pins for the joystick and its button. He may use another pin in the future for sound and vibration.

He goes into some detail on the WS2812 protocol, how communication is done with the LEDs using just one pin and different pulse-lengths to represent 0 and 1. We’ll leave you to see his post for more depth but basically, he introduces a module on the PIC called the Configurable Logic Cell (CLC) which makes this easy and frees up processor cycles for the user’s code to do other things.

Secret maze wall bitsHis source code is available on request but he does detail a neat software trick he uses for rotating the view. It may be confusing for some but as you move through the maze, your viewpoint rotates so that up is always the direction you’re facing. Luckily, the walls surrounding the user can be represented using 8-bits, four for east, west, north, and south, and four more for the corners. The maze is stored as a bitmap and from it, 8-bit values are extracted for the current position, each bit representing a wall around the position. To rotate the walls to match the user’s current orientation, the bits are simply shifted as needed. Then they’re shifted out to set each LED. Check it out in the video below.

It works very well despite the minimal interface and part count.

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Diagram generated by QElectroTech

QElectroTech: An Open Source Wiring Diagram Tool

There’s a few open source options out there for creating electrical schematics. KiCad and Fritzing are two that will take you from schematic capture to PCB layout. However, there’s been limited options for creating wiring diagrams. Often these are created in Microsoft’s Visio, which is neither open source nor well suited for the task.

QElectroTech is an open source tool for drawing these types of diagrams. It consists of two tools: an element editor for creating schematic symbols and a diagram editor for creating your drawings. Libraries of common symbols are also included, along with the IEC 60617 standardized symbols.

Being a schematic editor, QElectroTech does a good job of drawing clean connections between components. Connections are automatically routed at 90 degree angles and are easy to drag around. Systems made up of more than just electrical connections are also a good fit for the software. Here you can see piping and manual valves as well as electronic sensors and actuators all in the same diagram.

Next time you need to document the wiring of something, QElectroTech is a good option to try. It’s been around since 2008 it is under active development, and there are Windows, OSX and Linux version (including a PPA for nightly builds) available.

Breadboarding: Git For A/B Testing Actual Bread

We will be the first to admit, we like to use Git for a lot of things that are probably off the beaten path. But now thanks to [hendricius] you can find out how to make your own bread on GitHub. Let’s get one thing straight. This isn’t the breadmaker fad from a while back, although we are surprised we don’t see more hacked together breadmakers with Internet connectivity. This is old-fashioned bread baking with a bowl, some ingredients, and an oven or another heat source.

You might think this is just using Git as a repository for recipes, but it is more than that. According to [hendricius]:

Learn how to master the art of baking the programmer way. If you love programming, you will also enjoy breaking some bread. A/B test, iterate and ultimately become a self-taught baker. This repository is dedicated to becoming your bread manifesto with useful tricks and hacks. Furthermore, the goal is to illustrate how easy making bread is and that you can get started today without expensive tools.

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