In the race toward a future free from fossil fuels, hydrogen is rapidly gaining ground. On paper, hydrogen sounds fantastic — it’s clean-burning with zero emissions, the refuel time is much faster than electric, and hydrogen-fueled vehicles can go longer distances between refuels than their outlet-dependent brethren.
The reality is that hydrogen vehicles usually need fuel cells to convert hydrogen and oxygen into electricity. They also need pressurized tanks to store the gases and pumps for refueling, all of which adds weight, takes up space, and increases the explosive potential of the system.
Kurt Koehler has a better idea: make the hydrogen on demand, in the vehicle, using a solid catalyst and a simple chemical reaction. Koehler is the founder of Indiana-based startup AlGalCo — Aluminium Gallium Company. After fourteen years of R&D and five iterations of his system, the idea is really starting to float. Beginning this summer, these pucks are going to power a few trucks in a town just outside of Indianapolis.
If you are from the US, you might be surprised at how prevalent roundabouts are in most of the world. Outside of Carmel, Indiana which has 125 roundabouts, these are pretty unusual in the United States though have been gaining in popularity over the past decade. It turns out, that while a modern roundabout is safer and more efficient than other intersection types, roundabouts got a bad rap early on and so the typical US driver still has a lot of anxiety when approaching one.
Prior to 1966, traffic circles were a spotty thing. In some cases, they were just big circular junctions. In others, the right-of-way rules were difficult to figure out or there were traffic lights and stop signs that did not lead to a better or safer driving experience.
Enter Frank Blackmore. In the UK, he introduced the “Priority Rule” which — simply — mandates that traffic entering a circle must give way to traffic already in the circle. Blackmore worked out that this method increases traffic flow by 10%. Although this kind of roundabout became law in the UK in 1966, the US was slow to adopt, primarily due to negative public opinion. In 2016, there were about 4,800 modern roundabouts in the U.S while France and the UK have roughly 55,000 combined.
So what are the virtues of the modern rounabout, and where did it come from? Let’s take a look.
In the surreal world of a pandemic lockdown, we are surrounded by news stories that defy satire. The idea that 5G cellular networks are to blame for the COVID-19 outbreak and a myriad other ills has the more paranoid corners of social media abuzz with concerned citizens leaping upon random pieces of street furniture as potential 5G infrastructure.
The unanimous advice of the world’s scientists, doctors, and engineers that it is inconceivable for a phone technology to cause a viral outbreak. Amusingly, 5G has not yet been rolled out to some of the places where this is happening. But with conspiracy theory, fact denial only serves to reinforce the idea, however misguided. Here at Hackaday we have already ventured into the technical and scientific side of the story, but there is another side to it that leaves the pandemic behind and reaches back over the decades. Fear of new technology and in particular radio is nothing new, it stretches back almost as long as the public has had access to it.
If you haven’t heard from other websites yet, earlier this year a leak of various Nintendo intellectual properties surfaced on the Internet. This included prototype software dating back to the Game Boy, as well as Verilog files for systems up to the Nintendo 64, GameCube and Wii. This leak seems to have originated from a breach in the BroadOn servers, a small hardware company Nintendo had contracted to make, among other things, the China-only iQue Player.
So, that’s the gist of it out of the way, but what does it all mean? What is the iQue Player? Surely now that a company’s goodies are out in the open, enthusiasts can make use of it and improve their projects, right? Well, no. A lot of things prevent that, and there’s more than enough precedent for it that, to the emulation scene, this was just another Tuesday.
What is the right time to optimize code? This is a very good question, which usually comes down to two answers. The first answer is to have a good design for the code to begin with, because ‘optimization’ does not mean ‘fixing bad design decisions’. The second answer is that it should happen after the application has been sufficiently debugged and its developers are at risk of getting bored.
There should also be a goal for the optimization, based on what makes sense for the application. Does it need to process data faster? Should it send less data over the network or to disk? Shouldn’t one really have a look at that memory usage? And just what is going on inside those CPU caches that makes performance sometimes drop off a cliff on a single core?
All of this and more can be analyzed using tools from the Valgrind suite, including Cachegrind, Callgrind, DHAT and Massif.
Keeping Those Cores Cool
Modern day processors are designed with low power usage in mind, regardless of whether they are aimed at servers, desktop systems or embedded applications. This essentially means that they are in a low power state when not doing any work (idle loop), with some CPUs and microcontrollers turning off power to parts of the chip which are not being used. Consequently, the more the processor has to do, the more power it will use and the hotter it will get.
Because of the architecture used for the Apollo missions, extended stays on the surface of the Moon weren’t possible. The spartan Lunar Module simply wasn’t large enough to support excursions of more than a few days in length, and even that would be pushing the edge of the envelope. But then the Apollo program was never intended to be anything more than a proof of concept, to demonstrate that humans could make a controlled landing on the Moon and return to Earth safely. It was always assumed that more detailed explorations would happen on later missions with more advanced equipment and spacecraft.
Now NASA hopes that’s finally going to happen in the 2020s as part of its Artemis program. These missions won’t just be sightseeing trips, the agency says they’re returning with the goal of building a sustainable infrastructure on and around our nearest celestial neighbor. With a space station in lunar orbit and a permanent outpost on the surface, personnel could be regularly shuttled between the Earth and Moon similar to how crew rotations are currently handled on the International Space Station.
Artemis lander concept
Naturally, there are quite a few technical challenges that need to be addressed before that can happen. A major one is finding ways to safely and accurately deliver multiple payloads to the lunar surface. Building a Moon outpost will be a lot harder if all of its principle modules land several kilometers away from each other, so NASA is partnering with commercial companies to develop crew and cargo vehicles that are capable of high precision landings.
But bringing them down accurately is only half the problem. The Apollo Lunar Module is by far the largest and heaviest object that humanity has ever landed on another celestial body, but it’s absolutely dwarfed by some of the vehicles and components that NASA is considering for the Artemis program. There’s a very real concern that the powerful rocket engines required to gracefully lower these massive craft to the lunar surface might kick up a dangerous cloud of high-velocity dust and debris. In extreme cases, the lander could even find itself touching down at the bottom of a freshly dug crater.
Of course, the logical solution is to build hardened landing pads around the Artemis Base Camp that can support these heavyweight vehicles. But that leads to something of a “Chicken and Egg” problem: how do you build a suitable landing pad if you can’t transport large amounts of material to the surface in the first place? There are a few different approaches being considered to solve this problem, but certainly one of the most interesting among them is the idea proposed by Masten Space Systems. Their experimental technique would allow a rocket engine to literally build its own landing pad by spraying molten aluminum as it approaches the lunar surface.
While the car world is obsessed with everything boosted these days, many still yearn for the smooth power delivery and sonorous tone of a naturally aspirated engine. Of course, everyone still wants to go fast, so here’s how you go about getting more power out of your car without bolting on a big turbo or whining supercharger.
Intakes: This Can Get Pretty Invovled
A modified intake installed on a Honda S2000. Also referred to as “cold-air intakes”, they aim to suck in air at lower temperature which helps produce more power – hence the shield between the air filter and exhaust.
The intake is one of the first modifications made by many budding car enthusiasts. Throwing on a chromed intake pipe with a big pod filter was the mod to have back in the Fast and Furious era. Power gains can be had, though typically these are minor – on the order of 5-10 horsepower at most. It all depends on the car in question. A BMW M5 V10 was designed for high performance, with a highly advanced intake with individual throttle bodies from the factory. It’s unlikely any eBay parts are going to unlock horsepower that BMW’s engineers didn’t already find. Conversely, early Mazda Miatas are known to have a restrictive intake, largely due to the flap-type air flow meter. Replacing this with a freer-flowing setup has merit.