Another Reason To Learn Morse Code: Kidnapping

Morse code — that series of dots and dashes — can be useful in the strangest situations. As a kid I remember an original Star Trek episode where an injured [Christopher Pike] could only blink a light once for yes and twice for no. Even as a kid, I remember thinking, “Too bad they didn’t think to teach him Morse code.” Of course odd uses of Morse aren’t just for TV and Movies. Perhaps the strangest real-life use was the case of the Colombian government hiding code in pop music to send messages to hostages.

In 2010, [Jose Espejo] was close to retirement from the Colombian army. But he was bothered by the fact that some of his comrades were hostages of FARC (the Revolutionary Armed Forces of Colombia; the anti-government guerrillas), some for as many as ten years. There was a massive effort to free hostages underway, and they wanted them to know both to boost morale and so they’d be ready to escape. But how do you send a message to people in captivity without alerting their captors?

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Clive Sinclair, The Other Author

A reasonable selection of the Hackaday readership will have had their first experiences of computing on an 8-bit machine in a black case, with the word “Sinclair” on it. Even if you haven’t work with one of these machines you probably know that the man behind them was the sometimes colourful inventor Clive (now Sir Clive) Sinclair.

The finest in 1950s graphic design, applied to electronics books.
The finest in 1950s graphic design, applied to electronics books.

He was the founder of an electronics company that promised big results from its relatively inexpensive electronic products. Radio receivers that could fit in a matchbox, transistorised component stereo systems, miniature televisions, and affordable calculators had all received the Sinclair treatment from the early-1960s onwards. But it was towards the end of the 1970s that one of his companies produced its first microcomputer.

At the end of the 1950s, when the teenage Sinclair was already a prolific producer of electronics and in the early stages of starting his own electronics business, he took the entirely understandable route for a cash-strapped engineer and entrepreneur and began writing for a living. He wrote for electronics and radio magazines, later becoming assistant editor of the trade magazine Instrument Practice, and wrote electronic project books for Bernard’s Radio Manuals, and Bernard Babani Publishing. It is this period of his career that has caught our eye today, not simply for the famous association of the Sinclair name, but for the fascinating window his work gives us into the state of electronics at the time.

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To Ferrule Or Not To Ferrule?

We recently posted about a spectacular 3D-printer fire that was thankfully caught and extinguished before spreading to the hacker’s house or injuring his family. Analyzing the remains of the printer, the hacker determined that the fire was caused when a loose grub screw let the extruder’s heater cartridge fall out and touch the ABS fan shroud. It ran full-on and set things on fire.

A number of us have similar 3D printers, so the comments for this article were understandably lively, but one comment stood out by listing a number of best practices for wiring, including the use of ferrules. In particular, many 3D printers connect the heated bed, which draws a lot of current, with screw terminals to the motherboard. While not the cause of the fire in the original post, melted terminal blocks are a common complaint with many DIY 3D printer kits, and one reason is that simply jamming thick stranded wire into a screw terminal and hoping for the best can result in increased resistance, and heat, at the joint. In such situations, the absolutely right thing to do is to crimp on a ferrule. So let’s talk about that.

 

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Hacking When It Counts: Pigeon-Guided Missiles

The image of the crackpot inventor, disheveled, disorganized, and surrounded by the remains of his failures, is an enduring Hollywood trope. While a simple look around one’s shop will probably reveal how such stereotypes get started, the image is largely not a fair characterization of the creative mind and how it works, and does not properly respect those who struggle daily to push the state of the art into uncharted territory.

That said, there are plenty of wacky ideas that have come down the pike, most of which mercifully fade away before attracting undue attention. In times of war, though, the need for new and better ways to blow each other up tends to bring out the really nutty ideas and lower the barrier to revealing them publically, or at least to military officials.

Of all the zany plans that came from the fertile minds on each side of World War II, few seem as out there as a plan to use birds to pilot bombs to their targets. And yet such a plan was not only actively developed, it came from the fertile mind of one of the 20th century’s most brilliant psychologists, and very nearly resulted in a fieldable weapon that would let fly the birds of war.

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Margaret Hamilton Takes Software Engineering To The Moon And Beyond

If you were to create a short list of women who influenced software engineering, one of the first picks would be Margaret Hamilton. The Apollo 11 source code lists her title as “PROGRAMMING LEADER”. Today that title would probably be something along the line of “Lead software engineer”

Margaret Hamilton was born in rural Indiana in 1936. Her father was a philosopher and poet, who, along with grandfather, encouraged her love of math and sciences. She studied mathematics with a minor in philosophy, earning her BA from Earlham College in 1956. While at Earlham, her plan to continue on to grad school was delayed as she supported her husband working on his own degree from Harvard. Margaret took a job at MIT, working under Professor Edward Norton Lorenz on a computer program to predict the weather. Margaret cut her teeth on the desk-sized LGP-30 computer in Norton’s office.

Hamilton soon moved on to the SAGE program, writing software which would monitor radar data for incoming Russian bombers. Her work on SAGE put Margaret in the perfect position to jump to the new Apollo navigation software team.

The Apollo guidance computer software team was designed at MIT, with manufacturing done at Raytheon. To say this was a huge software project for the time would be an understatement. By 1968, over 350 engineers were working on software. 1400 man-years of software engineering were logged before Apollo 11 touched down on the lunar surface, and the project was lead by Margaret Hamilton.
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Who Made The First Human Audio Recordings? Edison? Not So Fast!

You probably learned in school that Thomas Edison was the first human voice recorded, reciting Mary Had a Little Lamb. As it turns out though, that’s not strictly true. Edison might have been the first person to play his voice back, but he wasn’t the first to deliberately record. That honor goes to a French inventor named Édouard-Léon Scott de Martinville. He wanted to study sound and created the phonautograph — a device which visualized sound on soot-covered paper. They were not made to be played back, but the information is there. These recordings were made around 1860. There’s a 9-part video series about how the recordings were made — and more interestingly — how they were played back using modern technology. Part 1 appears below.

We say around 1860 because there were some early recordings starting around 1857 that haven’t been recovered. Eventually, the recordings would have a tuning fork sound which allows modern playback since the known signal can estimate the speed of the hand-cranked cylinder. The date of the first recovered recording was today, April 9th, 158 years ago.

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Ask Hackaday: What’s In Your Digital Bugout Bag?

Your eyes pop open in the middle of the night, darting around the darkened bedroom as you wonder why you woke up. Had you heard something? Or was that a dream? The matter is settled with loud pounding on the front door. Heart racing as you see blue and red lights playing through the window, you open the door to see a grim-faced police officer standing there. “There’s been a hazardous materials accident on the highway,” he intones. “We need to completely evacuate this neighborhood. Gather what you need and be ready to leave in 15 minutes.”

Most people will live their entire lives without a scenario like this playing out, but such things happen all the time. Whether the disaster du jour is man-made or natural, the potential to need to leave in a big hurry is very real, and it pays to equip yourself to survive such an ordeal. The primary tool for this is the so-called “bugout bag,” a small backpack for each family member that contains the essentials — clothing, food, medications — to survive for 72 hours away from home.

A bugout bag can turn a forced evacuation from a personal emergency into a minor inconvenience, as those at greatest risk well know — looking at you, Tornado Alley. But in our connected world, perhaps it pays to consider updating the bugout bag to include the essentials of our online lives, those cyber-needs that we’d be hard-pressed to live without for very long. What would a digital bugout bag look like?

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