Building An Electric Scooter That’s Street Legal, Even In Germany

Sometimes a successful project isn’t only about making sure all the electrons are in the right place at the right time, or building something that won’t collapse under its own weight. A lot of projects involve a fair amount of social engineering to be counted as a success, especially those that might result in arrest and incarceration if built as originally planned. Such projects are often referred to as “the fun ones.”

For the past few months, we’ve been following [Bitluni]’s DIY electric scooter build, which had been following the usual trajectory for these things – take a stock unpowered scooter, replace the rear wheel with a 250 W hub motor, add an ESC, battery, and throttle, and away you go. Things took a very interesting turn, however, when his street testing ran afoul of German law, which limits small electric vehicles to a yawn-inducing 6 kph. Unwilling to bore himself to death thus, [Bitluni] found a workaround: vehicles that are only assisted by an electric motor have a much more reasonable speed limit of 25 kph. So he added an Arduino with a gyro and accelerometer module and wrote a program to only power the wheel after the rider has kicked the scooter along a few times – no throttle needed. The motor stops after a bit, needing another push or two to kick it back on. A brake lever kills the motor, as does laying the scooter on its side. It’s quite a clever design, and while it might not keep the Polizei at bay, you can’t say he didn’t try.

[Bitluni] has quite a range of builds, from software-defined television to bad 3D-scanners to precision wine glass whacking. You should check out his stuff. Continue reading “Building An Electric Scooter That’s Street Legal, Even In Germany”

Racing The Beam And Dropping Some Beats

The heart of the Atari 2600 wasn’t the 6502 (or the 6507 for the pedants), it was the TIA chip. This is the chip responsible for drawing graphics on the display, racing the beam, and extremely limited support for sound generation. We haven’t seen many attempts of using the Atari 2600 for chiptunes, but that doesn’t mean it can’t be done. [John Sutley]’s Syndrum, a take on an Atari 2600 drum machine is nearly a work of art. It’s a custom cartridge for the wood-paneled Atari, and an impressive input device that turns this classic console into a beat machine

Did the Atari 2600 ever come with a drum machine cartridge? Maybe. Probably not. [John] originally built this project to experiment with the TIA chip, but found it was less tonal than a kazoo. That struck ‘Atari synthesizer’ off the list and replaced it with an ‘Atari drum machine’. There are two key parts of the build here, the first being a repurposed Asteroids cartridge that had the PROM replaced with a ZIF socket. This allows [John] to easily burn new code to an EEPROM, stuff it in the socket, and run it on the Atari. All the code was developed with batari Basic, a BASIC-inspired language that spits out .bin files for the Atari.

But running code on the Atari is just one half of this build. To do a drum machine, you somehow need to tell the Atari when to play each sound. Given the lack of expansion capabilities for the Atari, [John] turned to the controller port. The Syndrum uses Arduino Nano to bridge the DE9 controller connector to a MIDI port. Yes, it’s real MIDI, on a machine that could probably never do MIDI natively (although we’d love to see someone try).

Need a video of this mind-blowing hack in action? Here you go:

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A Robotic Arm For Those Who Like Their Kinematics Both Ways

A robotic arm is an excellent idea if you’re looking to get started with electromechanical projects. There’s linkages to design, and motors to drive, but there’s also the matter of control. This is referred to as “kinematics”, and can be considered in both the forward and inverse sense. [aerdronix] built a robotic arm build that works in both ways.

The brains of the build is an Arduino Yun, which receives commands over the USB interface. Control is realised through the Blynk app, which allows IoT projects to easily build apps for smartphones that can be published to the usual platforms.

The arm’s position is controlled in two fashions. When configured to use inverse kinematics, the user commands an end effector position, and the arm figures out the necessary position of the linkages to make it happen. However, the arm can also be used in a forward kinematics mode, where the individual joint positions are commanded, which then determine the end effector’s final position.

Overall, it’s a well-documented build that lays out everything from the basic mechanical design to the software and source code required to control the system. It’s an excellent learning resource for the newcomer, and such an arm could readily be used in more complex projects.

We see plenty of robotic arms around these parts, like this fantastic build based on an IKEA lamp. If you’ve got one, be sure to hit up the tip line. Video after the break.

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Decorative Light Box Lets You Guess The Time

Telling time by using the current position of the sun is nothing revolutionary — though it probably was quite the “life hack” back in ancient times, we can assume. On the other hand, showing time by using the current position of the sun is what inspired [Rich Nelson] to create the Day Cycle Clock, a color changing light box of the Philadelphia skyline, simulating a full day and night cycle in real time — servo-controlled sun and moon included.

At its core, the clock uses an Arduino with a real-time clock module, and the TimeLord library to determine the sunrise and sunset times, as well as the current moon phase, based on a given location. The sun and moon are displayed on a 1.44″ LCD which doubles as actual digital clock in case you need a more accurate time telling after all. [Rich] generally went out of his way with planning and attention to detail in this project, as you can see in the linked video, resulting in an impressively clean build surely worthy as gift to his brother. And if you want to build one for yourself, both the Arduino source code and all the mechanical parts are available on GitHub.

An interesting next iteration could be adding internet connectivity to get the current weather situation mixed into the light behavior — not that it would be the first time we’d see weather represented by light. And of course, simulating the northern lights is also always an option.

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Redeem Your Irresponsible 90s Self

If you were a youth in the 90s, odds are good that you were a part of the virtual pet fad and had your very own beeping Tamagotchi to take care of, much to the chagrin of your parents. Without the appropriate amout of attention each day, the pets could become sick or die, and the only way to prevent this was to sneak the toy into class and hope it didn’t make too much noise. A more responsible solution to this problem would have been to build something to take care of your virtual pet for you.

An art installation in Moscow is using an Arduino to take care of five Tamagotchis simultaneously in a virtal farm of sorts. The system is directly wired to all five toys to simulate button presses, and behaves ideally to make sure all the digital animals are properly cared for. Although no source code is provided, it seems to have some sort of machine learning capability in order to best care for all five pets at the same time. The system also prints out the statuses on a thermal printer, so you can check up on the history of all of the animals.

The popularity of these toys leads to a lot of in-depth investigation of what really goes on inside them, and a lot of other modifications to the original units and to the software. You can get a complete ROM dump of one, build a giant one, or even take care of an infinite number of them. Who would have thought a passing fad would have so much hackability?

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Popup Notification Dinosaur

There’s a lot going on our virtual spaces, and anyone with a smart phone can attest to this fact. There are pop-up notifications for everything you can imagine, and sometimes it’s possible for the one really important notification to get lost in a sea of minutiae. To really make sure you don’t miss that one important notification, you can offload that task to your own personal dinosaur.

The 3D-printed dinosaur has a rack-and-pinion gear set that allows it to extend upwards when commanded. It also has a set of LEDs for eyes that turn on when it pops up. The two servos and LEDs are controlled by a small Arduino in the base of the dinosaur. This Arduino can be programmed to activate the dinosaur whenver you like, for an email from a specific person, a reply to a comment on Reddit, or an incoming phone call to name a few examples. Be sure to check out the video below the break.

With this dinosaur on your desk, it’s not likely you’ll miss its activation. If you’d like something that has the same function but with less movement and more lights, there’s also a notification 3D cube made out of LEDs that’s sure to catch your eye as well. Continue reading “Popup Notification Dinosaur”

Flamethrower Gets Update, Retains Some Sketchiness

Part of what makes flamethrowers fun is their inherent danger. This is what makes a lot of things fun, though, from snowboarding to skydiving to motorcycle riding. As with all of these sensible hobbies, though, it’s important to take as much unnecessary risk out of the activity as possible to make sure you’re around as long as possible to enjoy your chosen activity. With that in mind, [Stephen] decided to make some improvements on his classic wrist-mounted flamethrower.

To start, he ditched the heavy lead-acid battery that powered the contraption in favor of a smaller 5 V battery. In fact, the entire build is much more compact and efficient. He was also able to use the same battery to run a tiny taser that acts as an ignition source for the flamethrower’s fuel. The fuel itself is butane, and the modified flamethrower is able to launch flames much further than the original due to improvements in the fuel delivery system. These improvements also include “Finding a way to prevent butane droplets from lighting and landing on [his] hand” which seems like a necessary feature as well.

The entire build now is very well refined and professional-looking, which is also a major improvement from the first version. It’s also worth watching the video after the break as well, which includes a minor run-in with the New York City fire marshal. And, it still retains some of the danger and all of the fun of the original builds which is something we always like to see.

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