This Audio Mixer Is A Eurorack

Music making and DJing have both become arts predominantly pursued in a computer, as the mighty USB interface has subsumed audio, MIDI, and even DJ turntable interface controllers. There was a time though when an indispensable part of any aspiring performer’s equipment would have been an analog mixer, a device for buffering and combining multiple analog audio signals into a single whole. A mixer is still a useful device though, and [Sam Kent] has produced a very nice one that takes the form of a set of Eurorack modules made from PCB material. There are two types of modules, the main channel module which you can think of as the master module, and a series of isolator modules that handle the individual inputs.

Mixer preferences are as individual as each user, so for example where we’d expect sliders he’s used rotary potentiometers, and for us placing the master channel on the left-hand side is unfamiliar. But that’s the beauty of a modular design, there’s nothing to stop anyone building one of these to simply configure it as they wish. We notice that for a mixer described as for DJs there’s no RIAA preamp for the turntable fans, but it’s not impossible to fix with an off-board preamp. Otherwise, we like it and have a sudden hankering for it to be 1992 again with a pair of Technics SL1200s and a room full of people.

Designing a mixer, even a simple one, isn’t easy. Our own [Lewin Day] wrote a retrospective of his experiences with one.

A musical cyberdeck

Musical Cyberdeck Is Part Synth, Part MIDI Controller, And All Cool

When a new project type starts to get a lot of exposure, it’s typically not long before we see people forking the basic concept and striking out in a new direction. It happened with POV displays, it happened with Nixie clocks, and now, it seems to be happening with cyberdecks. And that’s something we can get behind, especially with cyberdecks built to suit a specialized task, like this musical cyberdeck/synth.

Like many musicians, [Benjamin Caccia] felt like he needed a tool to help while performing with his band “Big Time Kill.” He mainly needed to trigger track playbacks on the fly, but also wanted something to act as a mega-effects pedal and standalone synth. And while most of that could be done with an iPad, it wouldn’t look as cool as a cyberdeck. The build centers around a Raspberry Pi 4 and a 7″ LCD display. Those sit on top of a 25-key USB MIDI keyboard and a small mixer. Alongside the keyboard is a USB keypad, which has custom mappings to allow fast access to buried menu functions in the cyberdeck’s Patchbox OS. Everythign was tied together on a 3D-printed frame; the video below shows it in action, and that it sounds as good as it looks.

We think [Benjamin]’s cyberdeck came out great. Need to see some other specialized cyberdecks? Why not take a look at this battle-ready cyberdeck, one that aims to be distraction-free, or a cyberdeck for patrolling the radioactive wastelands.

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Clever Gas Mixer Gets Just The Right Blend For Homebrew Laser Tubes

[Lucas] over at Cranktown City on YouTube has been very busy lately, but despite current appearances, his latest project is not a welder. Rather, he built a very clever gas mixer for filling his homemade CO2 laser tubes, which only looks like a welding machine. (Video, embedded below.)

We’ve been following [Lucas] on his journey to build a laser cutter from scratch — really from scratch, as he built his own laser tube rather than rely on something off-the-shelf. Getting the right mix of gas to fill the tube has been a bit of a pain, though, since he was using a party balloon to collect carbon dioxide, helium, and nitrogen at measuring the diameter of the ballon after each addition to determine the volumetric ratio of each. His attempt at automating the process centers around a so-called AirShim, which is basically a flat inflatable bag made of sturdy material that’s used by contractors to pry, wedge, lift, and shim using air pressure.

[Lucas]’ first idea was to measure the volume of gas in the bag using displacement of water and some photosensors, but that proved both impractical and unnecessary. It turned out to be far easier to sense when the bag is filled with a simple microswitch; each filling yields a fixed volume of gas, making it easy to figure out how much of each gas has been dispensed. An Arduino controls the pump, which is a reclaimed fridge compressor, monitors the limit switch and controls the solenoid valves, and calculates the volume of gas dispensed.

Judging by the video below, the mixer works pretty well, and we’re impressed by its simplicity. We’d never seriously thought about building our own laser tube before, but seeing [Lucas] have at it makes it seem quite approachable. We’re looking forward to watching his laser project come together.

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A Superheterodyne Receiver With A 74xx Twist

In a world with software-defined radios and single-chip receivers, a superheterodyne shortwave radio might not exactly score high on the pizzazz scale. After all, people have been mixing, filtering, and demodulating RF signals for more than a century now, and the circuits that do the job best are pretty well characterized. But building the same receiver using none of the traditional superhet trappings? Now that’s something new.

In what [Micha] half-jokingly calls a “74xx-Defined Radio”, easily obtained discrete logic chips, along with some op-amps and a handful of simple components, take the place of the tuned LC circuits and ganged variable capacitors that grace a typical superhet receiver. [Micha] started by building an RF mixer out of a 74HC4051 analog multiplexer, which with the help of a 2N3904 phase splitter forms a switching mixer. The local oscillator relies on the voltage-controlled oscillator (VCO) in a 74HC4046 PLL, a chip that we’ve seen before in [Elliot Williams]’ excellent “Logic Noise” series. The IF filter is a simple op-amp bandpass filter; the demodulator features an op-amp too, set up as an active half-wave rectifier. No coils to wind, no capacitors to tune, no diodes with mysterious properties — and judging by the video below, it works pretty well.

It may not be the most conventional way to tune in the shortwave bands, but we always love the results of projects that are artificially constrained like this one. Hats off to [Micha] for the interesting trip down the design road less travelled.

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Extensive Modification Of DSLR Includes High Quality Audio

Modern DSLR cameras are incredible pieces of technology that can take excellent high-quality photos as well as record video and audio. However, as they become jacks of all trades they risk being masters of none, and the audio quality in modern DSLRs certainly reflects that old cliche. To get true high-quality audio while recording with a camera like this Canon 80d, you’ll either need a secondary audio recording device or you’ll need to interface one directly into the camera itself.

This build from [Tony] aka [Carnivore] goes into the inner workings of the camera to add an audio mixer to the camera’s audio input, allowing for multiple audio streams to be recorded at once. First, he removed the plastic around the microphone port and attached a wire to it that extends out of the camera to a 1/8″ plug. While he had the case open he also wired a second shutter, added a record button to a custom location on the front of the camera, and bypassed a switch which prevents the camera from operating if the battery door isn’t closed.

With those modifications in place, he removed the internal flash from the camera before closing the body. A custom 3D printed mount was placed in the vacant space which now houses the audio mixer, a SR-AX100 from Saramonic. This plugs in to the new microphone wire from earlier in the build, allowing the camera to have an expanded capacity for recording audio.

While [Tony] has a fairly unique use case for all of these modifications to an already $1000 camera, getting into the inner workings of DSLRs isn’t something to shy away from if you need something similar done. We’ve even seen modifications to cameras like these to allow for watercooling during video recording.

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He’s The Operator Of His Pocket Arduino

The band Kraftwerk hit the music scene with its unique electronic sound in the 70s in Germany, opening the door for the electronic music revolution of the following decade. If you’re not familiar with the band, they often had songs with a technology theme as well, and thanks to modern microcontroller technology it’s possible to replicate the Kraftwerk sound with microcontrollers as [Steven] aka [Marquis de Geek] demonstrates in his melodic build.

While the music is played on a Stylophone and a Korg synthesizer, it is fed through five separate Arduinos, four of which have various synths and looping samplers installed on them (and presumably represent each of the four members of Kraftwerk). Samplers like this allow pieces of music to be repeated continuously once recorded, which means that [Steven] can play entire songs on his own. The fifth Arduino functions as a controller, handling MIDI and pattern sequencing over I2C, and everything is finally channeled through a homemade mixer.

[Marquis] also dressed in Kraftwerk-appropriate attire for the video demonstration below, which really sells the tribute to the famous and groundbreaking band. While it’s a great build in its own right and is a great recreation of the Kraftwerk sound, we can think of one more way to really put this project over the top — a Kraftwerk-inspired LED tie.

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Food Dispenser Shakes And Rattles

[Elite Worm] follows a strict diet that involves regularly mixing dry ingredients in varying proportions. The task grew tedious, and thus automation became a tantalising prospect. Enter the DIY shaking food dispenser.

The machine has a simple touch screen interface, with an Atmega328P running the show behind the scenes. The user can store a series of profiles, which each correspond to a different mixture of four base ingredients. Dealing with dry ingredients like oats, chia, and flax, shaking is often necessary to get things moving. To achieve this, the rig packs a hefty DC motor up top, which turns an eccentric shaft, shaking the whole rig. Each ingredient hopper has a servo-controlled nozzle, so ingredients can be dispensed in turn, with a load cell in the base measuring the weight delivered.

It’s a neat system, though [Elite Worm] notes that the device shakes just a little too much, and suspects it won’t hold up in the long term. We suspect a less violent, higher frequency vibration might be less hard on the components, but we’re sure there’ll be some quality engineering going into the next build. We’ve seen [Elite Worm]’s work here before, too. Video after the break.

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