A Bootable Greeting For The Xenomorph In Your Life

When he needed a gift for his Alien superfan friend, [Stephen Brennan] decided the best way to put his unique set of skills to use would be to create a bootable Linux operating system that captures the sights and sounds of the Nostromo’s retro-futuristic computer systems. We could all use a friend like that.

Even if would never occur to you gift somebody a bootable flash drive, there’s a wealth of information in this blog post about Linux customization which could be useful for all sorts of projects. From creating a bootsplash image to automatically starting up a minimalistic windowing environment so a single graphical application takes center stage.

Whether you’re looking to tweak your desktop machine or build a Raspberry Pi kiosk, the commands and tips that [Stephen] shows off are sure to be interesting for anyone who’s not quite satisfied with how their Linux distribution of choice looks “out of the box”.

But there’s more to this project than a custom wallpaper and some retro fonts. [Stephen] actually took the time to create a facsimile of the “Personal Terminal” computer interface shown in the recent Alien: Isolation game in C using ncurses. The resulting program, aptly named “alien-console”, is released under the BSD license and is flexible enough that you could either use it as a base to build your own cyberpunk UI, or just load it up with custom text files and use it on your cyberdeck as-is.

Finally, to really sell the Alien feel, [Stephen] went through and ripped various audio clips from the film and wove them into the OS so it would make the movie-appropriate boops and beeps. He even included a track of the Nostromo’s ambient engine noise for proper immersion. But perhaps our favorite trick is the use of the sleep command to artificially slow down the terminal and give everything a bit more “weight”. After all, flying a pretend starship should feel like serious business.

Pegleg: Raspberry Pi Implanted Below The Skin (Not Coming To A Store Near You)

Earlier this month, a group of biohackers installed two Rasberry Pis in their legs. While that sounds like the bleeding edge, those computers were already v2 of a project called PegLeg. I was fortunate enough to see both versions in the flesh, so to speak. The first version was scarily large — a mainboard donated by a wifi router roughly the size of an Altoids tin. It’s a reminder that the line between technology’s cutting edge and bleeding edge is moving ever onward and this one was firmly on the bleeding edge.

How does that line end up moving? Sometimes it’s just a matter of what intelligent people can accomplish in a long week. Back in May, during a three-day biohacker convention called Grindfest, someone said something along the lines of, “Wouldn’t it be cool if…” Anyone who has spent an hour in a maker space or hacker convention knows how those conversations go. Rather than ending with a laugh, things progressed at a fever pitch.

The router shed all non-vital components. USB ports: ground off. Plastic case: recycled. Battery: repurposed. Amazon’s fastest delivery brought a Qi wireless coil to power the implant from outside the body and the smallest USB stick with 64 GB on the silicon. The only recipient of PegLeg version 1.0 was [Lepht Anonym], who uses the pronoun ‘it’. [Lepht] has a well-earned reputation among biohackers who focus on technological implants who often use the term “grinder,” not to be confused with the dating app or power tool.

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Seth Molson Is Designing The Future, One Show At A Time

From the banks of levers and steam gauges of 1927’s Metropolis to the multicolored jewels that the crew would knowingly tap on in the original Star Trek, the entertainment industry has always struggled with producing imagery of advanced technology. Whether constrained by budget or imagination, portrayals usually go in one of two directions: they either rely too heavily on contemporary technology, or else they go so far in the opposite direction that it borders on comical.

Seth Molson

But it doesn’t always have to be that way. In fact, when technology is shown properly in film it often serves as inspiration for engineers. The portrayal of facial recognition and gesture control in Minority Report was so well done that it’s still referenced today, nearly 20 years after the film’s release. For all its faults, Star Trek is responsible for a number of “life imitating art” creations; such as early mobile phones bearing an unmistakable resemblance to the flip communicators issued to Starfleet personnel.

So when I saw the exceptional use of 3D printing in the Netflix reboot of Lost in Space, I felt it was something that needed to be pointed out. From the way the crew made use of printed parts to the printer’s control interface, everything felt very real. It took existing technology and pushed it forward in a way that was impressive while still being believable. It was the kind of portrayal of technology that modern tech-savvy audiences deserve.

It left such an impression that we decided to reach out to Seth Molson, the artist behind the user interfaces from Lost in Space, and try to gain a little insight from somebody who is fighting the good fight for technology in media. To learn how he creates his interfaces, the pitfalls he navigates, and how the expectations of the viewer have changed now that we all have a touch screen supercomputer in our pocket.

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Kipp Bradford On The Importance Of Boring Projects, Medical Tech, And Sci Fi Novels

If someone suggests you spend time working on boring projects, would you take that advice? In this case, I think Kipp Bradford is spot on. We sat down together at the Hackaday Superconference last fall and talked about medical device engineering, the infrastructure in your home, applying Sci-Fi to engineering, and yes, we spoke about boring projects.

Kipp presented a talk on Devices for Controlling Climates at Supercon last year. It could be argued that this is one of those boring topics, but very quickly you begin to grasp how vitally important it is. Think about how many buildings on your street have a heating or cooling system in them. Now zoom out in your mind several times to neighborhood, city, state, and country level. How much impact will a small leap forward have when multiplied up?

The next Hackaday Superconference is just around the corner. Before you join us below for the interview with Kipp, make sure you grab your 2018 Hackaday Superconference ticket to be there for great talks like Kipp’s!

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Lost In Space Gets 3D Printing Right

When it has become so common for movies and television to hyper-sensationalize engineering, and to just plain get things wrong, here’s a breath of fresh air. There’s a Sci-Fi show out right now that wove 3D printing into the story line in a way that is correct, unforced, and a fitting complement to that fictional world.

With the amount of original content Netflix is pumping out anymore, you may have missed the fact that they’ve recently released a reboot of the classic Lost in Space series from the 1960’s. Sorry LeBlanc fans, this new take on the space traveling Robinson family pretends the 1998 movie never happened, as have most people. It follows the family from their days on Earth until they get properly lost in space as the title would indicate, and is probably most notable for the exceptional art direction and special effects work that’s closer to Interstellar than the campy effects of yesteryear.

But fear not, Dear Reader. This is not a review of the show. To that end, I’ll come right out and say that Lost in Space is overall a rather mediocre show. It’s certainly gorgeous, but the story lines and dialog are like something out of a fan film. It’s overly drawn out, and in the end doesn’t progress the overarching story nearly as much as you’d expect. The robot is pretty sick, though.

No, this article is not about the show as a whole. It’s about one very specific element of the show that was so well done I’m still thinking about it a month later: its use of 3D printing. In Lost in Space, the 3D printer aboard the Jupiter 2 is almost a character itself. Nearly every member of the main cast has some kind of interaction with it, and it’s directly involved in several major plot developments during the season’s rather brisk ten episode run.

I’ve never seen a show or movie that not only featured 3D printing as such a major theme, but that also did it so well. It’s perhaps the most realistic portrayal of 3D printing to date, but it’s also a plausible depiction of what 3D printing could look like in the relatively near future. It’s not perfect by any means, but I’d be exceptionally interested to hear if anyone can point out anything better.

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Books You Should Read: The Bridge

A few weeks ago, Amazon’s crack marketing AI decided to recommend a few books for me. That AI must be getting better because instead of the latest special-edition Twilight books, I was greeted with this:

“The asteroid was called the Hand of God when it hit.”

That’s the first sentence of The Bridge, a new Sci-Fi book by Leonard Petracci. If you think that line sucks you in, wait until you read the whole first chapter.

The Bridge is solidly in the generation ship trope. A voyage hundreds or even thousands of years long, with no sleep or stasis pods. The original crew knows they have no hope of seeing their destination, nor will their children and grandchildren. Heinlein delved into it with Orphans of the Sky. Even Robert Goddard himself discussed generation ships in The Last Migration.

I wouldn’t call The Bridge hard Sci-Fi — and that’s perfectly fine. Leonard isn’t going for scientific accuracy. It’s a great character driven story. If you enjoyed a book like Ready Player One, you’ll probably enjoy this.

The Bridge Is the story of Dandelion 14, a ship carrying people of Earth to a new planet. At some point during the journey, Dandelion 14 was struck by an asteroid, which split the ship in two. Only a few wires and cables keep the halves of the ship together. The crew on both sides of the ship survived, but they had no way to communicate. They do catch glimpses of each other in the windows though.

Much of the story is told in the first person by Horatius, a young man born hundreds of years after the asteroid strike. Horatius’ side of the ship has a population of one thousand, carefully measured at each census. They’ve lost knowledge of how to operate the ship’s systems, but they are surviving. Most of the population are gardeners, but there are doctors, cooks, porters, and a few historians. At four years old, Horatius is selected to become a gardener, like his father was before him. But Horatius has higher aspirations. He longs to become a historian to learn the secrets of the generations that came before him and to write his own story down for those who will come after.

Horatius sees the faces of the people on the other side of the ship as well. Gaunt, hungry, often fighting with knives or other weapons. A stark contrast to the well-fed people on his side of the vessel. The exception is one red-haired girl about his age. He often finds her staring back at him, watching him.

Horatius might have been chosen as a gardener, but he’s clever — a fact that sometimes gets him in trouble. His life takes an abrupt turn when the sleeping ship awakens with an announcement blaring “Systems Rebooting, Ship damage assessed. Reuniting the two halves of the ship and restoring airlock, approximately twenty-four hours until complete.”

The hardest part of writing a book review is not giving too much away. While I won’t tell you much more about the plot for The Bridge, I can tell a bit about how the book came about. You might call this book a hack of the publishing system. Leonard Petracci is also known as leoduhvinci on Reddit. The Bridge started life as Leonard’s response to a post on /r/writingprompts. The prompt went like this:

After almost 1,000 years the population of a generation ship has lost the ability to understand most technology and now lives at a pre-industrial level. Today the ship reaches its destination and the automated systems come back online.

Leonard ’s response to the prompt shot straight to the top, and became the first chapter of The Bridge. Chapter 2 followed soon after. In only a few months, the book was complete. Available on Reddit, and on Leonard’s website. The Bridge is also available on Amazon for Kindle, and on paper from Amazon’s CreateSpace.

The only real criticism I have about The Bridge is the ending. The book’s resolution felt a bit rushed. It would have been nice to have a few more pages telling us what happened to the characters after the major events of the book. Leonard is planning a sequel though, and he teases this in the final pages.

You can start reading The Bridge right now on Leonard’s website. He has the entire book online for free for a few more weeks. If you’ve missed the free period, the Kindle edition is currently $2.99.

Jean-Luc PYcARD Is A Pocketable Python Development Platform

It’s a good thing that a ridiculous pun and a screenprint of Jean-Luc Picard on the bottom of the board is enough to qualify for the 2017 Hackaday Sci-Fi Contest, because [bobricius]’s Python-plus-Arduino card and environmental sensor potpourri is very cool.

The PCB design itself is great. It’s got a gigantic LED array, cutout for a wrist strap, and an onboard USB plug so you can program it just by sticking it in your computer; it shows up as a USB mass storage device when you plug it in. The files that show up on the “drive” are Micropython code that you can edit, save, and then run directly on the device. You can hardly beat that for convenience.

And there’s a full complement of sensors: not one but two temperature and humidity sensors, including our recent favorite BME280, which also reads barometric pressure. (We suspect that makes it a tri-corder.) There’s a real-time clock, a buzzer, and some buttons. Want to add more sensors? I2C ports are broken out for your convenience.

Besides having Star Trek flair, this board would give the various educational platforms a run for their money: Micro:bit, we’re looking at you. Very cool indeed!