MicroModem, For Data Transmission Explorations

modemThem kids with those Arduinos don’t know what they’re missing. A serial connection is just too easy, and there’s so much fun to be had with low bandwidth modems. [Mark] made the MicroModem with this in mind. It’s a 1200 baud AFSK modem, capable of APRS, TCP/IP over SLIP, mesh network experimentations, and even long-range radio communication.

As the MicroModem is designed to be an introduction to digital wireless communication, it’s an extremely simple build using only 17 components on a board compatible with the Microduino. The software is built around something called MinimalProtocol1, a protocol that will be received by all other listening stations, features error correction, and automatic data compression. There’s also the ability to send TCP/IP over the link, which allowed [Mark] to load up our retro site at a blistering 1200 bps.

The code is extremely well documented, as seen on the Github for this project, with board files and even breadboard layouts included. [Mark] has three PCBs of his prototype left over, and he’s willing to give those out to other Hackaday readers who would like to give his modem a shot.

Game Boy vs. Electronic Shelf Labels

SANYO DIGITAL CAMERAWhile they’re probably rare as hen’s teeth in the US, there have been a few major stores around the world that have started rolling out electronic shelf labels for every item in the store. These labels ensure every item on a shelf has the same price as what’s in the store’s computer, and they’re all controlled by an infrared transceiver hanging on the store’s ceiling. After studying one of these base stations, [furrtek] realized they’re wide open if you have the right equipment. The right equipment, it turns out, is a Game Boy Color.

The shelf labels in question are controlled by a base station with a decidedly non-standard carrier frequency and a proprietary protocol. IR driver chips found in phones are too slow to communicate with these labels, and old PDAs like Palm Pilots, Zauruses, and Pocket PCs only have an IrDA chip. There is one device that has an active development scene and an IR LED connected directly to a CPU pin, though, so [furrtek] started tinkering around with the hardware.

The Game Boy needed to be overclocked to get the right carrier frequency of 1.25 MHz. With a proof of concept already developed on a FPGA board, [furrtek] started coding for the Game Boy, developing an interface that allows him to change the ‘pages’ of these electronic labels, or display customized data on a particular label.

There’s also a much, much more facepalming implication of this build: these electronic labels’ firmware is able to be updated through IR. All [furrtek] needs is the development tools for the uC inside one of these labels.

There’s a great video [furrtek] put together going over this one. Check that out below.

[Read more...]

Send Wireless TXT between Two TI Calculators

 

TI calculators with wireless circuitry

One day while sitting in class in a Cornell University schoolroom, [Will] and [Michael] thought how cool it would be to send text messages to each other via their Texas Instruments calculators.  Connecting the two serial ports with a serial cable was out of the question. So they decided to develop a wireless link that would work for both TI-83 and TI-84 calculators.

The system is powered by a pair of ATmega644’s and two Radiotronix RF Modules that creates a wireless link between the two serial ports. The serial ports are 3 wire ports, which can be used for several things, including acting as a TV out port. [Will] and [Michael] reverse engineered the port’s protocol and did an excellent job at explaining it in full detail. Because they are dealing with the lowest level of the physical protocol, there is no need for them to deal with higher levels like checksums, header packets, ext.

Be sure to stick around after the break to see a video of the project in action. It’s quite slow for today’s standards. If you have any ideas on how to speed it up, be sure to let everyone know in the comments.

[Read more...]

Monitoring your Gas Consumption with a JeeNode and a nRF24L01+

[Sven337] just blogged about a gas consumption monitoring setup he finished not long ago. As his gas meter was located outside his apartment and nowhere near any electrical outlet, a battery-powered platform that could wirelessly send the current consumption data to his Raspberry Pi was required. His final solution therefore consists of a JeeNode coupled with the well known nRF24L01+ wireless transmitter, powered by 3 supposedly dead alkaline batteries.

[Sven337] carefully looked at the different techniques available to read the data from his meter. At first he had thought of using a reflective sensor to detect the number 6 which (in France at least) is designed to reflect light very well. He then finally settled for a magnetic based solution, as the Actaris G4 gas meter has a small depression intended for magnetic sensors. The PCB you see in the picture above therefore has a reed sensor and a debug LED. The four wires go to a plastic enclosure containing the JeeNode, a couple of LEDs and a reset switch. Using another nRF24L01, the Raspberry Pi finally receives the pulse count and reports it to an eeePC which takes care of the storage and graphing.

PCB Antenna Reference Designs

PCB Antenna

Have you ever built a wireless project and weren’t sure how to make one of those awesome (and cheap!) PCB antennas? “What low-cost solutions does our Antenna Board #referencedesign contain?” said Texas Instruments (TI) recently via Twitter.  This older reference design contains some comprehensive designs for sub-1 GHz and 2.4 GHz antennas.

While TI’s documentation can be difficult to navigate, there are many hidden gems, and this is one of them. While TI created these designs for use with their wireless products, they will work on any device which utilizes the same wireless base frequency. For example, you could use any of the 2.4 GHz antennas with any Bluetooth, WiFi (2.4 GHz), or Bluetooth Low Energy chips. Simply open up their Antenna Selection Quick Guide document and navigate to the specific design for whichever antenna you would like to build.

For a more detailed overview of what goes into designing and testing a PCB antenna, check out this hack which we featured back in 2010. With the internet of things coming into its own, wireless projects will become more and more prolific, making PCB antennas more important than ever.

An Awesome Wireless Motion Sensor

sensorWireless sensor networks are nothing new to Hackaday, but [Felix]‘s wireless PIR sensor node is something else entirely. Rarely do we see something so well put together that’s also so well designed for mass production.

For his sensor, [Felix] is using a Moteino, a very tiny Arduino compatible board with solder pads for an RFM12B and RFM69 radio transceivers. These very inexpensive radios – about $4 each – are able to transmit about half a kilometer at 38.4 kbps, an impressive amount of bandwidth and an exceptional range for a very inexpensive system.

The important bit on this wireless sensor, the PIR sensor, connects with three pins – power, ground, and out. When the PIR sensor sees something it transmits a code the base station where the ‘motion’ alert message is displayed.

The entire device is powered by a 9V battery and stuffed inside a beautiful acrylic case. With everything, each sensor node should cost about $15; very cheap for something that if built by a proper security system company would cost much, much more.

Learn Wireless Sensor Networks With Nanode

wicked

Getting a device on the internet is great – but what if you want to monitor multiple wireless sensors? The [WickedDevice] crew have been publishing a tutorial series focusing on just that. Their weapon of choice is the Nanode, an Arduino based wireless sensor system we’ve seen a few times in the past. So far the first and second parts have been posted up. Part one starts with an explanation of the Arduino and Nanode platform, and takes us through connecting the Nanode to a wireless temperature sensor. Part two walks through the hardware and code changes to add multiple wireless sensors to the system. Part three will focus on getting the entire network up on the internet, and piping data onto the Xively data hosting site.

This tutorial does begin a bit on the basic side, covering the installation of the Arduino software environment. This may seem a bit simplistic for some of our readers, but we think this type of tutorial is necessary. It helps ‘newbies’ get started down what could otherwise be a difficult path. For more advanced readers, it’s easier to skip past steps you already know than it is to try to hunt down information that isn’t there.