What Will We Do With The Turbine Blades?

As the global climate emergency continues to loom over human civilization, feverish work is underway around the world to find technical and political solutions to the problem. Much has been gained in recent years, but as global emissions continue to increase, there remains much left to do to stave off the most catastrophic effects of climate change.

Renewable energy has led the charge, allowing humanity to continue to enjoy the wonders of electricity with a reduced environmental impact. The future looks promising, with renewable sources becoming cheaper than traditional fossil fuel energy plants in many cases, both in the US and abroad. At the same time, the rise of renewable technologies has brought new and varied challenges to the fore, which must be dealt with in kind. Take wind energy, for instance. Continue reading “What Will We Do With The Turbine Blades?”

This Sentence‌‌‌‌‍‌ Isn’‌‌‌‌‍‌‬t Just ‌‌‌‌‌‬‌‌a‌‌‌‌‍‬‬‍ Sentence‌‌‌‌‍‌‌‌‌‌‌‬‌‌‌‌‌‌‍‬‬‍‌‌‌‌‍‍‌‌‌‌‌‌

Some sentences have more than meets the eye, and we’re not talking about interpretive nonsense. Rather, some sentences may contain up to four paragraphs’ worth of hidden text, invisible to readers.

Thanks to Zero Width Obfuscation, it is possible to use Zero Width Characters – Unicode characters that are invisible even when you try to highlight them. They’re typically used for abstract foreign languages that require separators that don’t take up an entire space. In this case, they’re used to obfuscate and de-obfuscate hidden messages sent through text.

[inzerosight] published a browser extension that identifies, de-obfuscates, and obfuscates these messages for you on the web. It does this by querying each page for the Unicode of the Zero Width Characters (U+FEFF, U+200C, U+200D, U+200E, U+2060, U+180E) and highlighting where they’ve been spotted. The encoding replaces each Unicode character with a permutation of two of the Zero Width Characters, essentially doing a find and replace across the text message.

I’m just waiting to see how long it takes for Zero Width Obfuscation to become the next Konami Code Easter Egg.

How Random Is Random?

Many languages feature a random number generator library for help with tasks like rolling a die or flipping a coin. Why, you may ask, is this necessary when humans are perfectly capable of randomly coming up with values?

[ex-punctis] was curious about the same quandary and decided to code up an experiment to test the true randomness of human. A script guesses the user’s next input from two choices, keeping a tally in the JavaScript backend that holds on to the past five choices. If the script guesses correctly, they take $1 from the user. Otherwise, the user earns $1.05.

The data from gathered from running the script with 200 pseudo-random inputs 100,000 times resulted in a distribution of correct guess approximately normal (µ=50% and σ=3.5%). The probability of the script correctly guessing the user’s input is >57% from calculating µ+2σ. The result? Humans aren’t so good at being random after all.

It’s almost intuitive why this happens. Finger presses tend to repeat certain patterns. The script already has a database of all possible combinations of five presses, with a counter for each combination. Every time a key is pressed, the latest five presses is updated and the counter increases for whichever combination of five presses this falls under. Based on this data, the script is able to make a prediction about the user’s next press.

In a follow-up statistic analysis, [ex-punctis] notes that with more key presses, the accuracy of the script tended to increase, with the exception of 1000+ key presses. The latter was thought to be due to the use of a psuedo random number generator to achieve such high levels of engagement with the script.

Some additional tests were done to see if holding shorter or longer sequences in memory would account for more accurate predictions. While shorter sequences should theoretically work, the risk of players keeping a tally of their own presses made it more likely for the longer sequences to reduce bias.

There’s a lot of literature on behavioral models and framing effects for similar games if you’re interested in implementing your own experiments and tricking your friends into giving you some cash.

Turning Old Toggle Switches Into Retro-Tech Showpieces

While those of us in the hacking community usually focus on making new things, there’s plenty to be said for restoring old stuff. Finding a piece of hardware and making it look and work like new can be immensely satisfying, and dozens of YouTube channels and blogs exist merely to feed the need for more restoration content.

The aptly named [Switch and Lever] has been riding the retro wave for a while, and his video on restoring and repairing vintage toggle switches shows that he has picked up a trick or two worth sharing. The switches are all flea market finds, chunky beasts that have all seen better days. But old parts were built to last, and they proved sturdy enough to withstand the first step in any restoration: disassembly. Most of the switches were easily pried open, but a couple needed rivets drilled out first. The ensuing cleaning and polishing steps were pretty basic, although we liked the tips about the micromesh abrasives and the polishing compound. Another great tip was using phenolic resin PCBs as repair material for broken Bakelite bodies; they’re chemically similar, and while they may not match the original exactly, they make for a great repair when teamed up with CA glue and baking soda as a filler.

3D-printed repairs would work too, but there’s something satisfying about keeping things historically consistent. Celebrating engineering history is really what restorations like these are all about, after all. And even if you’re building something new, you can make it look retro cool with these acid-etched brass plaques that [Switch and Lever] also makes.

Continue reading “Turning Old Toggle Switches Into Retro-Tech Showpieces”

Modular Music Synthesis On The Web

It is hard to imagine how the electronics hobby survived without the Internet. You found like-minded people and projects in magazines. And it is even harder to imagine what projects were in the magazines before the widespread availability of CPU chips. Think about it, there are only so many things you can build with a handful of tubes, transistors, and small ICs. But before the computer revolution took over the hobby, there were always a lot of articles about music synthesis. Coming full circle, you can now build a virtual synthesizer on the web using Zupiter, a modular synthesizer that runs in your browser.

That link is actually about Zupiter, but you can go straight to it if you just want to play. However, we had to do a little reading and try some of the examples, too. You can see a video about the synthesizer, below.

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Literal Stretch-Sensing Glove Reconstructs Your Hand Poses

Our hands are rich forms of gestural expression, but capturing these expressions without hindering the hand itself is no easy task–even in today’s world of virtual reality hardware. Fret not, though, as researchers at the Interactive Geometry Lab have recently developed a glove that’s both comfortable and straightforward to fabricate while capturing not simply gestures but entire hand poses.

Like many hand-recognition gloves, this “stretch-sensing soft glove” mounts the sensors directly into the glove such that movements can be captured while hands are out of plain sight. However, unlike other gloves, sensors are custom-made from two stretchable conductive layers sandwiched between a plain layer of silicone. The result is a grid of 44 capacitive stretch sensors. The team feeds this datastream into a neural network for gesture processing, and the result is a system capable of reconstructing hand poses at 60Hz refresh rates.

In their paper [PDF], the research team details a process of making the glove with a conventional CO2 laser cutter. They first cast a conductive silicone layer onto a conventional sheet of silicone. Then, with two samples, they selectively etch away the conductive layer with the unique capacitive grid images. Finally, they sandwich these layers together with an additional insulating and glue it into a hand-shaped textile pattern. The resulting process is a classy use of the laser cutter for the design of flexible capacitive circuits without any further specialized hardware processes.

While we’re no stranger to retrofitting gloves with sensors or etching unconventional materials, the fidelity of this research project is in a class of its own. We can’t wait to see folks extend this technique into other wearable stretch sensors. For a deeper dive into the glove’s capabilities, have a look at the video after the break.

Continue reading “Literal Stretch-Sensing Glove Reconstructs Your Hand Poses”

Connected World Contest: Four Top Winners Announced

We love seeing the astonishing array of projects large and small entered into Hackaday contests which push the boundaries of what is possible. Our latest has been the Connected World contest which was announced back in June, and today we’re pleased to bring you its four top winners. As a recap, the brief was to create something that connects wirelessly and shows a blend of creativity and functionality. The final four have a diverse range of applications, and here they are with their respective categories:

Continue reading “Connected World Contest: Four Top Winners Announced”