Automating A Bowl Feeder With Arduino

Search for “bowl feeder” on Hackaday and you’ll get nothing but automated cat and dog feeders. That’s a shame, because as cool as keeping your pets fed is, vibratory bowl feeders are cooler. If you’ve seen even a few episodes of “How It’s Made” you’re likely to have seen these amazing yet simple devices, used to feed and align small parts for automated assembly. They’re mesmerizing to watch, and if you’ve ever wondered how parts like the tiny pins on a header strip are handled, it’s likely a bowl feeder.

[John] at NYC CNC is building a bowl-feeder with Arduino control, and the video below takes us on a tour of the build. Fair warning that the video is heavy on the CNC aspects of milling the collating outfeed ramp, which is to be expected from [John]’s channel. We find CNC fascinating, but if you’re not so inclined, skip ahead to the last three minutes where [John] discusses control. His outfeed ramp has a slot for an optical sensor to count parts. For safety, the Arduino controls the high-draw bowl feeder through an external relay and stops the parts when the required number have been dispensed.

We know, watching someone use a $20,000 CNC milling station might seem overkill for something that could have been 3D printed, but [John] runs a job shop after all and usually takes on big industrial jobs. Or small ones, like these neat color-infill machine badges.

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Stop Motion With The Time Glove

What do you get when you put an ultra-bright LED in the palm of a glove, and strobe it controlled by an accelerometer? A Time Control Glove! In creator [MadGyver]’s own words, it’s “just a stroboscope with frequency adjustment” but the effect is where all the fun is.

The Time Control Glove uses the stroboscopic effect, which many of us have seen used in timeless water drop fountains where the strobe rate makes drops appear to change speed, freeze in place, and even change direction. [MadGyver] made the entire assembly portable by putting it into a glove. An on-board accelerometer toggles the strobe in response to a shake, and the frequency is changed by twisting the glove left or right. The immediate visual feedback to the physical motions is great. The whole effect is really striking on the video, which is embedded below.

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Listening For Hand Gestures

[B. Aswinth Raj] wanted to control a VLC player with hand gestures. He turned to two common ultrasonic sensors and Python to do the job. There is also, of course, an Arduino. You can see a video of the results, below.

The Arduino code reads the distance from both sensors — one for the left hand and the other for the right. This allows the device to react to single hand gestures that get closer or further away from one sensor as well as gestures involving both hands. For example, raising your left hand and moving it closer or further away will adjust the volume. The right hand controls rewind and fast forward. Raising both hands will start or stop playback.

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Add Intuitiveness To OpenSCAD With Encoders

The first time I saw 3D modeling and 3D printing used practically was at a hack day event. We printed simple plastic struts to hold a couple of spring-loaded wires apart. Nothing revolutionary as far as parts go but it was the moment I realized the value of a printer.

Since then, I have used OpenSCAD because that is what I saw the first time but the intuitiveness of other programs led me to develop the OpenVectorKB which allowed the ubiquitous vectors in OpenSCAD to be changed at will while keeping the parametric qualities of the program, and even leveraging them.

All three values in a vector, X, Y, and Z, are modified by twisting encoder knobs. The device acts as a keyboard to

  1. select the relevant value
  2. replace it with an updated value
  3. refresh the display
  4. move the cursor back to the starting point

There is no software to install and it runs off a Teensy-LC so reprogramming it for other programs is possible in any program where rotary encoders may be useful. Additional modes include a mouse, arrow keys, Audacity editing controls, and VLC time searching.

Here’s an article in favor of OpenSCAD and here’s one against it. This article does a good job of explaining OpenSCAD.

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Why Only Use One Controller When You Can Use ALL Of Them?

After booting up his RetroPie system, [jfrmilner] had the distinct feeling that something was off. Realizing that the modern Xbox 360 controller didn’t fit right when reliving the games of his youth, he rounded up all his old controllers to make sure he always had the right gamepad for the game.

Wanting to keep the controllers unmodified — so they could still be used on the original systems — he had to do a bit of reverse-engineering and source some controller sockets before building his controller hub. Using shift-in registers, shift-out registers, and some multiplexers, he designed a large circuit selector — which acts as a shield for an Arduino Micro — so all the controllers remain connected. A potentiometer allows him to select the desired controller and a few arcade buttons which access RetroPie shortcuts really round out the hub. Check out the demo after the break!

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Neural Network Really Ties The Room Together

If there’s one thing that Hollywood knows about hackers, it’s that they absolutely love data visualizations. Sometimes it’s projected on a big wall (Hackers, WarGames), other times it’s gibberish until the plot says otherwise (Sneakers, The Matrix). But no matter what, it has to look cool. No hacker worth his or her salt can possibly work unless they’ve got an evolving Venn diagram or spectral waterfall running somewhere in the background.

Inspired by Hollywood portrayals, specifically one featured in Avengers: Age of Ultron, [Zack Akil] decided it was time to secure his place in the pantheon of hacker wall visualizations. But not content to just show meaningless nonsense on his wall, he set out to create something that was at least showing actual data.

[Zack] created a neural network to work through multi-label classification data in Python using the scikit-learn machine learning suite. The code takes the values from the neutral network training algorithm and converts them to RGB colors by way of an Arduino. Each “node” in the neutral network is 3D printed in translucent filament, and fitted with an RGB LED module. These modules are then connected to each other via side-glow fiber optic tubes, so that the colors within the tubes are mixed depending on the colors of the nodes they are attached to. This allows for a very organic “growing” effect, as colors move through the network node-by-node.

In the end this particular visualization doesn’t really mean anything; the data it’s working on only exists for the purposes of the visualization itself. But [Zack] succeeded in creating a practical visualization of machine learning, and if you’re the kind of person who needs to keep tabs on learning algorithms, some variation of this design may be just what you’re looking for.

If AI isn’t your thing but you still want a wall of RGB LEDs, maybe you can use this phased array antenna visualizer instead. If you’re really hip, maybe you’ll go the analog route and put a big gauge on the wall.

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Tiny, Wearable 8-Bit VT100 Terminal

In the modern era of computing, the end-user is often quite far removed from the machine they’re using. At least in terms of abstraction levels, the user experience of most computers, smart phones, and the like are very far away from the zeros and ones. If you need to get down to that level though, you’ll have to make your way to a terminal somehow, and reminisce fondly about the days when everything was accessed through a serial line.

Nowadays, some harmless nostalgia is often accompanied by a challenge as well, as [Nick] demonstrated with his tiny serial terminal. It mimics the parsing and rendering of a VT100 console using an Arduino Uno and a 1″x1″ TFT screen. His goal was to make it wearable like a wristwatch would be, using two buttons as an HID device. With the size and simple interface, [Nick] also explores the possibility of mounting such a terminal to a pair of glasses.

While not everyone may want to interact with a serial terminal with only two buttons, it’s certainly a great demonstration of what is possible when it comes to implementing retro software in unique ways. There have been serial terminals implemented in many other unique places as well, such as old oscilloscopes and replicas from popular video games.