Pet Docking Station Was Two Decades In The Making

There are some projects which once might have been entirely appropriate, but which now seem sacrilegious. [Dave Luna]’s PC docking station in a Commodore Pet 64 case might at first sight seem to be one of them, but there’s a little more to it than gutting a cherished retrocomputer.

A much younger [Dave] had a dead Pet 64, and because over two decades ago such a thing was considered junk, set about converting it to a PC case. In the way of all ambitious projects it stalled, so here in 2022 he was starting with the metal case and keyboard of a Pet 64 rather than the full computer.

Into the case went a small color TFT monitor, a USB3 hub, a DisplayLink adapter, and and an Arduino Micro doing the job of USB-ifying the Commodore keyboard. The result is a pretty cool docking station, but one which he admits isn’t as nice to use as he’d like. Viewed through rose tinted glasses any PET was an amazing machine in its day, but a slightly lackluster keyboard and a tiny screen don’t quite have the same allure in a world of 4K monitors. Still, we’d have one on our desk.

The Pet appears in quite a few projects that have made it to these pages, for example showing YouTube videos.

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Modular Z80 Really Racks Up The Retrocomputer Cred

Very few retrocomputing projects are anything other than a labor of love. There’s really no practical reason to build a computer that is woefully inadequate for just about any task compared to even an entry-level PC today. But the lack of a practical reason to do something rarely stops a hacker, as with this nifty modular Z80-based rack computer.

Actually, there’s at least one area where retrocomputers excel compared to their modern multi-core gigahertz counterparts — and that’s nostalgia. That’s what [Ricardo Kaltchuk] was going for with his build, which started by finding a Z80 and an Intel 8251 USART in his parts bin. Those formed the core of what would become the “Proton” computer, a modular beauty built around 7 cm by 10 cm PCBs that plug into a backplane inside a rack made from aluminum angle. Aside from the power supply and the Z80 CPU, other modules include a RAM card with a zero insertion force socket for an EPROM, a mass-storage module sporting a 128 MB Compact Flash card, plus modules for standard serial and I2C comms.

The fit and finish are excellent, and the performance is impressive. The Proton runs CP/M and boasts a ton of old applications that will bring back some memories, like SuperCalc and dBase. We’d venture a bet that WordStar is in there someplace, or easily could be. The video below is a little rough, but shows everything off really well.

In some ways, the Proton reminds us of the RC2014, but its fit and finish are what bring this build home. That’s not to take away from the work [Ricardo] obviously put into documentation, though. The 62-page manual has every detail of every module, plus instructions for building one of your own.

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Retrocomputing, Time To Hang Up The Original Hardware?

For those of us with penchant for older technology, there’s something special about operating with older hardware. Whether it’s a decades-old camera, a vintage keyboard, or a home computer from the 1980s, the modern equivalent just doesn’t quite compare. But working with older parts definitely isn’t for the faint-hearted, as the passage of time has taken its toll on their reliability. Is it time to recognize that the supply of replacement vintage parts is not infinite, and to switch from using original hardware to more modern alternatives? [Retro Recipes] poses this question after a particularly difficult-to-find Amiga fault, and discusses it while evaluating a replacement Amiga made entirely from modern parts.

The new Amiga in question is a recreation of an A1200 with a re-manufactured case and keyboard, and the guts of an A500 Mini retro console taking the place of the Commodore board. He goes through the process of making an Amiga hard drive image on a USB drive using the image from his original drive in his teenage years, and boots it both on the 500 Mini based machine and on the UAE emulator on a Mac laptop. You can follow him in the video below the break.

We can see the logic in treating original hardware as a precious resource that’s not to be run up for fear of breaking it, but by the same token we’re still standing by that first sentence. But should the enjoyment of an older machine be limited only to those who have an original? We think not, so if enjoying an Amiga without an Amiga can be as good as the real thing then we’re all for it.

Of course, for those whose original Amigas have already broken, there are other ways to bring them back.

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Classic 80s Text-To-Speech On Classic 80s Hardware

Those of us who were around in the late 70s and into the 80s might remember the Speak & Spell, a children’s toy with a remarkable text-to-speech synthesizer. While it sounds dated by today’s standards, it was revolutionary for the time and was riding a wave of text-to-speech functionality that was starting to arrive to various computers of the era. While a lot of them used dedicated hardware to perform the speech synthesis, some computers were powerful enough to do this in software, but others were not quite able. The VIC-20 was one of the latter, but thanks to an ESP8266 it has been retroactively given this function.

This project comes to us from [Jan Derogee], a connoisseur of this retrocomputer, and builds on the work by [Earle F. Philhower] who ported the retro speech synthesis software known as SAM from assembly to C which made it possible to run on the ESP8266. Audio playback is handled on the I2S port, but some work needed to be done to get this to work smoothly since this port also handles the communication with the VIC-20. Once this was sorted out, a patch was made to be able to hear the computer’s audio as well as the speech synthesizer’s. Finally, a serial command interface was designed by [Jan] which allows for control of the module.

While not many of us have VIC-20s sitting at home, it’s still an interesting project that shows the broad scope of a small and inexpensive chip like the ESP8266 which would have had a hefty price tag back in the 1980s. If you have other 80s hardware laying around waiting to be put to work, though, take a look at this project which brings new vocabulary words to that old classic Speak & Spell.

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PS/2 wireless dongle

The Wireless PS/2 Keyboard That Never Was

The PS/2-style port was once about as ubiquitous on PCs as USB connectors are today, and more than a few of us accumulated a fair collection of keyboards and mice that sported the 6-pin mini-DIN plug. They’re not nearly as common today, but when you need one, you need one, so if your stockpile of PS/2 keyboards has dwindled to nothing, you might want to look at rolling your own PS/2 remote keyboard dongle.

That backstory on [Remy Sharp]’s build starts with his acquisition of a neptUNO, a 160€ FPGA retrocomputer that gives you access to just about every Z80 and 6502 computer of yesteryear. While the box supports USB keyboards, [Remy] had trouble getting one to work. So out came a Wemos D1 Mini, which was wired up to a stub of PS/2 cable. The microcontroller is powered by the PS/2 port, and connects to the WiFi network on boot-up and starts a WebSocket server. It also served up a page of HTML, which lets him connect with any device and send keystrokes to the neptUNO. He also added a couple of hardware buttons to the dongle, to access menus on the neptUNO directly. The video below shows it in action.

Perhaps unsurprisingly, [Remy] says he took inspiration for this build from [Ben Eater]’s excellent PS/2 deep dive. We’d like to think he saw that here first, but either way, it’s a valuable reference on how keyboards used to work.

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An Atari ST running a campground reservation system

Atari ST Still Manages Campground Reservations After 36 Years

“Don’t fix it if it ain’t broke”. That’s what we guess [Frans Bos] has been thinking for the past few decades, as he kept using his Atari ST to run a booking system for the family campground. (Video, embedded below.)

Although its case has yellowed a bit, the trusty old machine is still running 24/7 from April to October, as it has done every year since 1985. In the video [Frans] demonstrates the computer and its custom campground booking system to [Victor Bart].

To be exact, we’re looking at an Atari 1040STF, which runs on a 68000 CPU and has one full megabyte of RAM: in fact it was one of the first affordable machines with that much memory. Output is through a monochrome display, which is tiny compared to the modern TFT standing next to it, but was apparently much better than the monitor included with a typical DOS machine back in the day.

Since no campground management software was available when he bought the computer, [Frans] wrote his own, complete with a graphical map showing the location of each campsite. Reservations can be made, modified and printed with just a few keystrokes. The only concession to the modern world is the addition of a USB drive; we can imagine it was becoming difficult to store and exchange data using floppy disks in 2021.

We love seeing ancient hardware being actively used in the modern world: whether it’s floppy disks inside a Boeing 747 or an Amiga running a school’s HVAC system. Thanks to [Tinkerer] for the tip.

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FPGA Retrocomputer: Return To Moncky

Part of the reason that retrocomputers are still so popular despite their obsolescence is that it’s possible to understand the entire inner workings of a computer like this, from the transistors all the way up to the software. Comparatively, it will likely be a long time (if ever) before anyone is building a modern computer from discrete components. To illustrate this point, plenty of 8-bit computers are available to either restore from original 80s hardware or to build from kits. And if you’d like to get even deeper into the weeds you can design your own computer including the instruction set completely from the ground up using an FPGA.

This project, called the Moncky project, is a step above the usual 8-bit computer builds as it is actually a 16-bit computer. It is built around an Arty Spartan-7 FPGA dev board running around 20 MHz and has access to 2 x 128 kB dual-port RAM for memory. To access the outside world there is a VGA output, PS/2 capability, SPI, and uses an SD card as a hard drive. This project really shines in the software, though, as the project creator [Kris Demuynck] builds everything from scratch in order to illustrate how everything works for educational purposes, and is currently working on implementing a C compiler to make programming the computer easier.

All of the project files, as well as all of the code, are available on the project’s GitHub page if you’d like to follow along or build on this homebrew 16-bit computer. It’s actually the third iteration of this computer, with the Moncky-1 and Moncky-2 being used to develop the more basic building blocks for this computer. While it’s not the first 16-bit computer we’ve seen implemented on an FPGA, it is one of the few that builds its own RISC instruction set and associated software rather than cloning a known existing processor. We’ve also seen some interesting x86 implementations on an FPGA as well.

Thanks to [koen-ieee] for the tip!