Easyeda2KiCad: Never Draw A Footprint Again

What if I told you that you might never need to draw a new footprint again? Such is my friend’s impression of the tool that she’s shown me and I’m about to show you in turn, having used this tool for a few projects, I can’t really disagree!

We all know of the JLCPCB/LCSC/EasyEDA trio, and their integration makes a lot of sense. You’re expected to design your boards in EasyEDA, order the components on LCSC, and get the boards made by JLCPCB. It’s meant to be a one-stop shop, and as you might expect, there’s tight integration between all three. If there wasn’t, you’d be tempted to step outside of the ecosystem, after all.

But like many in this community, I use KiCad, and I don’t expect to move to a different PCB design suite — especially not a cloud one. Still, I enjoy using the JLCPCB and LCSC combination in the hobby PCB market as it stands now, and despite my KiCad affinity, it appears that EasyEDA can help me after all!

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All About USB-C: Example Circuits

In the six months that have passed after the last USB-C article has been released, I have thought up a bunch of ways that these articles could have been improved. It’s, of course, normal to have such a feeling — expected, even. I now believe that there’s a few gaps that I could bridge. For instance, I have not provided enough example circuits, and sometimes one schematic can convey things better than a thousand words.

Let’s fix that! I’ll give you schematics for the kinds of USB-C devices you’re actually likely to want to build. I’ll also share a bunch of IC part numbers in this article, but I don’t have an exhaustive collection, of course – if you find more cool ICs that work for USB-C purposes and aren’t mentioned here, please do let us all know in the comments!

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DisplayPort: Taming The Altmode

The DisplayPort altmode is semi-proprietary, but it can absolutely be picked apart if we try. Last time, we found a cool appnote describing the DisplayPort altmode in detail, switched the FUSB302 into packet sniffing mode and got packet captures, learned about PD VDMs (vendor-defined messages), and successfully replayed the captured messages to switch a USB-C port into the DisplayPort altmode. Today, we will go through the seven messages that summon the DisplayPort altmode, implement them, and tie them all into a library – then, figure out the hardware we need to have DisplayPort work in the wild.

For a start, as you might have seen from the diagram, a single command can be either a request or a response. For instance, if you get a Discover Identity REQ (request), you reply to it with a Discover Identity ACK (response), adding your identity data to your response along the way. With some commands, the DP source will add some data for you to use; for most commands, your DP sink will have to provide information instead – and we’ll do just that, armed with the PDF provided and the packet captures.

We have seven commands we need to handle in order to get DisplayPort out of a compatible USB-C port – if you need a refresher on these commands, page 13 of the ST’s PDF on the DP altmode will show you the message sequence. These commands are: Discover Identity, Discover SVIDs, Discover Modes, Enter Mode, DP Status Update, DP Configure, and Attention. Out of these, the first four are already partially described in the base USB PD standard, the two DP commands afterwards are DisplayPort-altmode-specific but sufficiently described in the PDF we have, and the Attention command is from the base standard as well, mostly helpful for reporting state of the HPD pin. Let’s start with the first two! Continue reading “DisplayPort: Taming The Altmode”

PCIe For Hackers: Our M.2 Card Is Done

We’ve started designing a PCIe card last week, an adapter from M.2 E-key to E-key, that adds an extra link to the E-key slot it carries – useful for fully utilizing a few rare but fancy E-key cards. By now, the schematic is done, the component placement has been figured out, and we only need to route the differential pairs – should be simple, right? Buckle up.

Getting Diffpairs Done

PCIe needs TX pairs connected to RX on another end, like UART – and this is non-negotiable. Connectors will use host-side naming, and vice-versa. As the diagram demonstrates, we connect the socket’s TX to chip’s RX and vice-versa; if we ever get confused, the laptop schematic is there to help us make things clear. To sum up, we only need to flip the names on the link coming to the PCIe switch, since the PCIe switch acts as a device on the card; the two links from the switch go to the E-key socket, and for that socket’s purposes, the PCIe switch acts as a host.

While initially routing this board, I absolutely forgot about one more important thing for PCIe – series capacitors on every data pair, on the host TX side of the link. We need three capacitor pairs here – on TX of the PCIe switch uplink, and two pairs on TX side of the switch – again, naming is host-side. I only remembered this after having finished routing all the diffpairs, and, after a bit of deliberation, I decided that this is my chance to try 0201 capacitors. For that, I took the footprints from [Christoph]‘s wonderful project, called “Effect of moon phase on tombstoning” – with such a name, these footprints have got to be good.

We’ve talked about differential pair calculations before in one of the PCIe articles, and there was a demo video too! That said, let’s repeat the calculations on this one – I’ll show how to get from “PCB fab website information” to “proper width and clearance diffpairs”, with a few fun shortcuts. Our setup is, once again, having signals on outer layers, referenced to the ground layer right below them. I, sadly, don’t yet understand how to calculate differential impedance for signal layers sandwiched between two ground planes, which is to say – if there’s any commenters willing to share this knowledge, I’d appreciate your input tremendously! For now, I don’t see that there’d be a tangible benefit to such an arrangement, anyway.

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DisplayPort: Tapping The Altmode

Really, the most modern implementation of DisplayPort is the USB-C DisplayPort altmode, synonymous with “video over USB-C”, and we’d miss out if I were to skip it. Incidentally, our last two articles about talking USB-PD have given a few people a cool new toy to play with – people have commented on the articles, reached out to me for debugging help, and I’ve even seen people build the FUSB302B into their projects! Hot on the heels of that achievement, let’s reach further and conquer one more USB-C feature – one that isn’t yet openly available for us to hack on, even though it deserves to be.

For our long-time readers, it’s no surprise to see mundane capabilities denied to hackers. By now, we all know that many laptops and phones let you get a DisplayPort connection out of a USB-C port. Given that the USB-C specifications are openly available, and we’ve previously implemented a PD sink using those specifications, you’d expect that we could do DisplayPort with the same ease. Yet, the DisplayPort altmode specification is behind a VESA membership paywall, with a hefty pricetag – a practice of theirs that has been widely criticized, counter to their purpose as a standards organization and having resulted in some of their standards failing.

Not to worry, however – we can easily find an assortment of PDFs giving a high-level overview and some details of the DisplayPort altmode, and here’s my favorite! I also have a device running MicroPython with a FUSB302 chip connected, and a few DisplayPort altmode devices of mine that I can disassemble. This, turns out, is more than enough for us to reverse-engineer our way into an open-source DisplayPort altmode library!

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PCIe For Hackers: An M.2 Card Journey

I’ve designed a few M.2 adapters for my own and my friends’ use, and having found those designs online, people have asked me for custom-made adapters. One of these requests is quite specific – an adapter that adds one more PCIe link to an E-key M.2 slot, the kind of slot you will see used in laptops for WiFi cards.

See, the M.2 specification allows two separate PCIe links connected to the E-key slot; however, no WiFi cards use this apart from some really old WiGig-capable ones, and manufacturers have long given up on connecting a second link. Nevertheless, there are some cards like the Google Coral M.2 E-key dual AI accelerator and the recently announced uSDR, that do indeed require the second link – otherwise, only half of their capacity is available.

It’s not clear why both Google and WaveletSDR designed for a dual-link E-key socket, since those are a rare occurrence; for the Google card, there are plenty of people complaining that the board they bought just doesn’t fully work. In theory, all you need to do to help such a situation, is getting a second PCIe link from somewhere, then wiring it up to the socket – and a perfect way to do it is to get a PCIe switch chip. You will lose out on some bandwidth because the uplink PCIe connection of the switch can only go so fast; for things like this AI accelerator, it’s not much of a problem since the main point is to get the second device accessible. For the aforementioned SDR, it might turn out useless, or you might win some but lose some – can’t know until you try! Continue reading “PCIe For Hackers: An M.2 Card Journey”

DisplayPort: Under The Hood

Last time, we looked at all the things that make DisplayPort unique for its users. What about the things that make it unique for hackers? Let’s get into all the ways that DisplayPort can serve you on your modern tech wrangling adventures.

You Are Watching The AUX Channel

With DisplayPort, the I2C bus we’ve always seen come bundled with VGA, DVI and HDMI, is no more – it’s been replaced by the AUX bus. AUX is a 1 MHz bidirectional diffpair – just a bit too complex for a cheap logic analyzer, though, possibly, something you could wrangle with the RP2040’s PIOs. Hacking thoughts aside, it’s a transparent replacement for I2C, so that software doesn’t have to be rewritten – for instance, it usually does I2C device passthrough over AUX, so that EDID data can still be stored in a separate EEPROM chip on the monitor or eDP LCD panel.

AUX isn’t just a differential bus, it’s more pseudodifferential, like USB2 – for instance, AUX_P and AUX_N are used separately, with a combination of 1 MΩ and 100 kΩ pullups and pulldowns signaling different states of the physical connection – for instance, a pullup on AUX+ and a pulldown on AUX- means that an external device has been connected. If you’d like to learn which combination of resistors means what, you can find in the DisplayPort specification, which isn’t distributed openly but isn’t hard to come by, either.

Also, DisplayPort link training happens over AUX, and in order to facilitate that, a piece of DisplayPort controller’s external memory is usually exposed over the AUX channel, through a mechanism that’s called DPCD. If you dig a bit, using “DPCD” as the keyword, you can easily reach into the lower-level details of your DisplayPort connection. Some of the DPCD memory map is static, and some parts are FIFOs you can funnel data into, or out of. You can find a wide variety of documents online which describe the DPCD structure – for now, here’s a piece of Bash that works on Linux graphics drivers for AMD and Intel, and will show you you the first 16 bytes of DPCD:

# sudo dd if=/dev/drm_dp_aux0 bs=1 skip=256 count=16 |xxd
00000000: 0084 0000 0000 0000 0108 0000 0000 0000 ................
[...]

In particular, the 4th nibble (digit) here describes the amount of lanes for the DisplayPort link established – as you can see, my laptop uses a four-lane link. Also, the /dev/drm_dp_aux0 path might need to be adjusted for your device. In case you ever want to debug your DP link, having direct access to the DPCD memory space like this might help you quite a bit! For now, let’s move onto other practical aspects. Continue reading “DisplayPort: Under The Hood”