Open Source Paramotor Using Quadcopter Tech

Have you ever dreamed of flying, but lack the funds to buy your own airplane, the time to learn, or the whole hangar and airstrip thing? The answer might be in a class of ultralight aircraft called powered paragliders, which consist of a soft inflatable wing and a motor on your back. As you may have guessed, the motor is known as a paramotor, and it’s probably one of the simplest powered aircraft in existence. Usually little more than big propeller, a handheld throttle, and a gas engine.

But not always. The OpenPPG project aims to create a low-cost paramotor with electronics and motors intended for heavyweight multicopters. It provides thrust comparable to gas paramotors for 20 to 40 minutes of flight time, all while being cheaper and easier to maintain. The whole project is open source, so if you don’t want to buy one of their kits or assembled versions, you’re free to use and remix the design into a personal aircraft of your own creation.

It’s still going to cost for a few thousand USD to get a complete paraglider going, but at least you won’t need to pay hangar fees. Thanks to the design which utilizes carbon fiber plates and some clever hinges, the whole thing folds up into a easier to transport and store shape than traditional paramotors with one large propeller. Plus it doesn’t hurt that it looks a lot cooler.

Not only are the motors and speed controls borrowed from the world of quadcopters, but so is the physical layout. A traditional paramotor suffers from a torque issue, as the big propeller wants to twist the motor (and the human daring enough to strap it to his or her back) in the opposite direction. This effect is compensated for in traditional gas-powered paramotor by doing things like mounting the motor at an angle to produce an offset thrust. But like a quadcopter the OpenPPG uses counter-rotating propellers which counteract each others thrust, removing the torque placed on the pilot and simplifying design of the paraglider as a whole.

If you still insist on the fixed-wing experience, you could always get some foam board and hope for the best.

[Thanks to Luke for the tip.]

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Man’s Best Robotic Friend

When it comes to robotics, some of the most interesting work — and certainly the most hilarious — has come from Boston Dynamics, and their team of interns kicking robotic dogs over. It’s an impressive feat of engineering, and even if these robotic pack mules are far too loud for their intended use on the battlefield, it’s a great showcase of how cool a bunch of motors can actually be.

It’s not quite up there with the Boston Dynamics robots, but [Dimitris]’ project for the Hackaday Prize is an almost equally impressive assemblage of motors, 3D printed parts, SLAM processing and inverse kinematics. I suppose you could also kick it over and watch it struggle for laughs, too.

This robotic dog was first modeled in Fusion 360, and was designed with  22 Dynamixel AX-12A robot actuators: big, beefy, serial-controllable servos. Of course, bolting a bunch of motors to a frame is the easy part. The real challenge here is figuring out the kinematics and teaching this robot dog how to walk. This is still a work in progress, but so far [Dimitris] is able to move the spine, keep the feet level with the ground, and have the robot walk a little bit. There’s still work to do, but there’s an incredible amount of work that’s already been done.

The upcoming features for this robot include a RealSense camera mounted on the head for 3D visualization of the surroundings. There’s also plans for a tail, loosely based on some of the tentacle robots we’ve seen. It’s going to be a great project when it’s done, and it’s already an excellent entry for the Hackaday Prize.

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3D Printing In Metal: The Laser And Metal Powder Printers We Saw At IMTS

Last week I went to the International Manufacturing Technology Show (IMTS) and it was incredible. This is a toy store for machinists and showcases the best of industrial automation. But one of the coolest trends I found at the show are all the techniques used to 3D print in metal. The best part is that many of the huge machines on display are actually running!

It’s probably better to refer to this as additive manufacturing, because the actual methods can be significantly different from your 3D printer. Below you’ll find examples of three different approaches to this process. I had a great interview with a company doing actual 3D printing in metal using a nozzle-based delivery often called cladding. There’s a demo video of powder layer printing using lasers. And a technique that uses binders as an intermediary step toward the final metal part. Let’s take a look!

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The Desktop Computer Returns As Amiga-Infused Retro Case

The desktop computer is dead. No, I don’t mean computers that are meant to sit either on or underneath a desk. I’m talking about computer cases that are placed on a desk horizontally, probably with a monitor on top. The ‘monitor stand case’ was a mainstay for most of the 80s and 90s, but died out when CRTs became too heavy.

Now, though, there’s an interesting Kickstarter project that aims to bring the desktop computer case back, and it’s doing it as an upgrade to the classic Amiga 500, Amiga 1200, and Amiga 600 computers.

The idea for this project began all the way back in the 80s, with the Checkmate A1500 computer case. This case was designed to add expansion capabilities to the low-end Amiga 500 computer, transforming it into a desktop system with extra floppies, a hard drive, and an expansion port. In effect, you could have a ‘professional’ Amiga system for half the price of Commodore’s product offerings.

Now the Checkmate is back, this time with a case upgrade that will transform an A500, A600, A1200, or even the PPC Aeon Tabor A1222 motherboard. There’s another trick this case has to offer: it’s also compatible with MicroATX and Mini-ITX motherboards, meaning yes, there is now going to be a real desktop case that you can throw a motherboard in and a monitor on top.

The death of the desktop computer is an absolutely tragic tale that has resulted in people dropping towers on a floor and propping up their LCDs on piles of books. The reason why we do this is understandable — when CRTs got too heavy for plastic enclosures, computers became towers. Now, though, we’re all using featherweight LCDs, and computers could easily return to the desktop.

Linux, Without The Git Factor

Linux started as a student project in the 1990s, the creation of Linus Torvalds. He has attained celebrity status while steering his creation through the decades, but along the way he has also attracted a different reputation within the Linux and software community. He is famous for his outbursts and rants, some of which become rather personal, and it is not difficult at all to find kernel developers or would-be kernel developers who have turned their backs on the project as a result.

It’s very refreshing indeed then to read an update from [Linus] as part of his regular communications, in which he admits that he has an issue, and says that he is taking the time to seek help for it. There is an accompanying update to the kernel maintenance code of conduct, which suggests that this is likely to mark a sea-change in that environment, as well as we hope salvage that aspect of [Linus]’ reputation.

“My flippant attacks in emails have been both unprofessional and uncalled for. Especially at times when I made it personal. In my quest for a better patch, this made sense to me. I know now this was not OK and I am truly sorry.”

The Hackaday community has a much greater than average proportion of Linux users among its readership. Even those readers who use a desktop OS with BSD, Windows, or other kernels will almost certainly have a Linux kernel somewhere, whether it’s in their phone, their set-top-box, their children’s toys, or even their domestic appliances. And of course a large swath of the Internet runs on Linux. It is in the best interest of us all that we continually attract and retain brilliant people to contribute to the effort put into developing and maintaining the Linux kernel.

Without wishing to lionise [Linus] above the many others whose work has also contributed to Linux and its success, his contribution to our community has been beyond measure and it has been uncomfortable to see his other side. It’s a step in the right direction to apologize for personal attacks and behavior that drives a wedge into the kernel developer community, and seek to change that behavior. We’d urge others to follow his example, we’re sure every grouping has at times had its personality problems, and it’s never too late to enact some repairs.

While Linus steps away to work on his self improvement, veteran kernel developer Greg Kroah-Hartman will take the reigns among the kernel maintainers.

Exploring An Abandoned Toys “R” Us

If someone asked me to make a list of things I didn’t expect to ever hear again, the question “Do you want to go to a Toys “R” Us?” would be pretty near the top spot. After all of their stores (at least in the United States) closed at the end of June 2018, the House of Geoffrey seemed destined to join Radio Shack as being little more than a memory for those past a certain age. A relic from the days when people had to leave their house to purchase goods.

But much to my surprise, a friend of mine recently invited me to join him on a trip to the now defunct toy store. His wife’s company purchased one of the buildings for its ideal location near a main highway, and before the scrappers came through to clean everything out, he thought I might like a chance to see what was left. Apparently his wife reported there was still “Computers and stuff” still in the building, and as I’m the member of our friend group who gets called in when tangles of wires and sufficiently blinking LEDs are involved, he thought I’d want to check it out. He wasn’t wrong.

Readers may recall that Toys “R” Us, like Radio Shack before it, had a massive liquidation sale in the final months of operations. After the inventory was taken care of, there was an auction where the store’s furnishings and equipment were up for grabs. I was told that this location was no different, and yet a good deal of material remained. In some cases there were no bidders, and in others, the people who won the auction never came back to pick the stuff up.

So on a rainy Sunday evening in September, armed with flashlight, camera, and curiosity, I entered a Toys “R” Us for last time in my life. I found not only a stark example of what the changing times have done to retail in general, but a very surprising look at what get’s left behind when the money runs out and the employees simply give up.

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DIY Rubber Ducky Is As Cheap As Its Namesake

The “Rubber Ducky” by Hak5 is a very powerful tool that lets the user perform rapid keystroke injection attacks, which is basically a fancy way of saying the device can type fast. Capable of entering text at over 1000 WPM, Mavis Beacon’s got nothing on this $45 gadget. Within just a few seconds of plugging it in, a properly programmed script can do all sorts of damage. Just think of all the havoc that can be caused by an attacker typing in commands on the local machine, and now image they are also the Flash.

But unless you’re a professional pentester, $45 might be a bit more than you’re looking to spend. Luckily for the budget conscious hackers out there, [Tomas C] has posted a guide on using open source software to create a DIY version of Hak5’s tool for $3 a pop. At that cost, you don’t even have to bother recovering the things when you deploy them; just hold on tight to your balaclava and make a run for it.

The hardware side of this hack is the Attiny85-based Digispark, clones of which can be had for as low as $1.50 USD depending on how long your willing to wait on the shipping from China. Even the official ones are only $8, though as of the time of this writing are not currently available. Encapsulating the thing in black shrink tubing prevents it from shorting out, and as an added bonus, gives it that legit hacker look. Of course, it wouldn’t be much of a hack if you could just buy one of these little guys and install the Rubber Ducky firmware on it.

In an effort to make it easier to use, the official Rubber Ducky runs scripts written in a BASIC-like scripting language. [Tomas C] used a tool called duck2spark by [Marcus Mengs], which lets you take a Rubber Ducky script (which have been released by Hak5 as open source) and compile it into a binary for flashing to the Digispark.

Not quite as convenient as just copying the script to the original Ducky’s microSD card, but what do you want for less than 1/10th the original’s price? Like we’ve seen in previous DIY builds inspired by Hak5 products, the trade-off is often cost for ease of use.

[Thanks to Javier for the tip.]