Printed It: Collet Drill Stop

You’d think that being quarantined in your home would be perfect for hackers and makers like us, as we all have a project or two that’s been sitting on the back burner because we didn’t have the time to tackle it. Unfortunately, some are finding that the problem now is actually getting the parts and tools needed to do the job. When there’s a bouncer and a line outside the Home Depot like it’s a nightclub on Saturday night, even the simplest of things can be difficult to source when making in the time of COVID.

Which is exactly the situation I found myself in recently when I needed to drill a bunch of holes to the same depth. The piece was too big to put in the drill press, and while I contemplated just wrapping the bit in some tape to serve as a makeshift stop, I wasn’t convinced it would be accurate or repeatable enough. It occurred to me that a set of drill stop collars would be easy enough to design and 3D print, but before I fired up OpenSCAD, I decided to see what was already available online.

Which is how I found the “Collet Drill Stop” from Adam Harrison. Rather than the traditional ring and setscrew arrangement, his design uses a printable collet that will clamp down on the bit at an arbitrary position without tools. So not only could I avoid a trip to the store by printing this design out, it looked like it would potentially be an upgrade over what I would have bought.

Of course, it’s wise not to take anything for granted when dealing with 3D printing. The only way I could be sure that Adam’s design would work for me was to commit it to plastic and try it out.

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New Part Day: An Open Source Ethernet Switch In The Palm Of Your Hand

When you can get a WiFi-enabled microcontroller for $3, it’s little surprise that many of the projects we see these days have ditched Ethernet. But the days of wired networking are far from over, and there’s still plenty of hardware out there that can benefit from being plugged in. But putting an Ethernet network into your project requires a switch, and that means yet another piece of hardware that needs to get crammed into the build.

Seeing the need for a small and lightweight Ethernet switch, BotBlox has developed the SwitchBlox. This 45 mm square board has everything you need to build a five device wired network, and nothing you don’t. Gone are the bulky RJ45 jacks and rows of blinkenlights, they won’t do you any good on the inside of a robot’s chassis. But that’s not to say it’s a bare bones experience, either. The diminutive switch features automatic crossover, support for input voltages from 7 V all the way up to 40 V, and management functions accessible over SPI.

If you want to get up and running as quickly as possible, a fully assembled SwitchBlox is available to purchase directly from BotBlox for £149.00. But if you’re not in any particular rush and interested in saving on cost, you can spin up your own version of the Creative Commons licensed board. The C++ management firmware and Python management GUI isn’t ready for prime time just yet, but you’ll be able to build a “dumb” version of the switch with the provided KiCad design files.

The published schematic in their repo uses a Microchip KSZ8895MQXCA as the Ethernet controller, with a Pulse HX1344NL supplying the magnetics for all the ports in a single surface mount package. Interestingly, the two images that BotBlox shows on their product page include different part numbers like H1102FNL and PT61017PEL for the magnetics, and the Pulse H1164NL for the Ethernet controller.

Make Networks Wired Again

There’s no question that WiFi has dramatically changed the way we connect devices. In fact, there’s an excellent chance you’re currently reading these words from a device that doesn’t even have the capability to connect to a wired network. If you’re looking to connect a device to the Internet quickly, it’s tough to beat.

But WiFi certainly isn’t perfect. For one, you have to contend with issues that are inherent to wireless communications such as high latency and susceptibility to interference. There’s also the logistical issues involved in making that initial connection since you need to specify an Access Point and (hopefully) an encryption key. In comparison, Ethernet will give you consistent performance in more or less any environment, and configuration is usually as simple as plugging in the cable and letting DHCP sort the rest out.

Unfortunately, that whole “plugging in” part can get tricky. Given their size, putting an Ethernet switch into your project to act as an internal bus only works if you’ve got space to burn and weight is of little concern. So as appealing as it might be to build a network into your robot to connect the Raspberry Pi, motor controllers, cameras, etc, it’s rarely been practical.

This little switch could change that, and the fact it’s released under an open source license means hackers and makers will be free to integrate it into their designs. With the addition of an open source management firmware, this device has some truly fascinating potential. When combined with a single board computer or suitably powerful microcontroller, you have the makings of a fully open source home router; something that the privacy and security minded among us have been dreaming of for years.

Hacking Apollo Hack Chat

Join us on Wednesday, April 22 at noon Pacific for the Hacking Apollo Hack Chat with “CuriousMarc” VerdiellKen ShirriffMike Stewart, and Carl Claunch!

When President Kennedy laid down the gauntlet to a generation of scientists and engineers to land a man on the Moon before the close of the 1960s, he likely had little idea what he was putting in motion. The mission was dauntingly complex, the science was untested, and the engineering was largely untried. Almost everything had to be built from scratch, and entire industries were born just from the technologies that had to be invented to make the dream come true.

Chief among these new fields was computer science, which was barely in its infancy when the 1960s started. By the end of the decade and the close of the Space Race, computers had gone from room-filling, power-guzzling machines to something compact and capable enough to fly men to the Moon and back. The computers that followed all built on the innovations that came about as a result of Apollo, and investigating the computers of the era and finding out what made them tick is an important part of our technological culture.

That’s where this retrocomputing dream team came into play. Together, they’ve poked and prodded at every bit of hardware from the Space Race era they could find, including a genuine Apollo Guidance Computer (AGC) that was rescued from the trash. What’s more, they actually managed to restore it to working condition with a series of epic hacks and sheer force of will.

Marc, Ken, Mike, and Carl will stop by the Hack Chat to talk about everything that went into getting the AGC working again, along with anything else that pops up. Come ready to have your Apollo-era hardware itches scratched by the people who’ve been inside a lot of it, and who have seen first-hand what it took to make it to the Moon and back.

join-hack-chatOur Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, April 22 at 12:00 PM Pacific time. If time zones have got you down, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

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Inputs Of Interest: The Differently Dexterous DataHand Directionalizes Digits

If you had debilitating pain from repetitive stress injury in the 1990s, there were a lot of alternative keyboard options out there. One of the more eye-catching offerings was the DataHand keyboard made by DataHand Systems out of Phoenix, AZ. The DataHand debuted in 1993 with a price tag around $2,000. While this is admittedly pretty steep for the average consumer, it was well within the IT budgets of companies that wanted to avoid workman’s comp claims and keep their employees typing away.

In theory, this is holy grail territory for anti-RSI keyboards. The DataHand was designed to eliminate wrist motion altogether by essentially assigning a d-pad plus a regular push-down button to each finger. The layout resembles QWERTY as closely as possible and uses layers to access numbers, symbols, and other functions, like a rudimentary mouse.

Although if you put them this close together, you’re kind of missing the point. Image via Bill Buxton

Ergonomic to the Max

Typing on the DataHand is supposed to be next to effortless. The directional switches are all optical, which probably has a lot to do with the eye-popping price point. But instead of being spring-loaded, these switches use magnets to return to the neutral position.

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Hackaday Links: April 19, 2020

While the COVID-19 pandemic at least seems to be on a downward track, the dystopian aspects of the response to the disease appear to be on the rise. As if there weren’t enough busybodies and bluenoses shaming their neighbors for real or imagined quarantine violations on social media, now we have the rise of social-distancing enforcement drones. These have been in use in hot zones around the world, of course, but have only recently arrived in the US. From New Jersey to Florida, drones are buzzing about in search of people not cowering in fear in their homes and blaring messages about how they face fines and arrest for seeking a little fresh air and sunshine. We’re all in favor of minimizing contact with potentially infected people, but it seems like these methods might be taking things a bit too far.

If you somehow find yourself with some spare time and want to increase your knowledge, or at least expand your virtual library, Springer Publishing has some exciting news for you. The journal and textbook publisher has made over 400 ebook titles available for free download. We had a quick scan over the list, and while the books run the gamut from social sciences to astrophysics, there are plenty of titles that are right in the wheelhouse of most Hackaday readers. There are books on power electronics, semiconductor physics, and artificial intelligence, as well as tons more. They all seem to be recent titles, so the information isn’t likely to be too dated. Give the list a once-over and happy downloading.

Out of all the people on this planet, the three with the least chance of being infected with SARS-CoV-2 blasted off from Kazakhstan this week on Soyuz MS-16 to meet up with the ISS. The long-quarantined crew of Anatoly Ivanishin, Ivan Vagner, and Chris Cassidy swapped places with the Expedition 62 crew, who returned to Earth safely in the Soyuz MS-15 vehicle. It’s a strange new world they return to, and we wish them and their ISS colleagues all the best. What struck us most about this mission, though, was some apparently surreptitiously obtained footage of the launch from a remarkably dangerous position. We saw some analysis of the footage, and based on the sound delay the camera was perhaps as close as 150 meters to the launchpad. It’s hard to say if the astronauts or the camera operator was braver.

And finally, because neatness counts, we got this great tip on making your breadboard jumpers perfectly straight. There’s something satisfying about breadboard circuits where the jumpers are straight and exactly the length the need to be, and John Martin’s method is so simple you can’t help but use it. He just rolls the stripped jumpers between his bench and something flat; he uses a Post-it note pad but just about anything will do. The result is satisfyingly straight jumpers, ready to be bent and inserted. We bet this method could be modified to work with the stiffer wire normally used in circuit sculptures like those of Mohit Bhoite; he went into some depth about his methods during his Supercon talk last year, and it’s worth watching if you haven’t seen it yet.

The Game That Launched 1,000 Hackers

John Conway passed away this week. Even if you don’t know much about mathematics, you will probably know nearly everyone’s favorite cellular automata ruleset: Conway’s “Game of Life”. It’s so much a part of our cultural history, that proto-hacker Eric Scott Raymond suggested using the glider as the hacker emblem.

The idea that a very simple set of rules, applied equally and everywhere, could result in “life” was influential in my growth as a young hacker, and judging from the comments on our article about Conway, I’m not alone. But I won’t lie: I was a kid and thought that it could do much more than make pretty patterns on the screen. I was both right and wrong.

Although amazingly complex machines can be built in Conway’s Life, just check out this video for proof, in the end no grand unifying theory of cellular automata has emerged. As a research topic Conway’s chosen field of mathematics, cellular automata is a backwater. It didn’t really go anywhere. Or did it?

Implementing Conway’s Life in BASIC on a Tandy Color Computer was one of the first things that launched me on my geeky path. It ranks with MENACE: the matchbox-based machine learning algorithm from the 1960’s and an introduction to Markov Chains in the form of a random text generator in my young algorithmic life, all of which I incidentally read about in Martin Gardner’s column in “Scientific American”. Conway’s Life, along with some dumb horse-race game, also taught me about bad random-number generators: the screen would populate the same “randomly” every time on the old CoCo.

So maybe Conway didn’t want to be remembered just for his “Life” because it was a bit of a mathematical dead-end. But in terms of its impact on the world, an entire generation of hackers, and my own personal life, it was able to fill up significantly more than a screen full of pixels. Here’s to Conway, his “Life”, and everyone else who is inspiring the next. You’re not just gliders, you’re glider guns!

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[Game of Life example shown in this article is John Conway’s Game of Life – 1.0 written in Python by Nick Jarvis and Nick Wayne]

Hackaday Podcast 063: Magnetic Gears, AI Green Screen, Plasma <3 Sharpie, And A Rubbery Drivetrain

Hackaday editors Mike Szczys and Elliot Williams sift for hacking gold from the past week. In this episode, we remember John Horton Conway’s Game of Life and its effect on novice programmers. We geek out adding screens to your car with an OBD-II hack, automating a Sharpie clicker as part of a plasma cutter, and 3D printing an incredible RC car that drives every wheel from a single motor. Plus we look at machine-learning for custom backgrounds in your video chats, take a gander at the coming generation of ePaper displays, and we get cultured about yeast.

Take a look at the links below if you want to follow along, and as always tell us what you think about this episode in the comments!

Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Direct download (60 MB or so.)

Continue reading “Hackaday Podcast 063: Magnetic Gears, AI Green Screen, Plasma <3 Sharpie, And A Rubbery Drivetrain”