For a hundred years or thereabouts, if you made something out of plastic, you used a mold. Your part would come out of the mold with sprues and flash that had to be removed. Somewhere along the way, someone realized you could use these sprues to hold parts in a frame, and a while later the plastic model was invented. Brilliant. Fast forward a few decades and you have 3D printing. There’s still plastic waste in 3D printing, but it’s in the form of wasteful supports. What if someone designed a 3D printable object like a flat-pack plastic model? That’s what you get when you make a Fully 3D-printable wind up car, just as [Brian Brocken] did. It’s his entry for the Hackaday Prize this year, and it prints out as completely flat parts that snap together into a 3D model.
This 3D model is a fairly standard wind-up car with a plastic spring, escapement, and gear train to drive the rear wheels. Mechanically, there’s nothing too interesting here apart from some nice gears and wheels designed in Fusion 360. Where this build gets serious is how everything is placed on the printer. Every part is contained in one of two frames, laid out to resemble the panels of parts in a traditional plastic model.
These frames, or sprue trees, or whatever we’re calling this technique in the land of 3D printing, form a system of supports that keep all the parts contained until this kit is ready to be assembled. It’s effectively a 3D printable gift card, flat packed for your convenience and ease of shipping. A great project, and one that proves there’s still some innovation left in the world of 3D printing.
Robot design traditionally separates the body geometry from the mechanics of the gait, but they both have a profound effect upon one another. What if you could play with both at once, and crank out useful prototypes cheaply using just about any old 3D printer? That’s where Interactive Robogami comes in. It’s a tool from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) that aims to let people design, simulate, and then build simple robots with a “3D print, then fold” approach. The idea behind the system is partly to take advantage of the rapid prototyping afforded by 3D printers, but mainly it’s to change how the design work is done.
To make a robot, the body geometry and limb design are all done and simulated in the Robogami tool, where different combinations can have a wild effect on locomotion. Once a design is chosen, the end result is a 3D printable flat pack which is then assembled into the final form with a power supply, Arduino, and servo motors.
A white paper is available online and a demonstration video is embedded below. It’s debatable whether these devices on their own qualify as “robots” since they have no sensors, but as a tool to quickly prototype robot body geometries and gaits it’s an excitingly clever idea.
[Matt] was looking for a project for his senior industrial design studio at Wentworth Institute of Technology. He ended up designing a clever lamp that can be flat packed. [Matt] started by drawing out designs on paper. He really liked the idea of combining curves with straight lines, but he wanted to translate his two-dimensional drawings into a three-dimensional shape.
Having access to a laser cutter made the job much easier than it could have been and allowed [Matt] to go through many designs for the lamp frame. The two main pieces were cut from acrylic and include mounting pegs for the elastic bands. The two plastic pieces are designed to slot together, forming a sort of diamond shape.
The final version of the lamp required that the elastic bands had holes punched in them for mounting. The holes were placed over the small pegs to keep the bands in place. [Matt] used 3/4″ industrial elastic bands for this project. He then used a 120V 15W candelabra light bulb to illuminate the lamp. The final design is not only beautiful, but it can be flat packed and manufactured inexpensively.