A Soft Soldering Jig For Hard Projects

We’ve seen some absolutely gorgeous freeform circuit sculptures. There’s a mystic quality to taking what has normally been hidden away for safety and reliability reasons and putting it on display for everyone to see. Of course, creating these unique circuit sculptures takes considerable time and effort. [Inne] created several silicone soldering jigs to help with these tricky joints.

While a vice or helping hands is crucial for many joints, when dealing with tiny SMD components and exacting angles, you need something a little more specialized. Double-sided tape is often recommended, but heat ruins the adhesive and SMD components like to stick to soldering iron tips. Since silicone tends to be heat resistant, it makes a decent material for soldering on. [Inne] uses a city analogy with the cups for soldering called plazas, each with a hole (called a manhole) leading to a foot-switch vacuum pump to keep parts in place. The OpenSCAD code is available on GitHub under a GPLv3 license. It generates a two-part mold that you can cast in A-8/A-15 silicone.

It’s a clever project that makes it far easier to assemble gorgeous circuit sculptures. We love the design and thought that went into it, particularly the naming scheme as we often find appropriately naming variables in OpenSCAD quickly becomes difficult.

GhostSCAD: Marrying OpenSCAD And Golang

It’s been at least a couple of months since we’ve seen a different 3D modeling language project, so here’s [Lukasz Janyst] with GhostSCAD: a take on creating OpenSCAD models, using the Go language as the front end, bringing all the delights this modern modular language has to offer (and a few of its own idiosyncrasies.) As [Lukasz] says in the blog, from a programmer’s viewpoint, openSCAD has a number of failings that make it not necessarily hard, just kinda annoying to work with, due to the way the geometry tree works. The OpenSCAD way of working ends up with the programmer requiring knowledge of the internal workings of sub-modules, in order to work at the top level (assembly) which is not an ideal situation from a code reuse perspective.

A programmer would describe this problem as “abstraction leakage” and it doesn’t make modular, reusable coding easy to do without a lot of extra work. [Lukasz] says regarding the example GhostSCAD project, that some parts were modeled in a way that knowledge was needed of some mounting points of sub-modules, but those sub-modules had no way to expose this information to the outside world. GhostSCAD enables the programmer to define parts that expose specific parameters to the world that can be queried, for example, to produce a joining part, or an exploded assembly diagram. These properties can be interpreted without the querying module having any knowledge of the internal structure of the thing it’s working with. GhostSCAD provides a Java3D-like API for defining the geometry tree, which may be familiar to some.

Continue reading “GhostSCAD: Marrying OpenSCAD And Golang”

Now ChatGPT Can Make Breakfast For Me

The world is abuzz with tales of the ChatGPT AI chatbot, and how it can do everything, except perhaps make the tea. It seems it can write code, which is pretty cool, so if it can’t make the tea as such, can it make the things I need to make some tea? I woke up this morning, and after lying in bed checking Hackaday I wandered downstairs to find some breakfast. But disaster! Some burglars had broken in and stolen all my kitchen utensils! All I have is my 3D printer and laptop, which curiously have little value to thieves compared to a set of slightly chipped crockery. What am I to do!

Never Come Between A Hackaday Writer And Her Breakfast!

OK Jenny, think rationally. They’ve taken the kettle, but I’ve got OpenSCAD and ChatGPT. Those dastardly miscreants won’t come between me and my breakfast, I’m made of sterner stuff! Into the prompt goes the following query:

"Can you write me OpenSCAD code to create a model of a kettle?" Continue reading “Now ChatGPT Can Make Breakfast For Me”

Custom Printed Knobs In Just A Few Lines Of Code

While not everyone is necessarily onboard for the CAD-via-code principle behind OpenSCAD, there’s no denying the software lends itself particularly well to parametric designs. Using a few choice variables, it’s possible to make a model in OpenSCAD that can be easily tweaked by other users — even if they have zero prior experience with CAD.

Take for example this parametric-knob-maker written by [aminGhafoory]. The code clocks in at less than 100 lines, but if you’re looking to spin up your own version, all you really need to pay attention to are the clearly labeled variables up at the top. Just plug in your desired diameter and height, fiddle around a bit with the values that get fed into the grip generating function, and hit F7 to export it to an STL ready for printing.

Now admittedly, all the knobs generated with this code will look more or less the same. But that’s the beauty of open source, should you want to print out some wild looking knobs, you can at least use this code as a basis to build on. With the core functionality in place, you just need to concern yourself with writing a new function to generate a grip texture more to your liking.

Of course, if you want to make your OpenSCAD designs even easier for others to modify, you’ll want to look into its impressive customizer capability which replaces manually edited variables with friendly sliders and text input boxes. Projects like the Ultimate Box Maker we looked at back in 2018 are an excellent example of how powerful OpenSCAD can be if you give your design the proper forethought.

Super Simple Scope Shambles Solution

Sometimes the projects we write up for Hackaday require their creators to produce pages of technical explanation, while others need only rely on the elegance of the hack itself. The Scope Probe Caddy from [Tonyo] has probably one of the shortest write-ups we’ve linked to from a Hackaday piece, because its utility is self-evident just by looking at it.

Scope probe connector with 3d printed organiser attached.
The Hackaday Rigol gets the caddy treatment.

It’s likely that everyone who has owned an oscilloscope will have encountered this problem: that multiple ‘scope probes soon manifest themselves into a tangled mess, an unruly octopus which threatens to overwhelm your bench. The probe organizer is an extremely simple solution tot his problem, a 3D printed clip which fits over the probe connector and into which the probe itself can also slot.

The clip comes as an OpenSCAD file, which starts with a range of size definitions for different types of probe connector. The Rigol we have here isn’t among them, but a very quick measurement with the calipers allowed us to enter the size of a Rigol probe connector at 11.5 mm. It’s not often we make something we’re  writing up as we’re writing it, but in this case a quick bit of 3D printing and we too have tidy probe storage. With the addition of a cable tie or a small nut and bolt it’s assembled, and now helps make a Hackaday bench a little clearer.

Once you’ve printed this organizer, you might want to turn your attention to the probe itself.

The Noble Effort To Put OpenSCAD In The Browser

In a world of CAD packages with arcane or unfriendly interfaces there’s a stand-out player that’s remarkable because it has no interface. OpenSCAD is a CAD package for coders, in which all design elements are created in a scripting language rather than graphically. It’s maybe not for everyone but it has a significant following, and its reach has been extended further as you can now run it from within a modern web browser.

The origins of this project can be tracked back to August of 2021, when when Autodrop3D’s [mmiscool] offered a sizable bounty for anyone willing to port the parametric CAD modeler to web assembly. Developer [Dominick Schroer] ultimately answered the call with openscad-wasm, which implements the core of OpenSCAD as a JavaScript ES6 module. From there, it just needed to get paired with a user interface, and off to the cloud we go.

Opening it up and giving it a go, we found it to be a very usable OpenSCAD version, albeit a little slower to render than the desktop equivalent on a mediocre laptop. We didn’t try exporting and printing an STL, but so far it has given us no reason to believe it wouldn’t be every bit as useful as the version you’re used to.

But wait, there’s more! Parallel to this effort, [Olivier Chafik] has also been working on his own idea of what OpenSCAD in the web should be. He’s using the same core developed by [Dominick], but has combined it with the Monaco editor from Microsoft and a Javascript STL viewer. Despite being very similar, we’re happy to report there’s no rivalry here; in fact, according to the video after the break, it sounds like two the projects have already swapped a bit of code.

The move among desktop applications to move into the browser and often into a pay-to-play cloud has seemed relentless over recent years, so it’s pleasing to see a rare example of a browser migration that’s open-source. It has the handy effect of bringing the CAD package to platforms such as tablets or Chromebooks which wouldn’t normally be an OpenSCAD platform, and this we like, a lot.

Continue reading “The Noble Effort To Put OpenSCAD In The Browser”

Make Your Own Tabletop Game Organizers With Online Tool

There is a vibrant cottage industry built around selling accessories to improve the storage and organization of tabletop games, but the more DIY-minded will definitely appreciate [Steve Genoud]’s deckinabox tool, which can create either 3D-printable designs, or ones more suited to folded paper or cardstock. Making your own organizer can be as satisfying as it is economical, and [Steve]’s tool aims to make customization simple and easy.

The tool can also generate models for folded paper or cardstock.

The interface for customizing the 3D-printable token tray, for example, begins with a simple filleted receptacle which one can split into additional regions by adding horizontal or vertical separators. The default is to split a given region down the middle, but every dimension can of course be specified.  Things like filleting of edges (for easier token scooping) and other details are all handled automatically. A handy 3D view gives a live render of the design after every change.

[Steve] has a blog post that goes into some added detail about how the tool was made, and it makes heavy use of replicad, [Steve]’s own library for generating browser-based 3D models in code. Intrigued by the idea of generating 3D models programmatically, and want to use it to make your own models? Don’t forget to also check out OpenSCAD; chances are it’s both easier to use and more capable than one might think.