Quite a few makers try and create devices helpful to others – today’s hack, Rocket Switch, is a lovely example of that. It’s a design by [Neil Squire] of [Makers Making Change], with a PCB that plugs onto an Adafruit Rotary Trinkey, soldering onto its exposed pads, equipping it with two headphone jacks connected to GPIOs. This is a simple design – only two headphone jacks and resistors, complete with a 3D printed case. The value is not as much in its construction, but more in what the Rocket Switch provides to its users.
This is an accessibility-enabling controller, a USB HID device which interfaces to a wide variety of headphone-jack-connectable switches. With this device, someone unable to use a computer mouse can use two tactile buttons to control their computer, either by imitating mouse clicks or by sending keypresses into accessibility software equipped a control flow for such two-switch arrangements.
Everything is open-source, and there’s an impressive amount of documentation – for 3D printing, ordering, usage, design choice explanations, and of course, a picture-peppered 15-page tutorial PDF with detailed assembly instructions for anyone who might need a Rocket Switch. Plus, [Makers Making Change] created a page where both people in need and makers with some free time can sign up to exchange these devices. It’s not the first time we see a design like this – perhaps the most famous example is Microsoft’s Xbox Adaptive Controller, something that we’ve seen a dad use to build an entertainment platform for his daughter.
Continue reading “Rocket Switch – Accessibility Done With Elegance”






There’s RF emissions floating around you in the air, unless you’re at sea or in the desert. Whether it’s airplane transponders, cell towers, or a crappy switch-mode PSU, the radiowaves emitted interact with objects all around you. If you have multiple receivers with directional antennas, you can catch waves being reflected from some object, compare the wave reflected wave to the wave received from the initial source, and determine the object’s properties like location and speed. If you’d like to know more, IEEE Spectrum has 