These Lessons Were Learned In Enclosure Design, But Go Far Beyond

[Foaly] has been hard at work making an open-source long range camera remote, and recently shared a deeply thoughtful post about how it is never too early to consider all aspects of design, lest it cost you in the end. It all started with designing an enclosure for a working prototype, and it led to redesigning the PCB from scratch. That took a lot of guts, and we recommend you make some time to click that link and read up on what he shared. You’ll either learn some valuable tips, or just enjoy nodding sagely as he confirms things you already know. It’s win-win.

Note the awkward buttons right next to the antenna connector, for example.

The project in question is Silver, and calling it a camera remote is selling it a bit short. In any case, [Foaly] had a perfectly serviceable set of prototypes and needed a small batch of enclosures. So far so normal, but in the process of designing possible solutions, [Foaly] ran into a sure-fire sign that a project is in trouble: problems cropping up everywhere, and in general everything just seeming harder than it should be. Holding the mounting-hole-free PCB securely never seemed quite right. Buttons were awkward to reach, ill-proportioned, and didn’t feel good to use. The OLED screen’s component was physically centered, but the display was off-center which looked wrong no matter how the lines of the bezel were sculpted. The PCB was a tidy rectangle, but the display ended up a bit small and enclosures always looked bulky by the time everything was accounted for. The best effort is shown here, and it just didn’t satisfy.

[Foaly] says the real problem was that he designed the electronics and did the layout while giving some thought (but not much thought) to their eventual integration into a case. This isn’t necessarily a problem for a one-off, but from a product design perspective it led to so many problems that it was better to start over, this time being mindful of how everything integrates right from the start: the layout, the components, the mechanical bits, the assembly, and the ultimate user experience. The end result is wonderful, and we’re delighted [Foaly] took the time to document his findings.

Enclosure design is a big deal and there are many different ways to go about it. For a more unique spin, be sure to check out our how-to make enclosures from the PCBs themselves. For a primer on more traditional enclosure manufacture and design, take a few minutes to familiarize yourself with injection molding.

Marketing And Selling Hardware Hack Chat

Join us Wednesday at noon Pacific time for the Marketing and Selling Hardware Hack Chat with Shawn Hymel!

It may not be every hardware hacker’s dream, but a fair number of us harbor fantasies of thinking up the Next Big Thing and kissing the day job goodbye forever. It’s an understandable dream and a laudable goal, but as they say, a goal is a dream with a plan and a deadline. What’s your plan for turning your project into a marketable product? Chances are good you don’t have one, and if you ever expect to get to your goal you’re going to need one.

Shawn Hymel is an engineer who led several marketing campaigns for Spark Fun and recently shared his thoughts on marketing with attendees of the first-ever KiCon conference in Chicago. He’ll be dropping by the Hack Chat to talk about everything you ever wanted to know about marketing your hardware projects but were afraid to ask.

join-hack-chat

Our Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, May 8 at noon Pacific time. If time zones have got you down, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

Innovative Bird Feeder Design Recycles Recycling’s Garbage

Recycling beverage cartons isn’t 100% efficient. The process yields some unusable garbage as a byproduct. Why? Because containers like juice boxes are mostly paper, but also contain plastic and aluminum. The recycling process recovers the paper fibers for re-use, but what’s left after that is a mixture of plastic rejects and other bits that aren’t good for anything other than an incinerator or a landfill. Until now, anyway!

It turns out it is in fact possible to turn such reject material into a product that can be injection-molded, as shown here with [Stefan Lugtigheid]’s SAM bird feeder design. The feeder is not just made from 100% recycled materials, it’s made from the garbage of the recycling process — material that would otherwise be considered worthless. Even better, the feeder design has only the one piece. The two halves are identical, which reduces part count and simplifies assembly.

[Stefan] makes it clear that the process isn’t without its quirks. Just because it can be injection-molded doesn’t mean it works or acts the same as regular plastic. Nevertheless, the SAM birdfeeder demonstrates that it can definitely be put to practical use. We’ve seen creative reprocessing of PET bottles and sheet stock made from 3D printed trash, but recycling the garbage that comes from recycling drink cartons is some next-level stuff, for sure.

2019 Hackaday Prize Hack Chat

Join us Wednesday, April 17 at noon Pacific time for the 2019 Hackaday Prize Hack Chat!

The 2019 Hackaday Prize was just announced, and this year the theme is designing for manufacturing. The hacker community has come a long, long way in the last few years in terms of the quality of projects we turn out. Things that were unthinkable just a few short years ago are now reduced to practice, and our benches and breadboards are always stuffed with the latest and greatest components and modules, all teaming up to do wondrous things. But what about the next step? Do you have what it takes to turn that mess o’ wires into a product? What skills do you need to add to your repertoire to make sure you can actually capitalize on your prototype — or more importantly, to get your ideas into someone else’s hands where they can actually do some good? That’s what the Hackaday Prize is all about this year, and we want you taking your projects to the next level!

Majenta Strongheart will be hosting the Hack Chat as we discuss:

  • The importance of designing for manufacturing;
  • What tools we have available to turn prototypes into projects;
  • How the Hackaday Prize is set up this year, and why the theme was selected; and
  • Why you should participate in the 2019 Hackaday Prize

You are, of course, encouraged to add your own questions to the discussion. You can do that by leaving a comment on the 2019 Hackaday Prize Hack Chat and we’ll put that in the queue for the Hack Chat discussion.

join-hack-chatOur Hack Chats are live community events on the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, April 17, at noon, Pacific time. If time zones have got you down, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

Learn What Did And Didn’t Work In This Prototyping Post-Mortem

[Tommy] is a one-man-shop making electronic musical things, but that’s not what this post is about. This post is about the outstanding prototyping post-mortem he wrote up about his attempt to turn his Four-Step Octaved Sequencer into a viable product. [Tommy] had originally made a hand-soldered one-off whose performance belied its simple innards, and decided to try to turn it into a product. Short version: he says that someday there will be some kind of sequencer product like it available from him, “[B]ut it won’t be this one. This one will go on my shelf as a reminder of how far I’ve come.”

The unit works, looks great, has a simple parts list, and the bill of materials is low in cost. So what’s the problem? What happened is that through prototyping, [Tommy] learned that his design will need many changes before it can be used to create a product, and he wrote up everything he learned during the process. Embedded below is a demo of the prototype that shows off how it works and what it can do, and it helps give context to the lessons [Tommy] shares.

Continue reading “Learn What Did And Didn’t Work In This Prototyping Post-Mortem”

Erika Earl: Manufacturing Hacks

Many of us will have casually eyed up the idea of turning a project into a product. Perhaps we’ve considered making a kit from it, or even taking it further into manufacture. But building a single device on the bench is an extremely different matter from having a run of the same devices built by someone else, and in doing so there are a host of pitfalls waiting for the unwary.

[Erika Earl] is the Director of Hardware Engineering at Slate Digital, and has a lengthy background in the professional audio industry. Her job involves working with her team to bring high-quality electronic products to market that do not have the vast production runs of a major consumer electronic brand, so she has a lot of experience when it comes to turning a hacked-together prototype into a polished final device. Her talk at the 2017 Hackaday Superconference: Manufacturing Hacks: Mistakes Will Move You Forward examined what it takes to go through this process, and brought her special insights on the matter to a Hackaday audience.

She started her talk by looking at design for manufacture, how while coming up with prototypes is easy, the most successful products are those that have had the ability to manufacture as a consideration from the start of the design process. Starting with the selection of components, carrying through to the prototype stage, and through design reviews before manufacture, everything must be seen through the lens of anyone, anywhere, being able to build it.

At the selection of components for the Bill of Materials level, she made the point that high quality certified components can be the key to a product’s success or failure, contributing not only to reliability but also to it achieving certification. In her particular field, she often deals with components that can be close enough to the cutting edge to be prototypes in their own right. She mentioned the certification angle in particular in the context of exporting a product, as in that case there is often a need to be able to prove that all components used to meet a particular specification.

When it comes to the prototype stage, she made the point that documentation is the key. Coming back to the earlier sentence about anyone anywhere being able to build the product, that can only be achieved if all possible stages of manufacture are defined. She mentioned an example of a product in which the prototypes had had PCB fixing screws tightened by hand; when the factory started using electric screwdrivers the result was damaged PCBs and broken tracks.

The design review should look at everything learned through the prototype stage, and examine everything supplied to the manufacturer to allow them to complete their work. She describes finding support documentation containing a poorly hand-drawn schematic, and seeing an electronic assembly in which a piece of gum had been used to secure something. She also made the point that another function at this point is to ensure that the product is affordable to produce. If any parts or procedures are likely to cost too much, they should be re-examined.

After the talk itself as described above there is a Q&A session where she reveals how persistent and cheeky she sometimes has to be to secure sample parts as a small-scale manufacturer and delivers some insights into persuading a manufacturer to produce prototypes at a sensible price. And yes, like most people who have tried their hand at this, she’s had the nightmare of entire runs of prototype boards returned with a component fitted incorrectly.

The talk is embedded in its entirety below the break, and represents an extremely interesting watch for anyone starting on the road to manufacturing, particularly in the electronic world. If this describes you, take a look!

Continue reading “Erika Earl: Manufacturing Hacks”

Sacrificial Bridge Avoids 3D Printed Supports

[Tommy] shares a simple 3D printing design tip that will be self-evident to some, but a bit of a revelation to others: the concept of a sacrificial bridge to avoid awkward support structures. In the picture shown, the black 3D print has small bridges and each bridge has a hole. The purpose of these bits is to hold a hex nut captive in the area under the bridge; a bolt goes in through the round hole in the top.

Readers familiar with 3D printing will see right away that printing the bridges might be a problem. When a printer gets to the first layer of the bridge, it will be trying to lay filament in empty space. By itself this is not usually a problem as long as a bridge is short, flat, and featureless. Unfortunately this bridge has a hole in it, and that hole means the printer will be trying to draw circles in mid-air, rather than simply stretching filament point-to-point across a gap. One solution would be to add a small amount of support structure, but that just moves the problem. Removing small supports from enclosed spaces can be a real hassle.

To solve this [Tommy] added what he calls a “sacrificial bridge”, shown as blue in the CAD image. He essentially gives the hole a flat bottom, so that the printer first lays down a thin but solid bridge as a foundation. Then, the portion with the round hole is printed on top of that. With this small design change, the print becomes much more reliable with no support structure required.

There is a bit of post-work involved since each hole needs to be drilled out to punch through the thin sacrificial bridge underneath, but it definitely beats digging out little bits of support structure instead.