E-Paper Display Shows Movies Very, Very Slowly

How much would you enjoy a movie that took months to finish? We suppose it would very much depend on the film; the current batch of films from the Star Wars franchise are quite long enough as they are, thanks very much. But a film like Casablanca or 2001: A Space Odyssey might be a very different experience when played on this ultra-slow-motion e-paper movie player.

The idea of displaying a single frame of a movie up for hours rather than milliseconds has captivated [Tom Whitwell] since he saw [Bryan Boyer]’s take on the concept. The hardware [Tom] used is similar: a Raspberry Pi, an SD card hat with a 64 GB card for the movies, and a Waveshare e-paper display, all of which fits nicely in an IKEA picture frame.

[Tom]’s software is a bit different, though; a Python program uses FFmpeg to fetch and dither frames from a movie at a configurable rate, to customize the viewing experience a little more than the original. Showing one frame every two minutes and then skipping four frames, it has taken him more than two months to watch Psycho. He reports that the shower scene was over in a day and a half — almost as much time as it took to film — while the scene showing [Marion Crane] driving through the desert took weeks to finish. We always wondered why [Hitch] spent so much time on that scene.

With the proper films loaded, we can see this being an interesting way to really study the structure and flow of a good film. It’s also a good way to cut your teeth on e-paper displays, which we’ve seen pop up in everything from weather stations to Linux terminals.

P-51 Cockpit Recreated With Help Of Local Makerspace

It’s surprisingly easy to misjudge tips that come into the Hackaday tip line. After filtering out the omnipresent spam, a quick scan of tip titles will often form a quick impression that turns out to be completely wrong. Such was the case with a recent tip that seemed from the subject line to be a flight simulator cockpit. The mental picture I had was of a model cockpit hooked to Flight Simulator or some other off-the-shelf flying game, many of which we’ve seen over the years.

I couldn’t have been more wrong about the project that Grant Hobbs undertook. His cockpit simulator turned out to be so much more than what I thought, and after trading a few emails with him to get all the details, I felt like I had to share the series of hacks that led to the short video below and the story about how he somehow managed to build the set despite having no previous experience with the usual tools of the trade.

Continue reading “P-51 Cockpit Recreated With Help Of Local Makerspace”

Foam Board, Old Electronics, And Imagination Make Movie Magic

When it comes to building sets and props for movies and TV, it’s so easy to get science fiction wrong – particularly with low-budget productions. It must be tempting for the set department to fall back on the “get a bunch of stuff and paint it silver” model, which can make for a tedious experience for the technically savvy in the audience.

But low-budget does not necessarily mean low production values if the right people are involved. Take [Joel Hartlaub]’s recent work building sets for a crowdfunded sci-fi film called Infinitus. It’s a post-apocalyptic story that needed an underground bunker with a Fallout vibe to it, and [Joel] jumped at the chance to hack the sets together. Using mainly vintage electronic gear and foam insulation boards CNC-routed into convincing panels, he built nicely detailed control consoles for the bunker. A voice communicator was built from an old tube-type table radio case with some seven-segment displays, and the chassis of an old LCD projector made a convincing portable computer terminal. The nicest hack was for the control panel of the airlock door. That used an old TDD, or telecommunications device for the deaf. With a keyboard and a VFD display, it fit right into the feel of the set. But [Joel] went the extra mile to make it a practical piece, by recording the modulated tones from the acoustic coupler and playing them back, to make it look as if a message was coming in. The airlock door looks great too.

Like many hacks, it’s pretty impressive what you can accomplish with a deep junk pile and a little imagination. But if you’ve got a bigger budget and you need some computer displays created, we know just the person for the job.

Continue reading “Foam Board, Old Electronics, And Imagination Make Movie Magic”

Designing Sci-Fi Hack Chat

Join us on Wednesday, October 9 at noon Pacific for the Designing Sci-Fi Hack Chat with Seth Molson!

We all know the feeling of watching a movie set in a galaxy far, far away and seeing something that makes us say, “That’s not realistic at all!” The irony of watching human actors dressed up as alien creatures prancing across a fantasy landscape and expecting realism is lost on us as we willingly suspend disbelief in order to get into the story; seeing something in that artificial world that looks cheesy or goofy can shock you out of that state and ruin the compact between filmmaker and audience.

Perhaps nowhere do things get riskier for filmmakers than the design of the user interfaces of sci-fi and fantasy sets. Be they the control panels of spacecraft, consoles for futuristic computers, or even simply the screens of phones that are yet to be, sci-fi UI design can make or break a movie. The job of designing a sci-fi set used to be as simple as wiring up strings of blinkenlights; now, the job falls to a dedicated artist called a Playback Designer who can create something that looks fresh and new but still plausible to audiences used to interacting with technology that earlier generations couldn’t have dreamed of.

Seth Molson​ is one such artist, and you’ve probably seen some of his work on shows such as TimelessStargate Universe, and recently Netflix’s reboot of Lost in Space. When tasked to deliver control panels for spacecraft and systems that exist only in a writer’s mind, Seth sits down with graphics and animation software to make it happen.

Join us as we take a look behind the scenes with Seth and find out exactly what it’s like to be a Playback Designer. Find out what Seth’s toolchain looks like, how he interacts with the rest of the production design crew to come up with a consistent and believable look and feel for interfaces, and what it’s like to design futures that only exist — for now — in someone’s imagination.

join-hack-chatOur Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, October 9 at 12:00 PM Pacific time. If time zones have got you down, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

 

3D-Printed Film Scanner Brings Family Memories Back To Life

There is a treasure trove of history locked away in closets and attics, where old shoeboxes hold reels of movie film shot by amateur cinematographers. They captured children’s first steps, family vacations, and parties where [Uncle Bill] was getting up to his usual antics. Little of what was captured on thousands of miles of 8-mm and Super 8 film is consequential, but giving a family the means to see long lost loved ones again can be a powerful thing indeed.

That was the goal of [Anton Gutscher]’s automated 8-mm film scanner. Yes, commercial services exist that will digitize movies, slides, and snapshots, but where’s the challenge in that? And a challenge is what it ended up being. Aside from designing and printing something like 27 custom parts, [Anton] also had a custom PCB fabricated for the control electronics. Film handling is done with a stepper motor that moves one frame into the scanner at a time for scanning and cropping. An LCD display allows the archivist to move the cropping window around manually, and individual images are strung together with ffmpeg running on the embedded Raspberry Pi. There’s a brief clip of film from a 1976 trip to Singapore in the video below; we find the quality of the digitized film remarkably good.

Hats off to [Anton] for stepping up as the family historian with this build. We’ve seen ad hoc 8-mm digitizers before, but few this polished looking. We’ve also featured other archival attempts before, like this high-speed slide scanner.

Continue reading “3D-Printed Film Scanner Brings Family Memories Back To Life”

Look Like A Movie Hacker

On the old original Star Trek series, they bought some futuristic salt and pepper shakers to use on an episode. The problem is they didn’t look like salt and pepper shakers, so they used normal ones instead and turned the strange-looking ones into Dr. McCoy’s medical instruments. This demonstrates the value of looking like what you claim to be. So sure, you are a super skillful hacker, but if you are sitting in front of a normal looking computer desktop, how can anyone tell? After all, in the movies, hackers use exotic flashy user interfaces, right? Now thanks to eDEX-UI, you can look like a movie hacker if you use Windows, Linux, or the Mac.

As you might expect, the program isn’t very efficient or practical, but it does actually do something. In addition to a load of system information about the CPU and network, there’s a shell, a file manager, and an onscreen keyboard, too. The app uses Electron and — on Linux — AppImage, but for a toy program like this, that may not be a problem.

Continue reading “Look Like A Movie Hacker”

Lightsaber Uses Pogo Pins To Make Assembly A Breeze

There was an endless supply of fantastic projects at Supercon this year, but one whose fit and finish really stood out was [Scott]’s lightsaber. If you were walking around and saw someone with a very bright RGB device with a chromed-out handle hanging off their belt it was probably this, though it may have been hard to look at directly. On the outside, the saber looks like a well-polished cosplay prop, and it is! But when Scott quickly broke down the device into component pieces it was apparent that extra care had been put into the assembly of the electronics.

Like any good lightsaber replica the blade is lit, and wow is it bright. The construction is fairly simple, it’s a triplet of WS2812B LED strips back to back on a triangular core, mounted inside a translucent polycarbonate tube with a diffuser. Not especially unusual. But the blade can be popped off the hilt at a moments notice for easy transport and storage, so the strips can’t be soldered in. Connectors would have worked, but who wants flying wires when they’re disconnecting their lightsaber blade. The answer? Pogo pins! Scott runs the power, ground, and data lines out of the strips and into a small board with slip ring-style plated rings. On the hilt, there is a matching array of pogo pins to pass along power and data. The data lines from all the strips are tied together minimizing the number of connections to make, and the outer two power rings have more than one pin for better current-carrying capacity. A handy side effect is that there is nowhere on the blade where there aren’t LEDs; the strips go down to the very end of the blade where it meets the main board inside the hilt.

The hilt is filled with an assembly of 18650’s and a Teensy mounted with a custom shield, all fit inside a printed midframe. The whole build is all about robust design that’s easy to assemble. The main board is book-ended by perpendicular PCBs mounted to the ends, one at the top to connect to the blade and one at the bottom to connect to a speaker. Towards the bottom there is space for an optional Bluetooth radio to allow remote RGB control.

Scott is selling this as a product but also provides detailed instructions and parts lists for each component. Assembly instructions for the blade are here. The hilt is here. And pogo adapters are on OSH Park here. An overview of the firmware with links to GitHub is here. Check out a walkthrough of the handle assembly and blade attachment after the break!

Continue reading “Lightsaber Uses Pogo Pins To Make Assembly A Breeze”