Macro Model Makes Atomic Force Microscopy Easier To Understand

For anyone that’s fiddled around with a magnifying glass, it’s pretty easy to understand how optical microscopes work. And as microscopes are just an elaboration on a simple hand lens, so too are electron microscopes an elaboration on the optical kind, with electrons and magnets standing in for light and lenses. But atomic force microscopes? Now those take a little effort to wrap your brain around.

Luckily for us, [Zachary Tong] over at the Breaking Taps YouTube channel recently got his hands on a remarkably compact atomic force microscope, which led to this video about how AFM works. Before diving into the commercial unit — but not before sharing some eye-candy shots of what it can do — [Zach] helpfully goes through AFM basics with what amounts to a macro version of the instrument.

His macro-AFM uses an old 3D-printer as an X-Y-Z gantry, with a probe head added to the printer’s extruder. The probe is simply a sharp stylus on the end of a springy armature, which is excited into up-and-down oscillation by a voice coil and a magnet. The probe rasters over a sample — he looked at his 3D-printed lattices — while bouncing up and down over the surface features. A current induced in the voice coil by the armature produces a signal that’s proportional to how far the probe traveled to reach the surface, allowing him to map the sample’s features.

The actual AFM does basically the same thing, albeit at a much finer scale. The probe is a MEMS device attached to — and dwarfed by — a piece of PCB. [Zach] used the device to image a range of samples, all of which revealed fascinating details about the nanoscale realm. The scans are beautiful, to be sure, but we really appreciated the clear and accessible explanation of AFM.

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Open Source Electric Vehicle Charging

Electric vehicles are becoming more and more common on the road, but when they’re parked in the driveway or garage there are still some kinks to work out when getting them charged up. Sure, there are plenty of charging stations on the market, but they all have different features, capabilities, and even ports, so to really make sure that full control is maintained over charging a car’s batteries it might be necessary to reach into the parts bin and pull out a trusty Arduino.

This project comes to us from [Sebastian] who needed this level of control over charging his Leaf, and who also has the skills to implement it from the large high voltage switching contactors to the software running its network connectivity and web app. This charging station has every available feature, too. It can tell the car to charge at different rates, and can restrict it to charging at different times (if energy is cheaper at night, for example). It is able to monitor the car’s charge state and other information over the communications bus to the vehicle, and even has a front-end web app for monitoring and controlling the device.

The project is based around an Arduino Nano 33 IoT with all of the code available on the project’s GitHub page. While we would advise using extreme caution when dealing with mains voltage and when interfacing with a high-ticket item like an EV, at first blush the build looks like it has crossed all its Ts and might even make a good prototype for a production unit in the future. If you don’t need all of the features that this charging station has, though, you can always hack the car itself to add some more advanced charging features.

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Bringing An IPod To The Modern NAND Era

Flash storage was a pretty big deal back in the mid ’00s, although the storage sizes that were available at the time seem laughable by today’s standards. For example, having an iPod that didn’t have a spinning, unreliable hard drive was huge even if the size was measured in single-digit gigabytes, since iPods tended to not be treated with the same amount of care as something like a laptop. Sadly, these small iPods aren’t available anymore, and if you want one with more than 8GB of storage you’ll have to upgrade an old one yourself.

This build comes to us from [Hugo] who made the painstaking effort of removing the old NAND flash storage chip from an iPod Nano by hand, soldering 0.15mm enameled magnet wire to an 0.5mm pitch footprint to attach a breakout board. Once the delicate work was done, he set about trying to figure out the software. In theory the iPod should have a maximum addressable space of 64 GB but trying to get custom firmware on this specific iPod is more of a challenge and the drives don’t simply plug-and-play. He is currently using the rig for testing a new 8GB and new 16GB chip though but it shows promise and hopefully he’ll be able to expand to that maximum drive size soon.

The build is really worth a look if you’re into breathing new life into old media players. Sometimes, though all these old iPods really need to get working again is just to be thrown into a refrigerator, as some genius engineer showed us many years ago.

Unique Musical Instrument Defies Description

Since the first of our ancestors discovered that banging a stick on a hollow log makes a jolly sound, we hominids have been finding new and unusual ways to make music. We haven’t come close to tapping out the potential for novel instruments, but then again it’s not every day that we come across a unique instrument and a new sound, as is the case with this string-plucking robot harp.

Named “Greg’s Harp” after builder [Frank Piesik]’s friend [Gregor], this three-stringed instrument almost defies classification. It’s sort of like a harp, but different, and sort of like an electric guitar, but not quite. Each steel string has three different ways to be played: what [Frank] calls “KickUps”, which are solenoids that strike the strings; an “eBow” coil stimulator; and a small motor with plastic plectra that pluck the strings. Each creates a unique sound at the fundamental frequency of the string, while servo-controlled hoops around each string serve as a robotic fretboard to change the notes. Sound is picked up by piezo transducers, and everything is controlled by a pair of Nanos and a Teensy, which takes care of MIDI duties.

Check out the video below and see if you find the sound both familiar and completely new. We’ve been featuring unique instruments builds forever, from not-quite-violins to self-playing kalimbas to the Theremincello, but we still find this one enchanting.

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A Tetris To Be Proud Of, With Only A Nano

Tetris may have first arrived in the West on machines such as the PC and Amiga, but its genesis at the hands of [Alexey Pajitnov] was on an Electronika 60, a Soviet clone of an early-1970s DEC PDP-11. Thus those tumbling blocks are hardly demanding in terms of processor power, and a game can be implemented on the humblest of hardware. Relatively modern silicon such as the Atmega328 in [c0pperdragon]’s Arduino Nano Tetris console should then have no problems, but to make that assumption is to miss the quality of the achievement.

In a typical home or desktop computer of the 1980s the processor would have been assisted by plenty of dedicated hardware, but since the Arduino has none of that the feat of creating the game with a 288p video signal having four gray scales and with four-channel music is an extremely impressive one. Beside the Nano there are only a few passive components, there are no CRT controllers or sound chips to be seen.

The entire device is packaged within a clone of a NES controller, with the passives on a piece of stripboard beside the Nano. There is a rudimentary resistor DAC to produce the grey scales, and the audio is not the direct PWM you might expect but a very simple DAC created by charging and discharging a capacitor at the video line frequency. The results can be seen and heard in the video below the break, and though we’re sure we’ve heard something like that tune before, it looks to be a very playable little game.

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AI At The Edge Hack Chat

Join us Wednesday at noon Pacific time for the AI at the Edge Hack Chat with John Welsh from NVIDIA!

Machine learning was once the business of big iron like IBM’s Watson or the nearly limitless computing power of the cloud. But the power in AI is moving away from data centers to the edge, where IoT devices are doing things once unheard of. Embedded systems capable of running modern AI workloads are now cheap enough for almost any hacker to afford, opening the door to applications and capabilities that were once only science fiction dreams.

John Welsh is a Developer Technology Engineer with NVIDIA, a leading company in the Edge computing space. He’ll be dropping by the Hack Chat to discuss NVIDIA’s Edge offerings, like the Jetson Nano we recently reviewed. Join us as we discuss NVIDIA’s complete Jetson embedded AI product line up, getting started with Edge AI, and where Edge AI is headed.

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Our Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, May 1 at noon Pacific time. If time zones have got you down, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

A Word Clock, The Hard Way

We’ve all seen word clocks, and they’re great, but there are only so many ways to show the time in words. This word clock with 114 servos is the hard way to do it.

We’re not sure what [Moritz v. Sivers] was aiming for with this projection clock, but he certainly got it right. The basic idea is to project the characters needed to compose the time messages onto a translucent PVC screen, which could certainly have been accomplished with just a simple character mask and some LEDs. But for extra effect, [Moritz] mounted each character to a letterbox mounted over a Neopixel. The letterboxes are attached to a rack and pinion driven by a micro servo. The closer they get to the screen, the sharper the focus and the smaller the size of the character. Add in a little color changing and the time appears to float out from a jumbled, unfocused background. It’s quite eye-catching, and worth the 200+ hours of printing time it took to make all the parts. Complete build instructions are available, and a demo video is after the break.

We like pretty much any word clock – big, small, or even widescreen. This one really pushes all our buttons, though.

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