Restoring A 45 Year Old Video Game

When we say vintage video game, some of you may think of the likes of Lemmings, Mario or maybe even Donkey Kong but the game that [Vintage Apparatus] restored is slightly older and much more minimalist, using an LED matrix and some 7-segment displays rather than this newfangled color CRT thing.

The front and back covers, buttons and screws of the game on the workbench.
The game is disassembled before cleaning.

[Vintage Apparatus] starts by removing the battery and cover from the 1977 Mattel electronics (American) football game, which uses rather uncommon 2mm triangular screws. To his and our surprise, the circuit board and its beautiful array of LEDs seem to be in excellent condition, so he moves on to cleaning the case itself.

The case, on the other hand, is a bit dirty on the outside, so [Vintage Apparatus] takes out the buttons and starts cleaning with the back cover a Q-tip. After a bit of scrubbing and some extra care to avoid removing any stickers, he moves on to the considerably dirtier and somewhat scratched front case. After some wrestling with the creases and speaker grill of the front cover, the outside of the front case looks nice and clean. Finally, he puts back the buttons and circuit board in the front cover before adding closing it all up with the back cover and screwing it back together.

The game, which immediately comes to life and was actually made by the Mattel calculator division, is a sort of evasion game where the player is a bright dot that can move forward, up or down. The player avoids the dimmer dots, the “tacklers”, in order to run as far as possible as fast as possible. When one of the tacklers tackles the player, the amount of downs is increased and the fifth down means game over. After either scoring or getting downed one too many times, the field is flipped and it’s now player 2’s turn.

Video after the break.
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Apple III Slows Down To Smell The Roses

The most collectible items in the realm of vintage computers often weren’t the most popular of their era. Quite the opposite, in fact. Generally the more desireable systems were market failures when they first launched, and are now sought out because of a newly-appreciated quirk or simply because the fact that they weren’t widely accepted means there’s fewer of them. One of the retro computers falling into this category is the Apple III, which had fundamental hardware issues upon launch leading to a large recall and its overall commercial failure. [Ted] is trying to bring one of these devices back to life, though, by slowing its clock speed down to a crawl.

The CPU in these machines was a Synertek 6502 running at 1.8 MHz. With a machine that wouldn’t boot, though, [Ted] replaced it with his own MCL65+, a purpose-built accelerator card based on the 600 MHz Teensy 4.1 microcontroller in order to debug the motherboard. The first problem was found in a ROM chip which prevented the computer loading anything from memory, but his solution wouldn’t work at the system’s higher clock speeds. To solve that problem [Ted] disabled the higher clock speed in hardware, restricting the system to 1 MHz and allowing it to finally boot.

So far there haven’t been any issues running the computer at the slower speed, and it also helps keep the computer cooler and hopefully running longer as well, since the system won’t get as hot or unstable. This isn’t [Ted]’s first retrocomputing rodeo, either. His MCL chips have been featured in plenty of other computers like this Apple II which can run at a much faster rate than the original hardware thanks to the help of the modern microcontroller.

Bringing Back The Minitel

If you didn’t live in France in the 80s or 90s, it’s likely you missed out on one of the most successful computer networks in existence prior to the modern Internet. Known as Minitel, it was an online service available over existing phone lines that offered a connected computer terminal for users to do most things we associate with the modern world, such as booking travel, viewing news, looking up phone numbers, and plenty of other useful activities. While a lot of the original system was never archived, there are still some efforts to restore some of its original functionality like this MiniMit.

The build requires either an original or a recreation of a Minitel terminal in all its 80s glory, but pairs an ESP32 to support modern network connectivity. The ESP32 interfaces with the Minitel’s DIN socket and provides it with a translation layer between WiFi and the networking type that it would have originally expected to see from the telephone lines. Two of the original developers of Minitel are working on restoring some of the services that would have been available originally as well, which means that the entire system is being redeveloped and not just the original hardware.

We’ve mentioned that this system was first implemented in the 80s, but the surprising thing is that even well after broadband Internet would have been available to most people in France, the Minitel system still had widespread use, not being fully deactivated until 2012. They remain popular as inspiration for other projects as well, like this one which was brought a little more up-to-date with the help of a modern display and Raspberry Pi.

Using FreeCAD To Replace OEM Parts

As much as we might all like it if manufacturers supported their products indefinitely with software updates or replacement parts, this just isn’t feasible. Companies fail or get traded, technologies evolve, and there’s also an economic argument against creating parts for things that are extremely old or weren’t popular in the first place. So, for something like restoring an old car, you might have to resort to fabricating replacement parts for your build on your own. [MangoJelly] shows us how to build our own replacement parts in FreeCAD in this series of videos.

The build does assume that the original drawings or specifications for the part are still available, but with those in hand FreeCAD is capable of importing them and then the model scaling to match the original specs shown. This video goes about recreating a hinge on an old truck, so with the drawings in hand the part is essentially traced out using the software, eventually expanding it into all three dimensions using all of the tools available in FreeCAD. One of the keys to FreeCAD is the various workbenches available that all have their own sets of tools, and being able to navigate between them is key to a build like this.

FreeCAD itself is an excellent tool for anyone repairing old vehicles like this or those making 3D prints, designing floorplans for houses, or really anything you might need to model in a computer before bringing the idea into reality. It does have a steep learning curve (not unlike other CAD software) so it helps to have a video series like this if you’re only just getting started or looking to further hone your design skills, but the fact that it’s free and open-source make it extremely attractive compared to its competitors.

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IBM Selectric Typewriters Finally Get DIY Typeballs

IBM’s Selectric line of typewriters were quite popular in the 1960s, thanks in part to an innovation called the typeball which allowed for easy font changes on a single machine. Unfortunately, as if often the case when specialized components are involved, it’s an idea that hasn’t aged particularly well. The Selectric typewriters are now around 60 years old and since IBM isn’t making replacement parts, those restoring these machines have had to get somewhat creative like using a 3D printer to build new typeballs.

It sounds like it would be a simple, but much like the frustration caused with modern printers, interfacing automated computer systems with real-world objects like paper and ink is not often as straightforward as we would like. The main problem is getting sharp edges on the printed characters which is easy enough with metal but takes some more finesse with a printed plastic surface. For the print, each character is modelled in OpenSCAD and then an automated process generates the 3D support structure that connects the character to the typeball.

This process was easier for certain characters but got more complicated for characters with interior sections or which had a lot of sharp angles and corners. Testing the new part shows promise, although the plastic components will likely not last as long as their metal counterparts. Still, it’s better than nothing.

Regular Hackaday readers may recall that the ability to 3D print replacement Selectric typeballs has been on the community’s mind for years. When we last covered the concept in 2020 we reasoned that producing them on resin printers might be a viable option, and in the end, that does indeed seem to have been the missing element. In fact, this design is based on that same one we covered previously — it’s just taken this long for desktop resin 3D printing technology to mature enough.

How To Restore A Musical Amiga

Despite the huge strides in computing power and functionality that have been achieved in the past few decades, there are still some things that older computers can do which are basically impossible on modern machines. This doesn’t just include the ability to use older hardware that’s now obsolete, either, although that is certainly a perk. In this two-part restoration of an Amiga 500, [Jeremy] shows us some of these features like the ability to directly modify the audio capabilities of this retro machine.

The restoration starts by fixing some damage and cleaning up the rest of the machine so it could be powered up for the first time in 30 years. Since it was in fairly good shape he then started on the fun part, which was working with this computer’s audio capabilities. It includes a number of amplifiers and filters in hardware that can be switched on or off, so he rebuilt these with new op-amps and added some new controls so that while he is using his MIDI software he can easily change how it sounds. He also restored the floppy disk drives and cleaned up the yellowing on the plastic parts to improve the overall appearance, as well as some other general improvements.

These old Amigas have a lot going for them, but since [Jeremy] is a musician he mostly focused on bringing back some of the musical functionality of his childhood computer, although he did build up a lot of extra features in this machine as well. These types of audio circuits are not something found in modern computers, though, so to get a similar sound without using original hardware you’ll need to build something like this NES audio processing unit programmed in Verilog.

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Closeup of a film restorer's hand holding a 35mm film print to check for defects as it goes into a film scanner

35mm Film Restoration Process Explained

For a large part of the 20th century, motion pictures were distributed on nitrate film. Although cheaper for the studios, this film was highly flammable and prone to decay. On top of that, most film prints were simply discarded once they had been through their run at the cinema, so a lot of film history has been lost.

Sometimes, the rolls of projected film would be kept by the projectionist and eventually found by a collector. If the film was too badly damaged to project again, it might still get tossed. Pushing against this tide of decay and destruction are small groups of experts who scan and restore these films for the digital age.

still showing the difference in quality between a 16mm print of a 35mm animated movie and a new scan of the 35mm original
The quality difference between a smaller-format print and the original restored negative can be startling

The process is quite involved – starting with checking every single frame of film by hand and repairing any damaged perforations or splices that could come apart in the scanner. Each frame is then automatically scanned at up to 10K resolution to future-proof the process before being painstakingly digitally cleaned.

The real expertise is in knowing what is damage or dirt, and what is the character of the original film. Especially in stop-motion movies, the subtle changes between frames are really part of the original, so the automatic clean-up tools need to be selectively reined in so as not to lose the charm and art of the film-makers.

The results are quite astonishing and we all have teams like this to thank for protecting our cultural heritage.

If you’re interested in watching the process, then check out the video after the break. If you fancy a go at automatic film digitising yourself (preferably not on unique historical prints!) then we’ve shown projects to do just that in the past.

Thanks to [Cliff Claven] for the tip.

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