Analog Shield and PCB Quadcopter

 

We spent a little bit of time at the TI booth at Maker Faire to film a pair of interviews. The first is with [Bill Esposito] who is grinding away on his PhD. at Stanford. He’s showing off an Analog Shield for Arduino. He describes it as “an attempt to bring the analog bench to an Arduino shield”. We think this is a fantastic idea as most who are learning digital electronics through Arduino have little or no experience with analog circuitry. This is a nice gateway drug for the concepts.

The analog shield has a supply good for +/- 7.5 volts, 4-channel ADC, 4-channel DAC, and gets 100k samples at 16-bits. He showed us a spectrum analyzer using Fast Fourier Transform on the incoming signal from a microphone. He also built a function generator around the shield. And finally a synthesizer which plays MIDI files.

In the second half of the video we take a look at [Trey German’s] work on a PCB-based quadcopter. His goal is to reduce the power consumption which will equate to longer flying times. To this end he chose the DRV8312 and a Piccolo to control each sensorless, brushless DC motor. The result should be 10% lower power consumption that his previous version.

 

Electronic Puzzle Box Uses Only Discrete Components

Puzzle box

Do you need an idea for a fun do it yourself gift for a friend or significant other? Look no further, [conductance] has you covered. He put together an awesome electronic puzzle box using all analog electronics. The puzzle case is shaped like an over sized die and is made out of wood. It also requires a small jumper cable and an external magnet to complete the puzzle.

This is a six-sided die, where each side has something different to offer. The “five” side of the die shows the progress you’ve made in completing the puzzle. Each of the five dots contains a green LED that will light up when the corresponding puzzle has been successfully completed.

The “one” side is completed by placing the included magnet over the dot. The magnet activates a reed switch which lights up the first LED. The “two” side contains a tilt switch. In order to solve this piece of the puzzle you must ensure the two side is facing up, as if you rolled a two. The “three” side contains three key switches. Each switch must be turned to a particular orientation. Once all three keys are configured properly, a third LED lights up.

The “four” side contains four sockets that fit the included jumper cable. This puzzle is solved by jumping the two correct sockets together. Finally, the number “six” side just has six momentary push buttons. All six buttons must be pressed simultaneously in order to light up the final LED. The tricky part is pressing all six buttons while simultaneously “rolling” a two in order to ensure the tilt switch is also activated.

Once all five LED’s are lit up, a relay is triggered which then activates a solenoid. The solenoid unlocks the door and reveals the prize. It’s always great to see electronics circuits like this that use all discrete components. This could have been accomplished any number of ways, but there’s something satisfying about a simple circuit that’s just right for the job. Be sure to check out [conductance’s] schematic if you want to see how this puzzle works.

[via Reddit]

Heroes of Hardware Revolution: Bob Widlar

Bob Widlar (1937-1991) is without a doubt one of the most famous hardware engineers of all time.  In fact, it would not be an exaggeration to say that he is the person who single-handedly started the whole Analog IC Industry. Sure, it’s Robert Noyce and Jack Kilby who invented the concept of Integrated Circuits, but it’s Widlar’s genius and pragmatism that brought it to life. Though he was not first to realize the limitations of planar process and designing ICs like discrete circuits, he was the first one to provide an actual solution – µA702, the first linear IC Operational Amplifier. Combining his engineering genius, understanding of economic aspects of circuit design and awareness of medium and process limitations, he and Dave Talbert ruled the world of Analog ICs throughout the 60s and 70s. For a significant period of time, they were responsible more than 80 percent of all linear circuits made and sold in the entire world.

Bob Widlar

 

Continue reading “Heroes of Hardware Revolution: Bob Widlar”

A Video Vectorscope Oscilloclock

Tek 520A Oscilloclock

Back in the days of analog TV, vectorscopes were used to view video signals. [Aaron] has taken an old Tek 520A NTSC vectorscope and converted it into his newest oscilloclock.

The scope was originally designed to look at the signal provided by composite video. It draws vectors on a polar plot. By using test patterns such as color bars, you can ensure equipment is creating the correct color output. These scopes were so commonly used that many digital systems still provide a simulated vectorscope for color analysis. Vectorscopes were designed to be left on constantly, which is a good quality for a clock.

[Aaron] has a history of converting oscilloscopes into clocks, which we have featured in the past. This build is similar, using his custom control hardware to drive the display. Since analog vectorscopes are pretty much obsolete, you can find them on eBay at low prices, so these oscilloclocks could be relatively cheap to build.

In the write up, you get a teardown of the Tek 520A, showing the modifications made to build the clock. After the break, check out a video of the Tek 520A Oscilloclock.

Continue reading “A Video Vectorscope Oscilloclock”

Build an Audio Spectrum Analyzer the Analog Way

bandpass

[Ryan] wanted a spectrum analyzer for his audio equipment. Rather than grab a micro, he did it the analog way. [Ryan] designed  a 10 band audio spectrum analyzer. This means that he needs 10 band-pass filters. As the name implies, a band-pass filter will only allow signals with frequency of a selected band to pass. Signals with frequency above or below the filter’s passband will be attenuated. The band-pass itself is constructed from a high pass and a low pass filter. [Ryan] used simple resistor capacitor (RC) filters to implement his design.

All those discrete components would quickly attenuate [Ryan’s] input signal, so each stage uses two op-amps. The first stage is a buffer for each band. The second op-amp, located after the band-pass filters, is configured as a non-inverting amplifier. These amplifiers boost the individual band signals before they leave the board. [Ryan] even added an “energy filler” mode. In normal mode, the analyzer’s output will exactly follow the input signal. In “energy filler” (AKA peak detect) mode, the output will display the signal peaks,  with a slow decay down to the input signal. The energy filler mode is created by using an n-channel FET to store charge in an electrolytic capacitor.

Have we mentioned that for 10 bands, all this circuitry had to be built 10 times? Not to mention input buffering circuitry. With all this done, [Ryan] still has to build the output portion of the analyzer: 160 blue LEDs and their associated drive circuitry. Going “all analog” may seem crazy in this day and age of high-speed micro controllers and FFTs, but the simple fact is that these circuits work, and work well. The only thing to fear is perf board solder shorts. We think debugging those is half the fun.

SMAC Mag: Spider’s Minimal Analog Control Paintball Gun

paintballsmac

[Spider!]’s contribution to the pantheon of paintball markers is the SMAC: a unique revision to one of Airgun Design’s ever-popular Automags. We needed our tipster, [Russell] to provide some context on the Automag’s evolution, because the brand has served as a popular hacking platform for nearly 20 years. The most frequent is a “Pneumag” modification, which converts the original, fully-mechanical trigger pull into a version where the trigger actuates a pneumatic cylinder to fire the gun.

According to [Russell], the Pneumag’s trigger must completely release between each shot to properly recharge the firing chamber. Without a full release, the gun can load extra balls into the barrel and lead to gloppy consequences. Electronic controls solve this problem, but [Spider!] favored an analog solution that captured a “less is more” mentality over a pre-fab microcontroller board. He built the circuit around a 556 timer used as a delayed re-trigger, but with a few modifications.

Swing by [Spider!]’s forum post for additional details, a cluster of pictures and a bill of materials. Microcontroller alternatives? We’ve got you covered.

Analog Drum Machine

Drum Machine Schematic

This analog drum machine project synthesizes a kick and snare drum that are clocked to a beat. It pulls together a few analog circuits to do the timing and synthesis.

The beat timing is a product of a hysteretic oscillator used to create a ‘shark wave,’ which is a friendly term for the output of a relaxation oscillator. This waveform can be compared to a set point using a comparator to create a slow square wave that clocks the drum beat.

The kick drum is synthesized using another hysteretic oscillator, but at a higher frequency, creating a triangle-like waveform at 265 Hz that provides a bass sound. The snare, however, uses white noise provided by a BJT’s P-N junction, which is reverse biased and then amplified. You can spot this transistor because its collector is not connected.

The resulting snare and kick drum wave forms are gated by two transistors into the output. Controlling these gates allows the user to create a drum beat. After the break, check out a video walk-through and a demo of the build.

Continue reading “Analog Drum Machine”