Hello, And Please Don’t Hang Up: The Scourge Of Robocalls

Over the last few months, I’ve noticed extra calls coming in from local numbers, and if you live in the US, I suspect maybe you have too. These calls are either just dead air, or recordings that start with “Please don’t hang up.” Out of curiosity, I’ve called back on the number the call claims to be from. Each time, the message is that this number has been disconnected and is no longer in service. This sounds like the plot of a budget horror movie, how am I being called from a disconnected number? Rather than a phantom in the wires, this is robocalling, combined with caller ID spoofing.

Continue reading “Hello, And Please Don’t Hang Up: The Scourge Of Robocalls”

The Dual In-Line Package And How It Got That Way

For most of human history, our inventions and innovations have been at a scale that’s literally easy to grasp. From the largest cathedral to the finest pocket watch, everything that went into our constructions has been something we could see with our own eyes and manipulate with our hands. But in the middle of the 20th century, we started making really, really small stuff: semiconductors. For the first time, we were able to create mechanisms too small to be seen with the naked eye, and too fine to handle with our comparatively huge hands. We needed a way to scale these devices up somewhat to make them useful parts. In short, they needed to be packaged.

We know that the first commercially important integrated circuits were packaged in the now-familiar dual in-line package (DIP), the little black plastic millipedes that would crawl across circuit boards for the next 50 years. As useful and versatile as the DIP was, and for as successful as the package became, its design was anything but obvious. Let’s take a look at the dual in-line package and how it got that way.

Continue reading “The Dual In-Line Package And How It Got That Way”

Ask Hackaday: What Are Your Less Extreme Brain Hacks?

Kahn — perhaps Star Trek’s best-hated villain — said: “Improve a mechanical device and you may double productivity, but improve man and you gain a thousandfold.” In fact, a lot of hacking effort goes into doing just that. Your phone has become an extension of your memory, for example. We use glasses, cameras, and hearing aids to shore up failing senses or even give us better senses than normal. But hacking your body — or someone else’s — has always been controversial. While putting an RFID chip in your finger is one thing, would you consider having a part of your brain removed? That sounds crazy, but apparently, there is a growing interest in having your amygdala removed.

To be clear: we think this is a terrible idea. The science is shaky, at best, and we certainly wouldn’t want to be among the first to try something so radical. But why is anyone even talking about it?

The amygdala is part of your brain that causes at least some of your fear and anxiety. Get rid of your amygdala, get rid of anxiety? What’s even stranger is this the procedure — an amygdalectomy — has been going on since the 1960s! Injections of oil and wax destroy the tissue and this treatment is used for some forms of epilepsy and to manage certain aggressive behavior problems in mentally ill patients. In modern times, the procedure is not very common although it appears that it does still occur in some places. But the technology to do it does exist. There have also been documented cases where people lose their amygdala from natural causes that gives us some clues of what life would be like without one.

However, it is hard to say if these people lost fear. Most of the surgical patients were already suffering from a variety of problems. There is some evidence that the naturally occurring amygdalaless patients experienced less fear in some situations, but may experience more fear in others. They also may have other problems such as difficulty understanding social cues or making eye contact. We’re not 100% sure what the amygdala does, even disregarding potential side effects.

Continue reading “Ask Hackaday: What Are Your Less Extreme Brain Hacks?”

Oliver Heaviside: Rags To Recognition, To Madness

Like any complex topic, electromagnetic theory has its own vocabulary. When speaking about dielectrics we may refer to their permittivity, and discussions on magnetic circuits might find terms like reluctance and inductance bandied about. At a more practical level, a ham radio operator might discuss the impedance of the coaxial cable used to send signals to an antenna that will then be bounced off the ionosphere for long-range communications.

It’s everyday stuff to most of us, but none of this vocabulary would exist if it hadn’t been for Oliver Heaviside, the brilliant but challenging self-taught British electrical engineer and researcher. He coined all these terms and many more in his life-long quest to understand the mysteries of the electromagnetic world, and gave us much of the theoretical basis for telecommunications.

Continue reading “Oliver Heaviside: Rags To Recognition, To Madness”

GE’s Engine To Reignite Civil Supersonic Flight

On October 24th, 2003 the last Concorde touched down at Filton Airport in England, and since then commercial air travel has been stuck moving slower than the speed of sound. There were a number of reasons for retiring the Concorde, from the rising cost of fuel to bad publicity following a crash in 2000 which claimed the lives of all passengers and crew aboard. Flying on Concorde was also exceptionally expensive and only practical on certain routes, as concerns about sonic booms over land meant it had to remain subsonic unless it was flying over the ocean.

The failure of the Concorde has kept manufacturers and the civil aviation industry from investing in a new supersonic aircraft for fifteen years now. It’s a rare example of commercial technology going “backwards”; the latest and greatest airliners built today can’t achieve even half the Concorde’s top speed of 1,354 MPH (2,179 km/h). In an era where speed and performance is an obsession, commercial air travel simply hasn’t kept up with the pace of the world around it. There’s a fortune to be made for anyone who can figure out a way to offer supersonic flight for passengers and cargo without falling into the same traps that ended the Concorde program.

With the announcement that they’ve completed the initial design of their new Affinity engine, General Electric is looking to answer that call. Combining GE’s experience developing high performance fighter jet engines with the latest efficiency improvements from their civilian engines, Affinity is the first new supersonic engine designed for the civil aviation market in fifty five years. It’s not slated to fly before 2023, and likely won’t see commercial use for a few years after that, but this is an important first step in getting air travel to catch up with the rest of our modern lives.

Continue reading “GE’s Engine To Reignite Civil Supersonic Flight”

Sidney Darlington

In a field where components and systems are often known by sterile strings of characters that manufacturers assign or by cutesy names that are clearly products of the marketing department and their focus groups, having your name attached to an innovation is rare. Rarer still is the case where the mere mention of an otherwise obscure inventor’s name brings up a complete schematic in the listener’s mind.

Given how rarely such an honor is bestowed, we’d be forgiven to think that Sidney Darlington’s only contribution to electronics is the paired transistor he invented in the 1950s that bears his name to this day. His long career yielded so much more, from network synthesis theory to rocket guidance systems that would eventually take us to the Moon. The irony is that the Darlington pair that made his name known to generations of engineers and hobbyists was almost an afterthought, developed after a weekend of tinkering.

Continue reading “Sidney Darlington”

That Time Atari Cracked The Nintendo Entertainment System

It was darkest hour for the video game industry following the holiday shopping season of 1982. The torrent of third party developed titles had flooded the home video game console market to the point of saturation. It incited a price war amongst retailers where new releases were dropped to 85% off MSRP after less than a month on the shelves. Mountains of warehouse inventory went unsold leaving a company like Atari choosing to dump the merchandise into the Chihuahuan desert rather than face the looming tax bill. As a result, the whole home video game industry receded seemingly overnight.

One company single-handedly revived video games to mainstream prominence. That company was Nintendo. They’re ostensibly seen as the “savior” of the video games industry, despite the fact that microcomputer games were still thriving (history tends to be written by the victors). Nevertheless their Nintendo Entertainment System (NES) was an innovative console featuring games with scrolling screens, arcade-like sprites. But the tactic they used to avoid repeating the 1983 collapse was to tightly control their market using the Nintendo Seal of Quality.

From the third party developer perspective, Nintendo’s Seal of Quality represented more than just another logo to throw on the box art. It represented what you could and couldn’t do with your business. Those third party licensing agreements dictated the types of games that could be made, the way the games were manufactured, the schedule on which the games shipped to retail, and even the number of games your company could make. From the customer side of things that seal stood for confidence in the product, and Nintendo would go to great lengths to ensure it did just that.

This is the story of how an Atari subsidiary company cracked the hardware security of the original Nintendo and started putting it into their unofficial cartridges.

Continue reading “That Time Atari Cracked The Nintendo Entertainment System”