P-51 Cockpit Recreated With Help Of Local Makerspace

It’s surprisingly easy to misjudge tips that come into the Hackaday tip line. After filtering out the omnipresent spam, a quick scan of tip titles will often form a quick impression that turns out to be completely wrong. Such was the case with a recent tip that seemed from the subject line to be a flight simulator cockpit. The mental picture I had was of a model cockpit hooked to Flight Simulator or some other off-the-shelf flying game, many of which we’ve seen over the years.

I couldn’t have been more wrong about the project that Grant Hobbs undertook. His cockpit simulator turned out to be so much more than what I thought, and after trading a few emails with him to get all the details, I felt like I had to share the series of hacks that led to the short video below and the story about how he somehow managed to build the set despite having no previous experience with the usual tools of the trade.

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3D Printable Stick Shift For Your Racing Simulator

If you don’t get enough driving in your real life, you can top it off with some virtual driving and even build yourself a cockpit. To this end [Noctiluxx] created a very nice 3D printable stick shifter you can build yourself.

The design is adapted for 3D printing from an older aluminium version by [Willynovi] over on the X-Simulator forums. Every version uses an off-the-shelf ball joint for the main pivot, below which is a guide plate with the desired shift pattern.  Each position has a microswitch, which can be connected to a USB encoder from eBay which acts as a HID. The position is held in the Y-axis position by a clever spring-loaded cam mechanism above the ball joint, while the X-position is held by the bottom guide plate. The gear knob can be either 3D printed or the real deal of your choice.

This design is the perfect example of the power of the internet and open source. The original aluminium design is almost a decade old, but has been built and modified by a number of people over the years to get us to the easy to build version we see today. [amstudio] created an excellent video tutorial  on how to built your own, see it after the break.

For more awesome cockpits check out this one to fly an actual (FPV) aircraft, and this dazzling array of 3D printable components for your own Garmin G1000 avionics glass cockpit. Continue reading “3D Printable Stick Shift For Your Racing Simulator”

Up Your Game With A Battle Tested Input Device

If you’re looking to add some realism to your flight setup without converting the guest bedroom into a full-scale cockpit simulator, you might be interested in the compromise [MelkorsGreatestHits] came up with. He bolted a genuine military keypad to his PC joystick and instantly added 100% more Top Gun to his desktop.

The Rockwell Collins manufactured keypad came from eBay, and appears to have been used in aircraft such as the EA-6B Prowler and Lockheed C-130 Hercules for data input. Each key on the pad is wired to the 37 pin connector on the rear, which [MelkorsGreatestHits] eventually mapped out after some painstaking work with a breakout board.

Once the matrix was figured out, he made up a cable that would go from the connector to a Teensy 2.0 microcontroller. The Teensy reads the keypad status and converts button presses over to standard USB HID that can be picked up in any game.

The joystick side of the build is a VKB Gunfighter, which is already a pretty nice piece of kit on its own. No modifications were necessary to the joystick itself, other than the fact that it’s now mounted to the top of a black project enclosure. It still connects directly to the computer via its original USB cable, as the keypad has its own separate connection. As luck would have it, the joystick is almost a perfect fit in the opening on the keypad, which presumably would have been for a small screen when installed in the aircraft.

Finding cockpit components from military aircraft on eBay is not as hard as you may think; something to keep in mind if you ever decide to tackle that custom flight simulator build.

Downloadable 3D Cockpits Enhance FPV Racing

First Person View (or First Person Video) in RC refers to piloting a remote-controlled vehicle or aircraft via a video link, and while serious racers will mount the camera in whatever way offers the best advantage, it’s always fun to mount the camera where a miniature pilot’s head would be, and therefore obtain a more immersive view of the action. [SupermotoXL] is clearly a fan of this approach, and shared downloadable designs for 3D printed cockpit kits for a few models of RC cars, including a more generic assembly for use with other vehicles. The models provide a dash, steering wheel, and even allow for using a small servo to make the steering wheel’s motions match the actual control signals sent. The whole effect is improved further by adding another servo to allow the viewer to pan the camera around.

Check out the video embedded below to see it in action. There are more videos on the project’s page, and check out the project’s photo gallery for more detailed images of the builds.

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Linux Fu: System Administration Made Easier

Linux can have a somewhat split personality. If you use it as a desktop OS, it has a lot of GUI tools, although sometimes you still need to access the command line. If you use it as a headless server, though, you probably ought to know your way around the command line pretty well. This is especially true if you don’t want to litter up your hard drive (and CPU) with X servers and other peculiarities of the graphical user interface.

Personally, I like the command line, but I am realistic enough to know that not everyone shares that feeling. I’ll also admit that for some tasks — especially those you don’t do very often — it is nice to have some helpful buttons and menus. There are several administration tools that you might be interested in using to handle administration tasks on your Linux machines. I’m going to look at two of them you might want to experiment with that both use a Web browser to provide their interface.

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A Grounded Option For The Jet-Setting Homebody

Over the course of 10 years, [Bruce Campbell] has built himself a sleek pad out of a Boeing 727-200 in the middle of the picturesque Oregon countryside.

As you’d expect, there are a number of hurdles to setting up a freaking airplane as one’s home in the woods. Foremost among them, [Campbell] paid $100,000 for the aircraft, and a further $100,000 for transportation and installation costs to get it out to his tract of land — that’s a stiff upfront when compared to a down payment on a house and a mortgage. However, [Campbell] asserts that airplanes approaching retirement come up for sale with reasonable frequency, so it’s possible to find something at a lower price considering the cost of dismantling an airframe often compares to the value of the recovered materials.

Once acquired and transported, [Campbell] connected the utilities through the airplane’s existing systems, as well going about modifying the interior to suit his needs — the transparent floor panels are a nice touch! He has a primitive but functional shower, the two lavatories continue to function as intended, sleeping, dining and living quarters, and a deck in the form of the plane’s wing.

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Custom Controllers For Kerbal Space Program

kerbalKerbal Space Program is already a runaway indie video game hit, and if you ask some people, they’ll tell you it is the way to learn all about orbital dynamics, how spaceships actually fly, the challenges of getting to the mün. The controls in KSP are primarily keyboard and mouse, something that really breaks the immersion for a space flight simulator. We’ve seen a few before, but now custom controllers well suited for a Kerbal command pod can be made at home, with all the blinkey LEDs, gauges, and buttons you could want.

[Freshmeat] over on the KSP forums began his space adventures with a keyboard but found the fine control lacking. An old Logitech Dual Shock controller offered better control, but this gamepad doesn’t come with a throttle, and USB throttles for flight sims are expensive. He found a neat plugin for KSP made for interfacing an Arduino, and with a few modifications, turned his controller into a control panel, complete with sliders, pots, gauges, and all the other goodies a proper command pod should have.

[Freshmeat]’s work is not the only custom Kerbal controller. There’s a whole thread of them, with implementations that would look great in everything from a modern spaceplane to kerbalkind’s first steps into the milky abyss of space. There’s even one over on the Hackaday projects site, ready to fly Bill, Bob, and Jeb to the mün or a fiery explosion. Either one works.

Thanks [drago] for the tip.