Tiny Forklift Makes Unusable Space Usable

Houses with crawlspaces are fairly common in some geographic regions. The crawlspace can make it easier to access things like plumbing and electrical wiring, and can even be used as storage in homes that don’t (or can’t) have a basement. Along with improved building ventilation, these some of the perks compared to homes built on a solid slab of concrete. These crawlspaces aren’t exactly easy to get around in, though, but [Dave] has an easier way to get stuff in and out of these useful, but small, spaces.

Enter the crawl space forklift. Made with largely off-the-shelf components, the robot includes a few standard motors and linear actuators to move around and operate the front fork. That’s all pretty standard, but this build really shines with its use of FPV camera, monitor, and transmitter that allow the pilot to navigate the robot in the small space using remote control. For those safety-conscious among us, there is also a fire extinguisher ball on board which self-activates in case the robot catches on fire under his house.

This is a great, high-quality build that shows how common parts can make something revolutionary with the right idea. Identifying a problem and then building a solution, while not forgetting to spring for some safety equipment, can really make a difference even with something as simple as unoccupied space in a home. They can tackle tasks around the home, too.

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Robotic Cheetah Teaches A Motors Class

It seems like modern roboticists have decided to have a competition to see which group can develop the most terrifying robot ever invented. As of this writing the leading candidate seems to be the robot that can fuel itself by “eating” organic matter. We can only hope that the engineers involved will decide not to flesh that one out completely. Anyway, if we can get past the horrifying and/or uncanny valley-type situations we find ourselves in when looking at these robots, it turns out they have a lot to teach us about the theories behind a lot of complicated electric motors.

This research paper (gigantic PDF warning) focuses on the construction methods behind MIT’s cheetah robot. It has twelve degrees of freedom and uses a number of exceptionally low-cost modular actuators as motors to control its four legs. Compared to other robots of this type, this helps them jump a major hurdle of cost while still retaining an impressive amount of mobility and control. They were able to integrate a brushless motor, a smart ESC system with feedback, and a planetary gearbox all into the motor itself. That alone is worth the price of admission!

The details on how they did it are well-documented in the 102-page academic document and the source code is available on GitHub if you need a motor like this for any other sort of project, but if you’re here just for the cheetah doing backflips you can also keep up with the build progress at the project’s blog page. We also featured this build earlier in its history as well.

Creating A Sonic Landscape With Glitching CD Player

CDs were a great advancement in audio quality when they were first put on the market. There’s no vinyl-style degradation of the medium if it’s played over and over, and there’s no risk of turning them into a giant pile of ribbon while rewinding like a cassette tape. The one downside was that if you were to take them on the move you needed special hardware and software to prevent the inevitable skipping. If you look at the skipping not as a downside, though, but as a way to produce interesting music, you might end up with a pretty unique piece of hardware.

[Dmitry] is known for his interesting art installations, and the latest one uses parts from three 1988 Sony D2 CD players that have been reassembled in order to take advantage of a skipping and glitching CD. The modified equipment is able to play during pause or rewind thanks to a processor modification, and can also change the rotational speed of the disc. There are other pieces of hardware included for more fine control of glitching and skipping of the audio being read off of the CD.

The new device functions as a working musical instrument, although [Dmitry] says that it is more useful for deconstructing the information stored on the disc, and exploring the medium itself. Of course if you have enough motivation, you can find sounds from almost anywhere on (or in) the planet too.

Custom Electric Motorcycle Packs 6 KW

If you only need to travel at around 25 mph around town or to get a short distance to work, an electric bicycle might just be the best thing you can ride. It’s cheap, quick, and fun, and sometimes a great way to get some exercise too. If you want to dial up the amount of excitement, though, you’re going to want something with a little more power and speed. Something like an old dirt bike converted to a 6 kW electric motorcycle.

This is the latest build from [Boom Electric Cycles] and uses the frame from an early-90s Suzuki dirt bike as the foundation. From there it’s all new, though, as the engine was removed and replaced with 3 kW hub motors in each of the wheels. A 72-volt custom battery with 240 18650 cells pushed the amps through the motors, making this bike able to keep up anywhere except the fastest highways (if it’s street legal at all…).

Having about eight times more power than is found in a typical electric bicycle is sure to be a blast, but this build isn’t quite finished yet. Some of the trim panels need to be finished and the suspension needs to be adjusted, but it looks like it’ll be out and about any day now. Until then you’ll have to be satisfied with other projects that managed to cram in 3 kW per wheel.

Better Simulators With Homemade Potentiometers

Perhaps you’ve played a flight simulator before, using something like a mouse and keyboard. That’s a fine experience, but like any other activity you can get a lot more out of it if you put a little more effort into the experience. Some will upgrade to a joystick for a modest improvement, and others will build incredible accurate cockpit replicas down to the smallest detail. The builders of these “pits” are always looking for ways of improving their setups, and it’s from this world that we find a method of building specialized, inexpensive hall-effect sensors.

A hall-effect sensor is a circuit that outputs a voltage based on the presence of an external magnetic field. These can be used to make compasses, but with a permanent magnet in close proximity can also be used to create a potentiometer-like device at lower cost and with higher precision than a similarly-priced pot. There was a method of building these in the simulator world using the housing of a Bic pen and some strong glue, but [LocNar] has improved on this method as well. He repurposed some bearings and some stock metal tubing in order to fabricate a professional-level sensor at a fraction of the cost.

This build is essentially a solution for anyone needing a potentiometer that’s easier to build, less expensive, has higher precision, and interacts with a digital input in a much more predictable (and programmable) way. Certainly this has applications in the simulator world, but will work for many other applications. If you’ve never thought about the intricacies (and shortcomings) of potentiometers, some other folks have taken a deep dive into that as well.

Thanks to [Keith O] for the tip!

Novice Coders Can Create Classic Game Boy Games

It takes a lot of work to build a modern video game. Typically an entire company will spend months (at least) developing the gameplay, selecting or programming an engine, and working out the bugs. This amount of effort isn’t strictly necessary for older video game systems though, and homebrew developers are quite often able to develop entire games singlehandedly for classic systems. In the past it would have taken some special software, programming knowledge, and possibly hardware, but now anyone can build games for the original Game Boy with minimal barriers of entry.

The project is known as GB Studio and allows people to develop homebrew games for the 8-bit handheld system without programming knowledge. Once built, the games can be played on any emulator or even loaded onto a cartridge and played on original hardware if a flash cart is available. Graphics can be created with anything that can create a .png image, and there are also some features that allow the game to be played over a web browser or on a mobile device.

While it seems like the gameplay is limited to RPG-style games, this is still an impressive feat, and highly useful for anyone curious about game development. It could also be an entry into more involved game programming if it makes the code of the games available to the user. It could even lead to things like emulating entire cartridges on the original hardware.

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Bringing PalmOS Back To Life

Ten years is almost ancient history in the computing world. Going back twelve years is almost unheard of, but that’s about the time that Palm released the last version of their famed PalmOS, an operating system for small, handheld devices that predated Apple’s first smartphone by yet another ten years. As with all pieces of good software there remain devotees, but with something that hasn’t been updated in a decade there’s a lot of work to be done. [Dmitry.GR] set about doing that work, and making a workable Palm device for the modern times.

He goes into incredible detail on this build, but there are some broad takeaways from the project. First, Palm never really released all of the tools that developers would need to build software easily, including documentation of the API system. Since a new device is being constructed, a lot of this needs to be sorted out. Even a kernel was built from scratch for this project, since using a prebuilt one such as Linux was not possible. There were many other pieces of software needed in order to get a working operating system together running on an ARM processor, which he calls rePalm.

There are many other facets of this project that we aren’t able to get into in this limited space, but if you’re at all interested in operating systems or if you fondly remember the pre-smartphone era devices such the various Palm PDAs that were available in the late ’90s and early ’00s, it’s worth taking a look at this one. And if you’d like to see [Dmitry.GR]’s expertise with ARM, he is well-versed.

Thanks to [furre] for the tip!