An Englishman And 48 Gameboys Walk Into A Bar…

The original Nintendo Gameboy is perhaps one of the most revered platforms for the music known as chiptune. Primarily, artists will use the console with software like LSDJ or Nanoloop to produce their compositions. Some artists will even use two consoles when performing live. However, that’s all fairly quaint as far as [LOOK MUM NO COMPUTER] is concerned.

Back in 2016, a rig was constructed with three Gameboys. With each console having 3 oscillators and a noise channel, this gave plenty of scope. There was even a facility to detune the oscillators for a fatter sound.

Yet there remains a universal human philosophy – more is always better. In this vein, the plan is to create a monster machine consisting of 48 Gameboy consoles. This offers a somewhat maddening 144 oscillators and 48 noise channels to play with. The plan is to produce a massive synthesizer capable of producing incredibly thick, dense tones with up to six note polyphony.

The hardware side of things is at once simple and ingenious. Buttons on the consoles are connected together for remote control using ribbon cables and transistors. System clocks for the consoles are provided by a LTC1799 oscillator chip, which allows the clock to be modulated for audio effects. Initial tests with up to six Gameboys running from a single clock source have been remarkably successful.

Any mad scientist could see the genius involved in this project, and we can’t wait to see the full rig in operation. If you’re just getting started with Gameboy music, check out this primer on modding your Gameboy for hi-fi sound. Video after the break.

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Wonderful Sculptural Circuits Hide Interactive Synthesizers

When it rains, it pours (wonderful electronic sculpture!). The last time we posted about freeform circuit sculptures there were a few eye-catching comments mentioning other fine examples of the craft. One such artist is [Eirik Brandal], who has a large selection of electronic sculptures. Frankly, we’re in love.

A common theme of [Eirik]’s work is that each piece is a functional synthesizer or a component piece of a larger one. For instance, when installed the ihscale series uses PIR sensors to react together to motion in different quadrants of a room. And the es #17 – #19 pieces use ESP8266’s to feed the output of their individual signal generators into each other to generate one connected sound.

Even when a single sculpture is part of a series there is still striking variety in [Eirik]’s work. Some pieces are neat and rectilinear and obviously functional, while others almost looks like a jumble of components. Whatever the style we’ve really enjoyed pouring through the pages of [Eirik]’s portfolio. Most pieces have demo videos, so give them a listen!

If you missed the last set of sculptural circuits we covered this month, head on over and take a look at the flywire circuits of Mohit Bhoite.

Thanks [james] for the tip!

A $4 Ultrasonic Theremin Looks Cheesy On Purpose

We don’t think [bleepbit] will take offense when we say the “poor man’s theremin” looks cheesy — after all, it was built in a cheese container. Actually, it isn’t a bad case for a simple device, as you can see in the picture and the video below. Unlike a traditional theremin, the device uses ultrasonics to detect how far away your hand is and modifies the sound based on that.

There are also two buttons — one to turn the sound off and another to cycle through some effects. We liked how it looked like a retro cassette, though. The device uses a cheap Arduino clone, but even with a real Arduino, the price wouldn’t be too bad. However, the price tag quoted doesn’t include a few connectors or the speaker that appears in the schematic. There’s a note that the model built uses a jack instead of a speaker, but it would be nice to include both and use the kind of jack that disconnects the speaker when you plug speakers or headphones in.

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With Grinning Keyboard And Sleek Design, This Synth Shows It All

Stylish! is a wearable music synthesizer that combines slick design with stylus based operation to yield a giant trucker-style belt buckle that can pump out electronic tunes. With a PCB keyboard and LED-surrounded inset speaker that resembles an eyeball over a wide grin, Stylish! certainly has a unique look to it. Other synthesizer designs may have more functions, but certainly not more style.

The unit’s stylus and PCB key interface resemble a Stylophone, but [Tim Trzepacz] has added many sound synthesis features as well as a smooth design and LED feedback, all tied together with battery power and integrated speaker and headphone outputs. It may have been originally conceived as a belt buckle, but Stylish! certainly could give conference badge designs a run for their money.

The photo shown is a render, but a prototype is underway using a milled PCB and 3D printed case. [Tim]’s Google photo gallery has some good in-progress pictures showing the prototyping process along with some testing, and his GitHub repository holds all the design files, should anyone want a closer look under the hood. Stylish! was one of the twenty finalists selected for the Musical Instrument Challenge portion of the 2018 Hackaday Prize and is therefore one of the many projects in the running for the grand prize!

Hurdy-Gurdy Gets Modernized With MIDI Upgrades

If you’ve never heard a hurdy-gurdy before, you’re in for a treat. Not many people have, since they’re instruments which are uncommon outside of some eastern European communities. Think of a violin that replaces the bow with a hand-cranked wheel, and adds some extra strings that function similar to drones on a bagpipe. The instrument has been around for hundreds of years, but now it’s been given an upgrade via the magic of MIDI.

All of these new features come from [Barnaby Walters] who builds hurdy-gurdys by hand but has recently been focusing on his MIDI interface. The interface can do pitch-shifting polyphony, which allows the instrument to make its own chords and harmonies. It also has a hybrid poly synthesizer, which plays completely different sounds, and can layer them on top of one another. It can also split the keyboard into two instruments, where the top half plays one sound and the bottom half another. It’s an interesting take on an interesting instrument, and the video is definitely worth a look.

The hurdy-gurdy isn’t a commonly used instrument for hacking compared to something like drums or the violin, of course. In fact we had to go back over ten years to find any other articles featuring the hurdy-gurdy, the Furby Gurdy. It was an appropriately named instrument.

Thanks to [baldpower] for the tip!

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Superdeep Borehole Samples Create Non-boring Music

In the 1970s, the Soviet Union decided to dig a hole for science. Not just any hole, the Kola Superdeep Borehole reached a depth of over 12 kilometers, the deepest at the time and the second deepest today by just a few meters. Since this was one of the few holes dug this deep that wasn’t being drilled for oil, the project was eventually abandoned. [Dmitry] was able to find some core samples from the project though, and he headed up to the ruins of the scientific site with his latest project which produces musical sounds from the core samples.

The musical instrument uses punched tape, found at the borehole site, as a sort of “seed” for generating the sounds. Around the outside of the device are five miniature drilling rigs, each holding a piece of a core sample from the hole. The instrument uses the punched tape in order to control the drilling rigs, and the sound that is created is processed by the instrument and amplified, which creates some interesting and rather spooky sounds. The whole thing is controlled by an Arduino Mega.

Not only does the project make interesting sounds from a historically and scientifically significant research station and its findings, but the project has a unique and clean design that really fits its environment at the abandoned facility. The other interesting thing about this project is that, if you want to make the trek, anyone can go explore the building and see the hole for themselves. If you’re wondering about the tools that could be used to make a hole like this, take a look at this boring project.

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Sonic Robots Don’t Play Instruments, They Are The Instruments

[Moritz Simon Geist]’s experiences as both a classically trained musician and a robotics engineer is clearly what makes his Techno Music Robots project so stunningly executed. The robotic electronic music he has created involves no traditional instruments of any kind. Instead, the robots themselves are the instruments, and every sound comes from some kind of physical element.

A motor might smack a bit of metal, a hard drive arm might tap out a rhythm, and odder sounds come from stranger devices. If it’s technological and can make a sound, [Moritz Simon Geist] has probably carefully explored whether it can be turned into one of his Sonic Robots. The video embedded below is an excellent example of his results, which is electronic music without a synthesizer in sight.

We’ve seen robot bands before, and they’re always the product of some amazing work. The Toa Mata Lego Band are small Lego units and Compressorhead play full-sized instruments on stage, but robots that are the instruments is a different direction that still keeps the same physical element to the music.

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