Electronic Catan Game Board Is Modular

Plenty of gamers around these parts require an expensive PC to play games, often spending thousands of dollars for a gaming machine. Believe it or not, though, there are entire classes of games that don’t require any electronics at all, but that doesn’t mean that they don’t benefit from the addition of some neat gadgets. This Settlers of Catan game uses custom LCD tiles with a built-in custom mesh network.

The tiles for the game board themselves are hexagonal and snap together using magnetic pogo pins in order to form a board of any size or shape. The pogo pins also allow communication for a pseudo-mesh network to operate with each tile’s built-in PCB to allow the game board to know exactly which tiles are placed where and to display the correct image on each one. Each tile contains it own RP2040 microcontroller, keeping the overall cost of each tile to a minimum.

For those regularly hosting game night, a project like this could really change the traditionally analog game’s dynamic for the better. It was mostly a project that [Colin Iuliano] built just for fun, and if he ever builds a second one he does plan on some improvements, but we’d say that it looks like a success already. For other Catan-based electronic design inspiration, take a look at this complete and non-modular electronic game board.

Hackaday Prize 2022: Upcycling Acrylic Scraps

Living and working in a remote rain forest may sound idyllic to those currently stuck in bland suburbia, and to be sure it does have plenty of perks. One of the downsides, though, is getting new materials and equipment to that remote location. For that reason, [Digital Naturalism Laboratories], also known as [Dinalab], has to reuse or recycle as much as they can, including their scraps of acrylic leftover from their laser cutter.

The process might seem straightforward, but getting it to actually work and not burn the acrylic took more than a few tries. Acrylic isn’t as thermoplastic as other plastics so it is much harder to work with, and it took some refining of the process. But once the details were ironed out, essentially the acrylic scraps are gently heated between two steel plates (they use a sandwich press) and then squeezed with a jack until they stick back together in one cohesive sheet. The key to this process is to heat it and press it for a long time, typically a half hour or more.

With this process finally sorted, [Dinalab] can make much more use of their available resources thanks to recycling a material that most of us would end up tossing out. It also helps to keep waste out of the landfill that would otherwise exist in the environment indefinitely. And, if this seems familiar to you, it’s because this same lab has already perfected methods to recycle other types of plastic as well.

Continue reading “Hackaday Prize 2022: Upcycling Acrylic Scraps”

Long-Distance Text Communication With LoRa

Affordable and reliable cell phones have revolutionized the way we communicate over the last two decades or so, and this change was only accelerated by the adoption of the smartphone. This is all well and good if you’re living in a place with cellular infrastructure, but if you’re in more remote areas you’ll have to be a little more inventive. This text-based communications device, for example, lets you send text messages without all of that cumbersome infrastructure.

While [Arthur] didn’t create this project specifically for off-grid use, it’s an interesting project nonetheless. The devices use a physical QWERTY keyboard and a small screen, reminiscent of BlackBerry devices from the late 2000s (partially because they are actually using BlackBerry keyboards). One of the other goals for this project was low power consumption, and between polling the keyboard, the memory LCDs, and receiving and transmitting messages using LoRa, [Arthur] was able to get the current draw down to 12 mA.

Between the relatively common nRF52840 and SX1262 chips, plus the fact that [Arthur] made the schematics available, this makes for an excellent off-grid device for anyone who likes to drive off into the wilderness or lives far enough outside of town that cell phone reception is a concern.

Looking for something a little easier to put together before your upcoming camping trip? This similarly styled LoRa communicator from [MSG] uses off-the-shelf modules to greatly reduce the part count. Another option for off-grid communications is to use existing smartphones paired with a LoRa network like we saw in this project.

Motorcycle Regulator By Popular Demand

A few weeks ago we posted a build of an avid motorcycle enthusiast named [fvfilippetti] who created a voltage regulator essentially from the ground up. While this was a popular build, the regulator only works for a small subset of motorcycles. This had a large number of readers clamoring for a more common three-phase regulator as well. Normally we wouldn’t expect someone to drop everything they’re doing and start working on a brand new project based on the comments here, but that’s exactly what he’s done.

It’s important to note that the solutions he has developed are currently only in the simulation phase, but they show promise in SPICE models. There are actually two schematics available for those who would like to continue his open-source project. Compared to shunt-type regulators, these have some advantages. Besides being open-source, they do not load the engine when the battery is fully charged, which improves efficiency. The only downside is that they have have added complexity as they can’t open this circuit except under specific situations, which requires a specific type of switch.

All in all, this is an excellent step on the way to a true prototype and eventual replacement of the often lackluster regulators found on motorcycles from Aprilia to Zero. We hope to see it further developed for all of the motorcycle riders out there who have been sidelined by this seemingly simple part. And if you missed it the first time around, here is the working regulator for his Bajaj NS200.

OpenCV Running On A Tiny Microcontroller

At first blush, it might seem like projects that make extensive use of computer vision or machine learning would need to be based on powerful computing platforms with plenty of clock cycles and memory to handle this type of application. While there is some truth to this, as the field progresses it becomes possible to experiment with these tools on low-power devices as well. Take this OpenCV project which is built entirely on an ESP32 for example.

With that being said, there are some modifications that need to be made to the ESP32 in order to use OpenCV in any meaningful way. The most important of these is the use of the ESP32-DOWDQ6 module which increases the available memory of the ESP32 to allow it to make better use of camera functions. Even then, the ESP32 can’t run the entire OpenCV application, so a shrunken version of OpenCV is required before the device can run it natively. Once those two obstacles are out of the way, though, doing things like edge detection, as this project demonstrates, are well in the realm of possibility.

If running OpenCV on something as small as an ESP32 is possible, it is even easier to run on something orders of magnitude more powerful and yet still inexpensive, such as the Raspberry Pi. While the project’s code is available on its GitHub page for those interested, there are plenty of other OpenCV projects that we have featured on more powerful platforms as well, like this clock which falls off of the wall whenever someone looks at it.

Continue reading “OpenCV Running On A Tiny Microcontroller”

Network Time Protocol On The ESP32

Network Time Protocol (NTP) is one of the best ways to keep networked computers synchronized to the same time. It’s simple, lightweight, and not only allows computers to maintain a time standard together, but it also allows some computer manufacturers to save some money on hardware costs. The Raspberry Pi is perhaps the most well-known example of a low-cost computer without the extra expense of a real-time clock (RTC). While the Pi sets up NTP essentially automatically, other microcontrollers like the ESP32 don’t, but it is possible to configure them to use this time standard with some work.

For this project the MicroPython implementation for the ESP32 is required. MicroPython is a way of running Python code on microcontrollers or other embedded systems without all of the overhead that Python would normally require. Luckily enough, the NTP libraries are built right in so once MicroPython is running on the ESP32 it’s nearly as easy as calling the library. Of course you will have to make sure there is an internet connection, and then grab the time, sync it to the machine, and then set the timezone.

For a bonus exercise, the project’s creator [Bhavesh] suggests attempting to configure Daylight Savings Time, although this can be a surprisingly difficult problem to solve. In the meantime, there are a few other ways of installing a clock on a microcontroller like this one. An RTC module is an obvious choice, but you can also get incredibly accurate time by using a GPS module as well.

Gaming Mouse Becomes Digital Camera

Ever since the world decided to transition from mechanical ball mice to optical mice, we have been blessed with computer pointing devices that don’t need regular cleaning and have much better performance than their ancestors. They do this by using what is essentially a tiny digital camera to monitor changes in motion. As we’ve seen before, it is possible to convert this mechanism into an actual camera, but until now we haven’t seen something like this on a high-performance mouse designed for FPS gaming.

For this project [Ankit] is disassembling the Logitech G402, a popular gaming mouse with up to 4000 dpi. Normally this is processed internally in the mouse to translate movement into cursor motion, but this mouse conveniently has a familiar STM32 processor with an SPI interface already broken out on the PCB that could be quickly connected to in order to gather image data. [Ankit] created a custom USB vendor-specific endpoint and wrote a Linux kernel module to parse the data into a custom GUI program that can display the image captured by the mouse sensor on-screen.

It’s probably best to not attempt this project if you plan to re-use the mouse, as the custom firmware appears to render the mouse useless as an actual mouse. But as a proof-of-concept project this high-performance mouse does work fairly well as a camera, albeit with a very low resolution by modern digital camera standards. It is much improved on older mouse-camera builds we’ve seen, though, thanks to the high performance sensors in gaming mice.