Start Your Engines: The FPV Contest Begins Now!

There are places that you can go in person, but for everything else, there’s FPV. Whether you’re flying race quads, diving the depths in a yellow submarine, or simply roving the surface of the land, we want to see your builds. If it’s remote controlled, and you feel like you’re in the pilot’s seat, it’s FPV.

That’s you in the car.

When you say “first person view” many of you will instinctively follow up with “flight” or “drone”. But given the ease of adding a camera and remote control to almost any vehicle, there’s no reason to only fly the FPV skies. (Of course, we want to see your crazy quadcopter builds too.)

We went looking for a few less-traditional examples to whet your appetite, and we found a lot. There are super-cute FPV bots for indoors and more robust tanks for cruising around the neighborhood. In the summer, you’ll probably need an FPV lawnmower, and for the winter, naturally, an FPV snowblower or a budget-friendly FPV snow-boat. Or skip the outdoors entirely and terrorize the pool with an FPV sub.

This contest isn’t exclusively about the vehicles either. If you’re working on the tech that makes FPV possible, we want you to enter. For instance, this simple quad/drone tracker will help keep your video feed running and your mind on flying. This cockpit will make the immersion more complete. And nobody likes the jello-cam effect that excess vibration can cause, so we’d like to see camera hacks as well.

And of course, your quads. Is your FPV quad too fast, too light, or does it fly too far? Show us. The contest starts now and runs until Jan 3, 2023, and there are three $150 shopping sprees courtesy of Digi-Key on the line. Get hacking!

A CRT Monitor From An Obsolete Logic Analyzer

The designers of older equipment that contained a CRT monitor rarely made the effort to design their own driver and deflection circuitry. Instead they were more likely to buy an off  the shelf assembly from a monitor manufacturer, and simply supply it with their video. [TomV] has an old HP 16500A logic analyzer, and in it he found a Sony monitor chassis. With a quest for a microfiche service manual and a bit of reverse engineering, he was able to hook it up to a VGA port and use it as an extension monitor for his laptop.

The monitor chassis is a Sony CHM-9001-00, which sports their 10″ Trinitron tube. These were among the very best CRT tubes of the day, making it the type of module 1990s hacker would have been very pleased to get their hands on. Here in 2022 a look at the monitor’s 40-pin connector reveals a standard RGB interface which the service manual confirms is within the voltage range to be driven from a VGA output. A Thinkpad X220 is pressed into service, with a 576 by 360 pixel at 60 Hz video mode defined, and there we have it, a modern desktop on an obsolete piece of test equipment.

The intended destination for this monitor is a small arcade cabinet, so it needed to be independent of the HP chassis. The required 120 VDC supply comes from an inverter designed for solar battery charging, which balked at the inrush current from the monitor when fed with 12 V. Increasing the supply voltage on the low voltage side solved that, leading to a very serviceable monitor. We have no use for one, but we’d be lying if we said we didn’t want one.

Perhaps you may have wondered, what made Trinitrons so good?

Hackaday Prize 2022: A Spring-Driven Digital Movie Camera

These days, most of us are carrying capable smartphones with high-quality cameras. It makes shooting video so easy as to take all the fun out of it. [AIRPOCKET] decided to bring that back, by converting an old spring-driven 8mm film camera to shoot digital video.

The camera in question is a magazine-fed Bell & Howell Model 172 from the 1950s. In its original spring-driven form, it could shoot for approximately 35 seconds at a (jerky) frame rate 16 fps.

In this build, though, the film is replaced with a digital imaging system designed to fit in the same space as the original magazine. A Raspberry Pi Zero 2 was pressed into service, along with a rechargeable battery and Pi camera module. The camera is timed to synchronise with the shutter mechanism via a photosensor.

Since it uses the original optics and shutter speed, the resulting video is actually very reminiscent of the Super 8 cameras of the past. It’s an impressive way to get a retro film effect straight into a digital output format. The alternative is to just shoot on film and scan it afterwards, of course! Video after the break.

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This Simple Media Player Will Inspire Beginners And Invite Experimentation

While it would have been considered science-fiction just a few decades ago, the ability to watch virtually any movie or TV show on a little slab that fits in your pocket is today no big deal. But for an electronics beginner, being able to put together a pocketable video player like this one would be quite exciting, and might even serve as a gateway into the larger world of electronics design.

For inspiration, [Alex] from Super Make Something on YouTube looked to the Rickrolling keychain media players we featured back in January. His player is quite a bit larger and more capable, with a PCB design that allows the player to be built in multiple configurations, from audio-only to full video and a LiPo battery. The guts of the player center around an ESP32 module, with an audio amp and speakers plus a 1.8″ LCD screen with SD card reader for storing media files. Add in a few controls and switches and a little code, and you’ll be playing back media files in a snap. Build info and demo in the video below.

It may be a simple design, but we feel like that’s the whole point. [Alex] has taken pains to make this as approachable a build as possible. All the parts are cheap and easily available, and the skills needed to put it together are minimal — with the possible exception of soldering down the ESP32 module, which lacks castellated edge terminals. For a beginner, getting a usable media player by mixing together just a few modules would be magical, and the fact that it’s still pretty hackable afterward is just icing on the cake.

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Think You Know How Mario Kart Works?

In what looks like the kickoff of a fun video series, [MrL314] takes us on a quick but deep tour of how the AI in Mario Kart works. (Video, embedded below.) Don’t play much Mario Kart anymore? Well, have a look anyway because some of the very simple tricks that make Bowser pass Princess Peach without running into her might be useful in any manner of pre-programmed navigation scenarios.

Quick spoilers. The CPU players move through different zones, each with a desired speed and a vector direction field that changes the direction they should point in. Only when they run off course do they actually compute headings to their target. Setting this desired direction and speed beforehand greatly reduces the on-the-fly computation needed.

Then you throw other players into the mix, and a very simple distance-dependant turning algorithm makes for clean overtaking. This effect is hand-tweaked for the particular racecourse, though, because you don’t want Luigi driving off the thin stretches on Rainbow Road. For more technical details, you can check out [MrL314]’s notes.

If anything, this video gives us a further appreciation of the clever little hacks that create apparently complex interactions from tremendously simple rules. Remember Mario Kart when you’re programming in that next multi-gigabyte neural network model, OK?

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Raspberry Pi Simulates The Real Analog TV Experience

If you’ve laid hands on a retro analog TV, have the restoration bug, and you plan to make the final project at least somewhat period-correct, you face a bit of a conundrum: what are you going to watch? Sure, you can serve up just about any content digitally these days, but some programs just don’t feel right on an old TV. And even if you do get suitably retro programming, streaming isn’t quite the same as the experience of tuning your way through the somewhat meager selections as we did back in the analog days.

But don’t worry — this Raspberry Pi TV simulator can make your streaming experience just like the analog TV experience of yore. It comes to us from [Rodrigo], who found a slightly abused 5″ black-and-white portable TV that was just right for the modification. The battery compartment underneath the set made the perfect place to mount a Pi, which takes care of streaming a variety of old movies and shorts. The position of the original tuning potentiometer is read by an Arduino, which tells the Pi which “channel” you’re currently tuned to.

Composite video is fed from the Pi’s output right into the TV’s video input, and the image quality is just about what you’d expect. But for our money, the thing that really sells this is the use of a relay to switch the TV’s tuner back into the circuit for a short bit between channel changes. This gives a realistic burst of static and snow, just like we endured in the old days. Hats off to [Rodrigo] for capturing everything that was awful about TV back in the day — Mesa of Lost Women, indeed! — but still managing to make it look good.

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Will MiSTer Fool You Into Learning FPGAs?

What’s the killer app for FPGAs? For some people, the allure is the ultra-high data throughput for parallelizable tasks, which can enable some pretty gnarly projects. But what if you’re just starting out? How about 1980s style video games?

The MiSTer FPGA project created a bit of FPGA hardware that makes it easy to build essentially any old school video game or computer platform. That’s a massive clean slate. Of course, you can simply download someone else’s Atari ST or Commodore 64 setup and load it up, but if you want to learn FPGAs while recreating old-school video game machines, you’re going to want to get your hands dirty.

[Mister Retro Wolf] started up a video series last winter (trailer embedded below) where he’s embarked on a project to recreate a classic video game machine from the ground up using the MiSTer FPGA platform. In particular, he’s going to recreate the Namco Tank Battalion arcade game, from the schematics, in Verilog.

This is literally building a 6502-based video game machine from scratch (in gateware), so if you’re interested in retrocomputing or FPGAs, you’ll have something to learn here. He’s gotten through the CPU, screen, tilemap graphics, and memory so far, but it’s not done yet. To follow along, get yourself some hardware and you can probably catch up.

We’ve covered the MiSTer FPGA project before, of course, because we think it’s cool. And if a video game arcade machine is going to be your gateway drug into the seedy world of programmable gates, then so be it.

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