Smart Eyeglasses That Auto Focus Where You Look

A University of Utah team have a working prototype of a new twist on fluid-filled lenses for correction of vision problems: automatic adjustment and refocus depending on what you’re looking at. Technically, the glasses have a distance sensor embedded into the front of the frame and continually adjust the focus of the lenses. An 8 gram, 110 mAh battery powers the prototype for roughly 6 hours.

Eyeglasses that can adapt on the fly to different focal needs is important because many people with degraded vision suffer from more than one condition at the same time, which makes addressing their vision problems more complex than a single corrective lens. For example, many people who are nearsighted or farsighted (where near objects and far objects far objects and near objects are seen out of focus, respectively) also suffer from a general loss of the eye’s ability to change focus, a condition that is age-related. As a result, people require multiple sets of eyeglasses for different conditions. Bifocal or trifocal or progressive lenses are really just multiple sets of lenses squashed into a smaller form factor, and greatly reduce the wearer’s field of view which is itself a significant vision impairment. A full field of view could be restored if eyeglass lenses were able to adapt to different needs based on object distance, and that is what this project achieves.

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Sharing Virtual And Holographic Realities Via Vive And Hololens

An experimental project to mix reality and virtual reality by [Drew Gottlieb] uses the Microsoft Hololens and the HTC Vive to show two users successfully sharing a single workspace as well as controllers. While the VR user draws cubes in midair with a simple app, the Hololens user can see the same cubes being created and mapped to a real-world location, and the two headsets can even interact in the same shared space. You really need to check ou the video, below, to fully grasp how crazy-cool this is.

Two or more VR or AR users sharing the same virtual environment isn’t new, but anchoring that virtual environment into the real world in a way that two very different headsets share is interesting to see. [Drew] says that the real challenge wasn’t just getting the different hardware to talk to each other, it was how to give them both a shared understanding of a common space. [Drew] needed a way to make that work, and you can see the results in the video embedded below.

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Let’s Prototype! This Filament End Needs 80 Decibels

Reaching the end of a spool of filament when 3D printing is inevitable. The result ranges from minor annoyance to ruined print. Recently, I needed to print a number of large jobs that used just over half a spool of plastic each. Unwilling to start every print with a fresh spool (and shelve a 60% used one afterward), I had a problem to solve. What my 3D printer needed was filament monitor, or at least that’s what I thought.

After reviewing some projects and aftermarket options, I ended up making my own. Like most prototypes, it wasn’t an instant success, but that’s fine. One of the goals of prototyping is not only to validate that the problems you’re solving are the same ones you think exist, but also to force other problems and issues you may not have considered to the surface. Failure is only a waste if nothing is learned, and the faster and cheaper that learning happens, the better.

Sensible design steps also help minimize waste, so I started by looking at what kind of solutions already existed.

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Vive Tracker Brings Easier VR Hacking

CES 2017 is over and there were VR gadgets and announcements aplenty, but here’s an item that’s worth an extra mention because it reflects a positive direction we can’t wait to see more of. HTC announced the Vive Tracker, to be released within the next few months.

The Tracker looks a bit like a cross between a hockey puck and a crown. It is a self-contained, VR trackable device with a hardware port and built-in power supply. It can be used on its own or attached to any physical object to make that object trackable and interactive in VR. No need to roll your own hardware to interface with the Vive’s Lighthouse tracking system.

Valve have been remarkably open about the technical aspects of their hardware and tracking system, and have stated they want to help people develop their own projects using the system. We’ve seen very frank and open communication on the finer points of what it took to make the Lighthouse system work. Efforts at reverse-engineering the protocol used by the controller even got friendly advice. For all the companies making headway into VR, Valve continues to be an interesting one from a hacking perspective.

[Image source for bottom of Tracker: RoadToVR]

 

Sentry Robot Turns Bad Cat To Good

The household of [James Watts] has cats, and those cats have decided that various spots of carpet are just great for digging up with their claws. After some efforts at training the cats, [James] enlisted a robotic cat trainer with remote wireless sensors. The automated trainer does only one job, but it does that one job reliably and tirelessly, which is just what is needed in this case. A task like “automate training the cats to stop clawing the carpet” is really made up of many smaller problems, and [James] implemented a number of clever ideas in his solution.

First of all, the need for an automated solution has a lot to do with how pets form associations, and the need to have the negative reinforcement be in the right place at the right time to be effective. A harmless spritz of water in this case is used for correction and needed to be applied immediately, consistently, and “from out of nowhere” (instead of coming from a person.) Otherwise, as [James] discovered, spraying water when the cats clawed the carpet simply meant that they stopped doing it when he was around.

There were a number of tricky problems to solve in the process. One was how to reliably detect cats actually clawing the carpet. Another was how to direct the harmless spray of water to only the spot in question, and how to rig and manage a water supply without creating another mess in the process. Finally, the whole thing needed to be clean and tidy; a hackjob with a mess of wires strung everywhere just wouldn’t do.

base_frontTo achieve all this, [James] created a main sprayer unit that is wirelessly connected to remote sensor units using NRF24L01+ serial packet radios. When a remote senses that a trouble spot is being clawed, the main unit uses an RC servo to swivel a spray nozzle in the correct direction and give the offending feline a watery reminder.

The self-contained remote sensors use an accelerometer to detect the slight lifting of the carpet when it’s being clawed. [James] programmed the MMA8452Q three axis accelerometer to trigger an external pin when motion is sensed above a certain threshold, and this event is sent over the wireless link.

For the main sprayer unit itself, [James] cleverly based it around an off-the-shelf replacement windshield washer tank. With an integrated pump, tubing, and assortment of nozzles there was no need to design any of those elements from scratch. If you want to give the project a shot, check out the github repository — probably worth it it since one night is all it took to change the cat behavior which explains the lack of any action video.

Pet projects usually center around automating the feeding process, but it’s nice to see other applications. For something on the positive-reinforcement end of training, check out this cat exercise wheel that integrates a treat dispenser to encourage an exercise regimen.

Paper Airplane Machine Gun V2.0

A little over two years ago we posted an amazing contraption that holds a stack of paper sheets, folds them into paper planes, and launches them. There’s now a newer version — the PFM A5 v2.0. It is over a meter long, weighs about 10 kilograms, and features a mind-boggling number of gears and moving parts. Video is embedded below.

In one end travels one sheet of paper after the next. At each stage in the process the paper is folded (symmetrically) and creased by a vertical wheel to make up the keel of the finished plane before launching out the other end. Amazing, and not a jam or “PC Load Letter” error message in sight!

This, of course, has a purpose… junk ads from the sky!

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Taking First Place At IMAV 2016 Drone Competition

The IMAV (International Micro Air Vehicle) conference and competition is a yearly flying robotics competition hosted by a different University every year. AKAMAV – a university student group at TU Braunschweig in Germany – have written up a fascinating and detailed account of what it was like to compete (and take first place) in 2016’s eleven-mission event hosted by the Beijing Institute of Technology.

AKAMAV’s debrief of IMAV 2016 is well-written and insightful. It covers not only the five outdoor and six indoor missions, but also details what it was like to prepare for and compete in such an intensive event. In their words, “If you share even a remote interest in flying robots and don’t mind the occasional spectacular crash, this place was Disney Land on steroids.”

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