The Age Of Hypersonic Weapons Has Begun

With a highly publicized test firing and pledge by President Vladimir Putin that it will soon be deployed to frontline units, Russia’s Avangard hypersonic weapon has officially gone from a secretive development program to an inevitability. The first weapon of its type to enter into active service, it’s capable of delivering a payload to any spot on the planet at speeds up to Mach 27 while remaining effectively unstoppable by conventional missile defense systems because of its incredible speed and enhanced maneuverability compared to traditional intercontinental ballistic missiles (ICBMs).

Rendering of Avangard reentering Earth’s atmosphere

In a statement made after the successful test of Avangard, which saw it hit a target approximately 6,000 kilometers (3,700 miles) from the launch site, President Putin made it clear that the evasive nature of the weapon was not to be underestimated: “The Avangard is invulnerable to intercept by any existing and prospective missile defense means of the potential adversary.” The former Soviet KGB agent turned head of state has never been one to shy away from boastful claims, but in this case it’s not just an exaggeration. While the United States and China have been working on their own hypersonic weapons which should be able to meet the capabilities of Avangard when they eventually come online, there’s still no clear deterrent for this type of weapon.

Earlier in the year, commander of U.S. Strategic Command General John Hyten testified to the Senate Armed Services Committee that the threat of retaliation was the best and perhaps only method of keeping the risk of hypersonic weapons in check: “We don’t have any defense that could deny the employment of such a weapon against us, so our response would be our deterrent force.” Essentially, the threat of hypersonic weapons may usher in a new era of “mutually assured destruction” (MAD), the Cold War era doctrine that kept either side from firing the first shot knowing they would sustain the same or greater damage from their adversary.

With President Putin claiming Avangard has already entered into serial production and will be deployed as soon as early 2019, the race is on for the United States and China to close the hypersonic gap. But exactly how far away is the rest of the world from developing an operational hypersonic weapon? Perhaps more to the point, what does “hypersonic weapon” really mean?

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Raspberry Pi Powers This Retro Chess Computer

If you imagine somebody playing chess against the computer, you’ll likely be visualizing them staring at their monitor in deep thought, mouse in hand, ready to drag their digital pawn into play. That might be accurate for the folks who dabble in the occasional match during their break, but for the real chess aficionados nothing beats playing on a real board with real pieces. Of course, the tricky part is explaining the whole corporeal thing to a piece of software on your computer.

Enter the “Chess Challenger” by [slash/byte]. Modeled after a commercial gadget of the same name from 1978, his retro-themed open hardware design utilizes the Raspberry Pi Zero and modern chess software to bring the vintage concept into the 21st century. With the Chess Challenger and a standard board, the player can face off in an epic battle of wits against the computer without risk of developing carpal tunnel. We can’t guarantee though that a few boards might not get flipped over in frustration.

The pocket sized chess computer uses a “sandwich” style construction which shows off the internals while still keeping things reasonably protected. All of the electronics are housed on the center custom PCB which features a HT16K33 driver for the dual LTP-3784E “starburst” LED displays, a MCP1642B voltage regulator, 16 TL3305 tactile switches for the keyboard, and a MCP73871 battery management chip for the 3.7 volt lithium-ion battery that powers the whole show. The Pi Zero itself connects to the board by way of the GPIO header, and is mechanically supported by the standoffs used to hold the device together.

On the software side of things, the Pi is running the mature Stockfish open source chess engine. In development now for over a decade, this GPL licensed package aims to deliver a world-class chess gameplay on everything from smartphones to desktop computers, and we’ve seen it pop up in a number of projects over the years. [slash/byte] has provided a ready to flash SD card image for the Raspberry Pi, and even provides detailed installation and setup instructions which guide you through some of the more thorny aspects of the setup such as getting the Pi running from a read-only operating system so that abrupt power cuts don’t clobber the filesystem.

Over the years, some of the most impressive projects we’ve seen revolved around playing chess, and this latest entry by [slash/byte] is no exception. Another example of the lengths the chess community will go to perfect the Game of Kings.

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Underclocking The ESP8266 Leads To WiFi Weirdness

Sometimes the best hacks come from the most basic of questions. In this case, [CNLohr] was wondering what would happen if he started to reduce the clock speed of the ESP8266’s Baseband PLL (BBPLL) while still trying to communicate with it. You know, as one does. The results ended up being fairly surprising, and while it’s not immediately clear if there’s a practical application for this particular trick, it’s certainly worth some additional research.

Code for stepping through clock speeds

The idea here is that the BBPLL is the reference clock for the entire system, including all of the peripherals. So underclocking it doesn’t just slow down code execution as you might expect, but it also slows down the chip’s interactions with the outside world. [CNLohr] demonstrates this concept in the video below, showing how the baud rate used to view the serial output from the ESP8266 needs to be adjusted to match the chip’s frequency or else you’ll only get garbage on the line.

But what happens to the WiFi? As [CNLohr] discovered, while the center frequency itself doesn’t change, the channel width gets narrower as the clock rate is lowered. When viewed on the waterfall display of a software defined radio (SDR), the transmission can be seen “compressing” in a step pattern as the clock rate is reduced. As one might expect, the 802.11 packets become indecipherable to a normal WiFi device running in monitor mode. The signal is still at the correct frequency, but the devices can no longer understand each other.

Now it was time for another of those basic questions. What would happen if you did the same thing to a second ESP8266? Much to his surprise, [CNLohr] discovered that the two devices could still communicate successfully as long as their BBPLL clock speed was the same. From an outsider’s perspective it looked like gibberish, but to the two ESPs which had been slowed by the same amount, everything worked as expected even though the 802.11 standards say it shouldn’t.

So what can you do with this? The most obvious application is a “stealth” WiFi connection between ESP8266s which wouldn’t show up to normal devices, a communications channel invisible to all but the most astute eavesdropper. [CNLohr] has made all the source code to pull this trick off public on GitHub, and it should be interesting to see what kind of applications (if any) hackers find for this standards-breaking behavior.

If your thing is devices being forced into operations they were never intended to by particularly twisted hackers, check out our recent coverage of the USB serial adapter turned SDR by [Ted Yapo].

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The Solderdoodle Open Source Iron Rides Again

Over the last year or so, cordless portable soldering irons have become all the rage. In fact, at this point a good number of Hackaday readers out there have likely traded in their full-size AC irons for a DC iron that’s only slightly larger than a pen. But before the big boom in portable irons, in the ye olden days of 2014, we brought you word of the open source Solderdoodle created by [Isaac Porras]. Based upon the Weller BP645 and featuring a 3D printed case, the DIY iron was designed to be charged from a standard USB port.

Now, [Isaac] is back with an updated version he calls the Solderdoodle Plus. It’s still based on the heating element from the Weller BP645, but now boasts twice the power, an improved 3D printed case, an intuitive touch-based user interface, and even some LED blinkenlights for good measure. As with the original Solderdoodle the hardware and software for the device are open source and you’re invited to build your own, though kits are also available through an already fully-funded Kickstarter campaign.

[Isaac] says that the temperature control functions on traditional corded soldering irons waste energy due to the large thermal mass they have to bring up to temperature. But with less thermal mass and a system of variable duty cycle pulsed power, he says the Solderdoodle Plus can do the same work as an old-school 60 watt iron while only consuming 10 watts. This allows the iron to maintain a constant 500°C for over an hour on the dual internal Panasonic NCR18500A lithium-ion batteries, and means you can charge it up with nothing more exotic than a micro USB cable.

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A Practical Portable Wii Emerges From The Memes

A few months ago, [Shank] built what will almost certainly go down in history as the world’s smallest portable Nintendo Wii. As it turns out, the Wii motherboard is home to a lot of unnecessary hardware, and with a careful hand and an eye for detail, it’s possible to physically cut it down to a much smaller unit; allowing this particularly tenacious hacker to put an actual Wii, along with everything else required to make it portable, into an Altoids tin.

As you might expect, between the cramped controls, comically short battery life, and the fact that the whole thing got hot to the touch during use, it was a miserable excuse for a portable console. But the incredible response the project received inspired [Shank] to dust off an earlier project: a far more practical portable Wii that he calls PiiWii. This time around the handheld is a more reasonable size, a useful battery life, and proper controls. It even has an integrated “Sensor Bar” so you can use real Wii Remotes with it. It might not be the prettiest portable console conversion we’ve ever seen, but it certainly ranks up there as one of the most complete.

[Shank] actually “finished” the PiiWii some time ago, but in his rush to complete the project he got a little overzealous with the hot glue and ended up with a device that was difficult to diagnose and fix when things started to go wrong. He shelved the project and moved on to his Altoids tin build, which helped him refine his Wii shrinking skills. With a clearer head and some more practical experience under his belt, the PiiWii was revamped and is clearly all the better for it.

Unlike previous Wii portables we’ve seen, there’s no attempt at adding GameCube controller ports or video out capability. It’s built to be a purely handheld system, and that focus has delivered a system that’s roughly the size of the original Game Boy Advance. Beyond the cleverly sliced Wii motherboard, the inside of the PiiWii features a 3.5 inch display, a custom designed audio amplifier PCB, four 3400 mAh cells which deliver a run time of around four hours, a 3DS “slider” analog stick, and a generous helping of Kapton tape in place of hot glue.

If there’s any criticism of the PiiWii, it’s likely going to be about the system’s boxy exterior. But as [Shank] explains, there’s an excellent reason for that: it’s literally built into a project box. He simply took a commercially available ABS project box, the Polycase SL 57, and made all his openings on the front with a laser cutter. Other than the fact taking a laser to ABS releases hydrogen cyanide, he found it a good way to quickly knock out a custom enclosure.

Last year we took a look his ridiculously small Altoids tin Wii, and while that was an impressive project to be sure, we’re glad he revisited the PiiWii and showed that a portable Wii can be more than just a novelty. Compared to other systems, the Wii doesn’t seem to get the portable treatment that often, so we’re always glad to see somebody come in and do the concept justice.

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Voice Controlled Camera For Journalist In Need

Before going into the journalism program at Centennial College in Toronto, [Carolyn Pioro] was a trapeze performer. Unfortunately a mishap in 2005 ended her career as an aerialist when she severed her spinal cord,  leaving her paralyzed from the shoulders down. There’s plenty of options in the realm of speech-to-text technology which enables her to write on the computer, but when she tried to find a commercial offering which would let her point and shoot a DSLR camera with her voice, she came up empty.

[Taras Slawnych] heard about [Carolyn’s] need for special camera equipment and figured he had the experience to do something about it. With an Arduino and a couple of servos to drive the pan-tilt mechanism, he came up with a small device which Carolyn can now use to control a Canon camera mounted to an arm on her wheelchair. There’s still some room for improvement (notably, the focus can’t be controlled via voice currently), but even in this early form the gadget has caught the attention of Canon’s Canadian division.

With a lavalier microphone on the operator’s shirt, simple voice commands like “right” and “left” are picked up and interpreted by the Arduino inside the device’s 3D printed case. The Arduino then moves the appropriate servo motor a set number of degrees. This doesn’t allow for particularly fine-tuned positioning, but when combined with movements of the wheelchair itself, gives the user an acceptable level of control. [Taras] says the whole setup is powered off of the electric wheelchair’s 24 VDC batteries, with a step-down converter to get it to a safe voltage for the Arduino and servos.

As we’ve seen over the years, assistive technology is one of those areas where hackers seem to have a knack for making serious contribution’s to the lives of others (and occasionally even themselves). The highly personalized nature of many physical disabilities, with specific issues and needs often unique to the individual, can make it difficult to develop devices like this commercially. But as long as hackers are willing to donate their time and knowledge to creating bespoke assistive hardware, there’s still hope.

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Rebuilding An Extremely Rare Twin Mustang Fighter

Towards the end of the Second World War, as the United States considered their options for a possible invasion of Japan, there was demand for a new fighter that could escort long range bombers on missions which could see them travel more than 3,200 kilometers (2,000 miles) without refueling. In response, North American Aviation created the F-82, which essentially took two of their immensely successful P-51 fighters and combined them on the same wing. The resulting plane, of which only 272 were built, ultimately set the world record for longest nonstop flight of a propeller-driven fighter at 8,129 km (5,051 mi) and ended up being the last piston engine fighter ordered by the United States Air Force.

Today, only five of these “Twin Mustangs” are known to exist. One of those, a prototype XP-82 variant, is currently in the final stages of an epic decade-long rebuilding process directed by warbird restoration expert [Tom Reilly]. At the end of this painstaking restoration, which makes use of not only original hardware but many newly produced components built with modern technology such as CNC milling and 3D printing, the vintage fighter will become the only flyable F-82 in the world.

CNC milled replacement brake caliper

The project provides a fascinating look at what it takes to not only return a 70+ year old ultra-rare aircraft to fully functional status, but do it in a responsible and historically accurate way. With only four other intact F-82’s in the world, replacement parts are obviously an exceptional rarity. The original parts used to rebuild this particular aircraft were sourced from literally all over the planet, piece by piece, in a process that started before [Tom] even purchased the plane itself.

In a way, the search for parts was aided by the unusual nature of the F-82, which has the outward appearance of being two standard P-51 fighters, but in fact utilizes a vast number of modified components. [Tom] would keep an eye out for parts being sold on the open market which their owners mysteriously discovered wouldn’t fit on a standard P-51. In some cases these “defective” P-51 parts ended up being intended for the Twin Mustang project, and would get added to the collection of parts that would eventually go into the XP-82 restoration.

For the parts that [Tom] couldn’t find, modern manufacturing techniques were sometimes called in. The twin layout of the aircraft meant the team occasionally had one component but was missing its counterpart. In these cases, the original component could be carefully measured and then recreated with either a CNC mill or 3D printed to be used as a die for pressing the parts out of metal. In this way the team was able to reap the benefits of modern production methods while still maintaining historical accuracy; important on an aircraft where even the colors of the wires used in the original electrical system have been researched and faithfully recreated.

We’ve seen plenty of restorations here at Hackaday, but they tend to be of the vintage computer and occasionally Power Wheels variety. It’s interesting to see that the same sort of techniques we apply to our small scale projects are used by the pros to preserve pieces of history for future generations.

[Thanks to Daniel for the tip.]